This commit replaces the ue2::unordered_{set,map} types with their STL
versions, with some new hashing utilities in util/hash.h. The new types
ue2_unordered_set<T> and ue2_unordered_map<Key, T> default to using the
ue2_hasher.
The header util/ue2_containers.h has been removed, and the flat_set/map
containers moved to util/flat_containers.h.
- Change the compile of literal matchers to two passes.
- Reverse the bucket assignment in FDR, bucket with longer literals has
smaller bucket id.
- Squash the buckets of included literals and jump to the the program of
included literals directly from parent literal program without going
through FDR confirm for included iterals.
Move the hash table used for long literal support in streaming mode from
FDR to Rose, and introduce new instructions CHECK_LONG_LIT and
CHECK_LONG_LIT_NOCASE for doing literal confirm for long literals.
This simplifies FDR confirm, and guarantees that HWLM matchers will only
be used for literals < 256 bytes long.
This commit replaces the build-time representation of the Rose
interpreter programs, from a class containing a discriminated union of
the bytecode structures to a class hierarchy of build-time prototypes.
This makes it easier to reason about and manipulate Rose programs during
compilation.