rose: rework storage of extra lookaround information

- remove explicit lookaround table from bytecode
- make the RoseInstr responsible for adding required info to blob
This commit is contained in:
Alex Coyte 2017-05-01 16:09:10 +10:00 committed by Matthew Barr
parent 1a04d1330e
commit 15c8a7bd98
12 changed files with 231 additions and 263 deletions

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@ -948,6 +948,7 @@ SET (hs_SRCS
src/rose/rose_build_convert.cpp
src/rose/rose_build_convert.h
src/rose/rose_build_dedupe.cpp
src/rose/rose_build_engine_blob.cpp
src/rose/rose_build_engine_blob.h
src/rose/rose_build_exclusive.cpp
src/rose/rose_build_exclusive.h

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@ -1031,8 +1031,7 @@ int roseCheckSingleLookaround(const struct RoseEngine *t,
return 0;
}
const u8 *reach_base = (const u8 *)t + t->lookaroundReachOffset;
const u8 *reach = reach_base + lookaroundReachIndex;
const u8 *reach = getByOffset(t, lookaroundReachIndex);
u8 c;
if (offset >= 0 && offset < (s64a)ci->len) {
@ -1069,14 +1068,11 @@ int roseCheckLookaround(const struct RoseEngine *t,
DEBUG_PRINTF("end=%llu, buf_offset=%llu, buf_end=%llu\n", end,
ci->buf_offset, ci->buf_offset + ci->len);
const u8 *base = (const u8 *)t;
const s8 *look_base = (const s8 *)(base + t->lookaroundTableOffset);
const s8 *look = look_base + lookaroundLookIndex;
const s8 *look = getByOffset(t, lookaroundLookIndex);
const s8 *look_end = look + lookaroundCount;
assert(look < look_end);
const u8 *reach_base = base + t->lookaroundReachOffset;
const u8 *reach = reach_base + lookaroundReachIndex;
const u8 *reach = getByOffset(t, lookaroundReachIndex);
// The following code assumes that the lookaround structures are ordered by
// increasing offset.
@ -1166,13 +1162,11 @@ int roseMultipathLookaround(const struct RoseEngine *t,
DEBUG_PRINTF("end=%llu, buf_offset=%llu, buf_end=%llu\n", end,
ci->buf_offset, ci->buf_offset + ci->len);
const s8 *look_base = getByOffset(t, t->lookaroundTableOffset);
const s8 *look = look_base + multipathLookaroundLookIndex;
const s8 *look = getByOffset(t, multipathLookaroundLookIndex);
const s8 *look_end = look + multipathLookaroundCount;
assert(look < look_end);
const u8 *reach_base = getByOffset(t, t->lookaroundReachOffset);
const u8 *reach = reach_base + multipathLookaroundReachIndex;
const u8 *reach = getByOffset(t, multipathLookaroundReachIndex);
const s64a base_offset = (s64a)end - ci->buf_offset;
DEBUG_PRINTF("base_offset=%lld\n", base_offset);

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@ -147,8 +147,6 @@ struct build_context : noncopyable {
ue2::unordered_map<RoseProgram, u32, RoseProgramHash,
RoseProgramEquivalence> program_cache;
lookaround_info lookarounds;
/** \brief State indices, for those roles that have them.
* Each vertex present has a unique state index in the range
* [0, roleStateIndices.size()). */
@ -2428,70 +2426,6 @@ bool hasEodAnchors(const RoseBuildImpl &build, const build_context &bc,
return false;
}
static
void writeLookaround(const vector<LookEntry> &look_vec, s8 *&look, u8 *&reach) {
for (const auto &le : look_vec) {
*look = verify_s8(le.offset);
const CharReach &cr = le.reach;
assert(cr.any()); // Should be at least one character!
fill_bitvector(cr, reach);
++look;
reach += REACH_BITVECTOR_LEN;
}
}
static
void writeMultipathLookaround(const vector<vector<LookEntry>> &multi_look,
s8 *&look, u8 *&reach) {
for (const auto &m : multi_look) {
u8 u = 0;
assert(m.size() == MAX_LOOKAROUND_PATHS);
for (size_t i = 0; i < m.size(); i++) {
if (m[i].reach.none()) {
u |= (u8)1U << i;
}
}
std::fill_n(reach, MULTI_REACH_BITVECTOR_LEN, u);
for (size_t i = 0; i < m.size(); i++) {
const CharReach &cr = m[i].reach;
if (cr.none()) {
continue;
}
*look = m[i].offset;
for (size_t c = cr.find_first(); c != cr.npos;
c = cr.find_next(c)) {
reach[c] |= (u8)1U << i;
}
}
++look;
reach += MULTI_REACH_BITVECTOR_LEN;
}
}
static
void writeLookaroundTables(const lookaround_info &lookarounds,
RoseEngineBlob &engine_blob, RoseEngine &proto) {
vector<s8> look_table(lookarounds.lookTableSize, 0);
vector<u8> reach_table(lookarounds.reachTableSize, 0);
s8 *look = look_table.data();
u8 *reach = reach_table.data();
for (const auto &la : lookarounds.table) {
if (la.size() == 1) {
writeLookaround(la.front(), look, reach);
} else {
writeMultipathLookaround(la, look, reach);
}
}
proto.lookaroundTableOffset = engine_blob.add_range(look_table);
proto.lookaroundReachOffset = engine_blob.add_range(reach_table);
}
static
void writeDkeyInfo(const ReportManager &rm, RoseEngineBlob &engine_blob,
RoseEngine &proto) {
@ -2752,7 +2686,7 @@ RoseProgram makeLiteralProgram(const RoseBuildImpl &build, build_context &bc,
}
return makeLiteralProgram(build, bc.leftfix_info, bc.suffixes,
bc.engine_info_by_queue, bc.lookarounds,
bc.engine_info_by_queue,
bc.roleStateIndices, prog_build, lit_id,
*edges_ptr, is_anchored_replay_program);
}
@ -2917,8 +2851,7 @@ void buildLiteralPrograms(const RoseBuildImpl &build,
continue;
}
auto rebuild_prog = makeDelayRebuildProgram(build,
bc.lookarounds, prog_build,
auto rebuild_prog = makeDelayRebuildProgram(build, prog_build,
frag.lit_ids);
frag.delay_program_offset = writeProgram(bc, move(rebuild_prog));
}
@ -3181,7 +3114,7 @@ void addEodEventProgram(const RoseBuildImpl &build, build_context &bc,
});
auto block = makeLiteralProgram(build, bc.leftfix_info, bc.suffixes,
bc.engine_info_by_queue, bc.lookarounds,
bc.engine_info_by_queue,
bc.roleStateIndices, prog_build,
build.eod_event_literal_id, edge_list,
false);
@ -3555,7 +3488,6 @@ bytecode_ptr<RoseEngine> RoseBuildImpl::buildFinalEngine(u32 minWidth) {
addSomRevNfas(bc, proto, ssm);
writeLookaroundTables(bc.lookarounds, bc.engine_blob, proto);
writeDkeyInfo(rm, bc.engine_blob, proto);
writeLeftInfo(bc.engine_blob, proto, leftInfoTable);

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@ -625,12 +625,10 @@ void dumpLookaround(ofstream &os, const RoseEngine *t,
assert(ri);
const u8 *base = (const u8 *)t;
const s8 *look_base = (const s8 *)(base + t->lookaroundTableOffset);
const u8 *reach_base = base + t->lookaroundReachOffset;
const s8 *look = look_base + ri->look_index;
const s8 *look = (const s8 *)base + ri->look_index;
const s8 *look_end = look + ri->count;
const u8 *reach = reach_base + ri->reach_index;
const u8 *reach = base + ri->reach_index;
os << " contents:" << endl;
@ -648,12 +646,10 @@ void dumpMultipathLookaround(ofstream &os, const RoseEngine *t,
assert(ri);
const u8 *base = (const u8 *)t;
const s8 *look_base = (const s8 *)(base + t->lookaroundTableOffset);
const u8 *reach_base = base + t->lookaroundReachOffset;
const s8 *look_begin = look_base + ri->look_index;
const s8 *look_begin = (const s8 *)base + ri->look_index;
const s8 *look_end = look_begin + ri->count;
const u8 *reach_begin = reach_base + ri->reach_index;
const u8 *reach_begin = base + ri->reach_index;
os << " contents:" << endl;
@ -926,10 +922,7 @@ void dumpProgram(ofstream &os, const RoseEngine *t, const char *pc) {
os << " offset " << int{ri->offset} << endl;
os << " reach_index " << ri->reach_index << endl;
os << " fail_jump " << offset + ri->fail_jump << endl;
const u8 *base = (const u8 *)t;
const u8 *reach_base = base + t->lookaroundReachOffset;
const u8 *reach = reach_base +
ri->reach_index * REACH_BITVECTOR_LEN;
const u8 *reach = (const u8 *)t + ri->reach_index;
os << " contents ";
describeClass(os, bitvectorToReach(reach), 1000, CC_OUT_TEXT);
os << endl;
@ -2146,8 +2139,6 @@ void roseDumpStructRaw(const RoseEngine *t, FILE *f) {
DUMP_U32(t, handledKeyFatbitSize);
DUMP_U32(t, leftOffset);
DUMP_U32(t, roseCount);
DUMP_U32(t, lookaroundTableOffset);
DUMP_U32(t, lookaroundReachOffset);
DUMP_U32(t, eodProgramOffset);
DUMP_U32(t, lastByteHistoryIterOffset);
DUMP_U32(t, minWidth);

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@ -0,0 +1,117 @@
/*
* Copyright (c) 2017, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#include "rose_build_engine_blob.h"
#include "rose_build_lookaround.h"
#include "util/charreach_util.h"
using namespace std;
namespace ue2 {
u32 lookaround_info::get_offset_of(const vector<vector<CharReach>> &reaches,
RoseEngineBlob &blob) {
assert(reaches.size() != 1);
// Check the cache.
auto it = multi_cache.find(reaches);
if (it != multi_cache.end()) {
DEBUG_PRINTF("reusing reach at idx %u\n", it->second);
return it->second;
}
vector<u8> raw_reach(reaches.size() * MULTI_REACH_BITVECTOR_LEN);
size_t off = 0;
for (const auto &m : reaches) {
u8 u = 0;
assert(m.size() == MAX_LOOKAROUND_PATHS);
for (size_t i = 0; i < m.size(); i++) {
if (m[i].none()) {
u |= (u8)1U << i;
}
}
fill_n(raw_reach.data() + off, MULTI_REACH_BITVECTOR_LEN, u);
for (size_t i = 0; i < m.size(); i++) {
const CharReach &cr = m[i];
if (cr.none()) {
continue;
}
for (size_t c = cr.find_first(); c != cr.npos;
c = cr.find_next(c)) {
raw_reach[c + off] |= (u8)1U << i;
}
}
off += MULTI_REACH_BITVECTOR_LEN;
}
u32 reach_idx = blob.add_range(raw_reach);
DEBUG_PRINTF("adding reach at idx %u\n", reach_idx);
multi_cache.emplace(reaches, reach_idx);
return reach_idx;
}
u32 lookaround_info::get_offset_of(const vector<CharReach> &reach,
RoseEngineBlob &blob) {
if (contains(rcache, reach)) {
u32 offset = rcache[reach];
DEBUG_PRINTF("reusing reach at idx %u\n", offset);
return offset;
}
vector<u8> raw_reach(reach.size() * REACH_BITVECTOR_LEN);
size_t off = 0;
for (const auto &cr : reach) {
assert(cr.any()); // Should be at least one character!
fill_bitvector(cr, raw_reach.data() + off);
off += REACH_BITVECTOR_LEN;
}
u32 offset = blob.add_range(raw_reach);
rcache.emplace(reach, offset);
return offset;
}
u32 lookaround_info::get_offset_of(const vector<s8> &look,
RoseEngineBlob &blob) {
if (contains(lcache, look)) {
u32 offset = lcache[look];
DEBUG_PRINTF("reusing look at idx %u\n", offset);
return offset;
}
u32 offset = blob.add_range(look);
lcache.emplace(look, offset);
return offset;
}
} // namespace ue2

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@ -34,6 +34,7 @@
#include "ue2common.h"
#include "util/alloc.h"
#include "util/bytecode_ptr.h"
#include "util/charreach.h"
#include "util/container.h"
#include "util/multibit_build.h"
#include "util/noncopyable.h"
@ -45,6 +46,21 @@
namespace ue2 {
class RoseEngineBlob;
struct lookaround_info : noncopyable {
u32 get_offset_of(const std::vector<std::vector<CharReach>> &look,
RoseEngineBlob &blob);
u32 get_offset_of(const std::vector<CharReach> &reach,
RoseEngineBlob &blob);
u32 get_offset_of(const std::vector<s8> &look, RoseEngineBlob &blob);
private:
unordered_map<std::vector<std::vector<CharReach>>, u32> multi_cache;
unordered_map<std::vector<s8>, u32> lcache;
unordered_map<std::vector<CharReach>, u32> rcache;
};
class RoseEngineBlob : noncopyable {
public:
/** \brief Base offset of engine_blob in the Rose engine bytecode. */
@ -133,6 +149,8 @@ public:
copy_bytes((char *)engine + base_offset, blob);
}
lookaround_info lookaround_cache;
private:
void pad(size_t align) {
assert(ISALIGNED_N(base_offset, align));

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@ -118,7 +118,7 @@ void RoseInstrCheckSingleLookaround::write(void *dest, RoseEngineBlob &blob,
RoseInstrBase::write(dest, blob, offset_map);
auto *inst = static_cast<impl_type *>(dest);
inst->offset = offset;
inst->reach_index = reach_index;
inst->reach_index = blob.lookaround_cache.get_offset_of({reach}, blob);
inst->fail_jump = calc_jump(offset_map, this, target);
}
@ -126,9 +126,15 @@ void RoseInstrCheckLookaround::write(void *dest, RoseEngineBlob &blob,
const OffsetMap &offset_map) const {
RoseInstrBase::write(dest, blob, offset_map);
auto *inst = static_cast<impl_type *>(dest);
inst->look_index = look_index;
inst->reach_index = reach_index;
inst->count = count;
vector<s8> look_offsets;
vector<CharReach> reaches;
for (const auto &le : look) {
look_offsets.push_back(le.offset);
reaches.push_back(le.reach);
}
inst->look_index = blob.lookaround_cache.get_offset_of(look_offsets, blob);
inst->reach_index = blob.lookaround_cache.get_offset_of(reaches, blob);
inst->count = verify_u32(look.size());
inst->fail_jump = calc_jump(offset_map, this, target);
}
@ -532,9 +538,26 @@ void RoseInstrMultipathLookaround::write(void *dest, RoseEngineBlob &blob,
const OffsetMap &offset_map) const {
RoseInstrBase::write(dest, blob, offset_map);
auto *inst = static_cast<impl_type *>(dest);
inst->look_index = look_index;
inst->reach_index = reach_index;
inst->count = count;
auto &cache = blob.lookaround_cache;
vector<s8> look_offsets;
vector<vector<CharReach>> reaches;
for (const auto &vle : multi_look) {
reaches.push_back({});
bool done_offset = false;
for (const auto &le : vle) {
reaches.back().push_back(le.reach);
/* empty reaches don't have valid offsets */
if (!done_offset && le.reach.any()) {
look_offsets.push_back(le.offset);
done_offset = true;
}
}
}
inst->look_index = cache.get_offset_of(look_offsets, blob);
inst->reach_index = cache.get_offset_of(reaches, blob);
inst->count = verify_u32(multi_look.size());
inst->last_start = last_start;
copy(begin(start_mask), end(start_mask), inst->start_mask);
inst->fail_jump = calc_jump(offset_map, this, target);

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@ -37,6 +37,7 @@
#ifndef ROSE_BUILD_INSTRUCTIONS_H
#define ROSE_BUILD_INSTRUCTIONS_H
#include "rose_build_lookaround.h"
#include "rose_build_program.h"
#include "util/verify_types.h"
@ -382,20 +383,19 @@ class RoseInstrCheckSingleLookaround
RoseInstrCheckSingleLookaround> {
public:
s8 offset;
u32 reach_index;
CharReach reach;
const RoseInstruction *target;
RoseInstrCheckSingleLookaround(s8 offset_in, u32 reach_index_in,
RoseInstrCheckSingleLookaround(s8 offset_in, CharReach reach_in,
const RoseInstruction *target_in)
: offset(offset_in), reach_index(reach_index_in), target(target_in) {}
: offset(offset_in), reach(std::move(reach_in)), target(target_in) {}
bool operator==(const RoseInstrCheckSingleLookaround &ri) const {
return offset == ri.offset && reach_index == ri.reach_index &&
target == ri.target;
return offset == ri.offset && reach == ri.reach && target == ri.target;
}
size_t hash() const override {
return hash_all(static_cast<int>(opcode), offset, reach_index);
return hash_all(static_cast<int>(opcode), offset, reach);
}
void write(void *dest, RoseEngineBlob &blob,
@ -404,7 +404,7 @@ public:
bool equiv_to(const RoseInstrCheckSingleLookaround &ri,
const OffsetMap &offsets,
const OffsetMap &other_offsets) const {
return offset == ri.offset && reach_index == ri.reach_index &&
return offset == ri.offset && reach == ri.reach &&
offsets.at(target) == other_offsets.at(ri.target);
}
};
@ -414,24 +414,19 @@ class RoseInstrCheckLookaround
ROSE_STRUCT_CHECK_LOOKAROUND,
RoseInstrCheckLookaround> {
public:
u32 look_index;
u32 reach_index;
u32 count;
std::vector<LookEntry> look;
const RoseInstruction *target;
RoseInstrCheckLookaround(u32 look_index_in, u32 reach_index_in,
u32 count_in, const RoseInstruction *target_in)
: look_index(look_index_in), reach_index(reach_index_in),
count(count_in), target(target_in) {}
RoseInstrCheckLookaround(std::vector<LookEntry> look_in,
const RoseInstruction *target_in)
: look(std::move(look_in)), target(target_in) {}
bool operator==(const RoseInstrCheckLookaround &ri) const {
return look_index == ri.look_index && reach_index == ri.reach_index &&
count == ri.count && target == ri.target;
return look == ri.look && target == ri.target;
}
size_t hash() const override {
return hash_all(static_cast<int>(opcode), look_index, reach_index,
count);
return hash_all(static_cast<int>(opcode), look);
}
void write(void *dest, RoseEngineBlob &blob,
@ -439,9 +434,8 @@ public:
bool equiv_to(const RoseInstrCheckLookaround &ri, const OffsetMap &offsets,
const OffsetMap &other_offsets) const {
return look_index == ri.look_index && reach_index == ri.reach_index &&
count == ri.count &&
offsets.at(target) == other_offsets.at(ri.target);
return look == ri.look
&& offsets.at(target) == other_offsets.at(ri.target);
}
};
@ -1837,30 +1831,26 @@ class RoseInstrMultipathLookaround
ROSE_STRUCT_MULTIPATH_LOOKAROUND,
RoseInstrMultipathLookaround> {
public:
u32 look_index;
u32 reach_index;
u32 count;
std::vector<std::vector<LookEntry>> multi_look;
s32 last_start;
std::array<u8, 16> start_mask;
const RoseInstruction *target;
RoseInstrMultipathLookaround(u32 look_index_in, u32 reach_index_in,
u32 count_in, s32 last_start_in,
RoseInstrMultipathLookaround(std::vector<std::vector<LookEntry>> ml,
s32 last_start_in,
std::array<u8, 16> start_mask_in,
const RoseInstruction *target_in)
: look_index(look_index_in), reach_index(reach_index_in),
count(count_in), last_start(last_start_in),
: multi_look(std::move(ml)), last_start(last_start_in),
start_mask(std::move(start_mask_in)), target(target_in) {}
bool operator==(const RoseInstrMultipathLookaround &ri) const {
return look_index == ri.look_index && reach_index == ri.reach_index &&
count == ri.count && last_start == ri.last_start &&
start_mask == ri.start_mask && target == ri.target;
return multi_look == ri.multi_look && last_start == ri.last_start
&& start_mask == ri.start_mask && target == ri.target;
}
size_t hash() const override {
return hash_all(static_cast<int>(opcode), look_index, reach_index,
count, last_start, start_mask);
return hash_all(static_cast<int>(opcode), multi_look, last_start,
start_mask);
}
void write(void *dest, RoseEngineBlob &blob,
@ -1869,10 +1859,9 @@ public:
bool equiv_to(const RoseInstrMultipathLookaround &ri,
const OffsetMap &offsets,
const OffsetMap &other_offsets) const {
return look_index == ri.look_index && reach_index == ri.reach_index &&
count == ri.count && last_start == ri.last_start &&
start_mask == ri.start_mask &&
offsets.at(target) == other_offsets.at(ri.target);
return multi_look == ri.multi_look && last_start == ri.last_start
&& start_mask == ri.start_mask
&& offsets.at(target) == other_offsets.at(ri.target);
}
};

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@ -28,6 +28,7 @@
#include "rose_build_program.h"
#include "rose_build_engine_blob.h"
#include "rose_build_instructions.h"
#include "rose_build_lookaround.h"
#include "rose_build_resources.h"
@ -39,7 +40,6 @@
#include "util/container.h"
#include "util/compile_context.h"
#include "util/compile_error.h"
#include "util/dump_charclass.h"
#include "util/report_manager.h"
#include "util/verify_types.h"
@ -851,40 +851,6 @@ void makeRoleGroups(const RoseGraph &g, ProgramBuild &prog_build,
program.add_before_end(make_unique<RoseInstrSetGroups>(groups));
}
static
void addLookaround(lookaround_info &lookarounds,
const vector<vector<LookEntry>> &look,
u32 &look_index, u32 &reach_index) {
// Check the cache.
auto it = lookarounds.cache.find(look);
if (it != lookarounds.cache.end()) {
look_index = verify_u32(it->second.first);
reach_index = verify_u32(it->second.second);
DEBUG_PRINTF("reusing look at idx %u\n", look_index);
DEBUG_PRINTF("reusing reach at idx %u\n", reach_index);
return;
}
size_t look_idx = lookarounds.lookTableSize;
size_t reach_idx = lookarounds.reachTableSize;
if (look.size() == 1) {
lookarounds.lookTableSize += look.front().size();
lookarounds.reachTableSize += look.front().size() * REACH_BITVECTOR_LEN;
} else {
lookarounds.lookTableSize += look.size();
lookarounds.reachTableSize += look.size() * MULTI_REACH_BITVECTOR_LEN;
}
lookarounds.cache.emplace(look, make_pair(look_idx, reach_idx));
lookarounds.table.emplace_back(look);
DEBUG_PRINTF("adding look at idx %zu\n", look_idx);
DEBUG_PRINTF("adding reach at idx %zu\n", reach_idx);
look_index = verify_u32(look_idx);
reach_index = verify_u32(reach_idx);
}
static
bool checkReachMask(const CharReach &cr, u8 &andmask, u8 &cmpmask) {
size_t reach_size = cr.count();
@ -1278,8 +1244,7 @@ bool makeRoleShufti(const vector<LookEntry> &look, RoseProgram &program) {
* available.
*/
static
void makeLookaroundInstruction(lookaround_info &lookarounds,
const vector<LookEntry> &look,
void makeLookaroundInstruction(const vector<LookEntry> &look,
RoseProgram &program) {
assert(!look.empty());
@ -1289,12 +1254,8 @@ void makeLookaroundInstruction(lookaround_info &lookarounds,
if (look.size() == 1) {
s8 offset = look.begin()->offset;
u32 look_idx, reach_idx;
vector<vector<LookEntry>> lookaround;
lookaround.emplace_back(look);
addLookaround(lookarounds, lookaround, look_idx, reach_idx);
// We don't need look_idx here.
auto ri = make_unique<RoseInstrCheckSingleLookaround>(offset, reach_idx,
const CharReach &reach = look.begin()->reach;
auto ri = make_unique<RoseInstrCheckSingleLookaround>(offset, reach,
program.end_instruction());
program.add_before_end(move(ri));
return;
@ -1312,21 +1273,13 @@ void makeLookaroundInstruction(lookaround_info &lookarounds,
return;
}
u32 look_idx, reach_idx;
vector<vector<LookEntry>> lookaround;
lookaround.emplace_back(look);
addLookaround(lookarounds, lookaround, look_idx, reach_idx);
u32 look_count = verify_u32(look.size());
auto ri = make_unique<RoseInstrCheckLookaround>(look_idx, reach_idx,
look_count,
auto ri = make_unique<RoseInstrCheckLookaround>(look,
program.end_instruction());
program.add_before_end(move(ri));
}
static
void makeCheckLitMaskInstruction(const RoseBuildImpl &build,
lookaround_info &lookarounds, u32 lit_id,
void makeCheckLitMaskInstruction(const RoseBuildImpl &build, u32 lit_id,
RoseProgram &program) {
const auto &info = build.literal_info.at(lit_id);
if (!info.requires_benefits) {
@ -1348,7 +1301,7 @@ void makeCheckLitMaskInstruction(const RoseBuildImpl &build,
}
assert(!look.empty());
makeLookaroundInstruction(lookarounds, look, program);
makeLookaroundInstruction(look, program);
}
static
@ -1417,7 +1370,6 @@ bool hasDelayedLiteral(const RoseBuildImpl &build,
static
RoseProgram makeLitInitialProgram(const RoseBuildImpl &build,
lookaround_info &lookarounds,
ProgramBuild &prog_build, u32 lit_id,
const vector<RoseEdge> &lit_edges,
bool is_anchored_replay_program) {
@ -1431,7 +1383,7 @@ RoseProgram makeLitInitialProgram(const RoseBuildImpl &build,
}
// Check lit mask.
makeCheckLitMaskInstruction(build, lookarounds, lit_id, program);
makeCheckLitMaskInstruction(build, lit_id, program);
// Check literal groups. This is an optimisation that we only perform for
// delayed literals, as their groups may be switched off; ordinarily, we
@ -1458,20 +1410,6 @@ RoseProgram makeLitInitialProgram(const RoseBuildImpl &build,
return program;
}
#if defined(DEBUG) || defined(DUMP_SUPPORT)
static UNUSED
string dumpMultiLook(const vector<LookEntry> &looks) {
ostringstream oss;
for (auto it = looks.begin(); it != looks.end(); ++it) {
if (it != looks.begin()) {
oss << ", ";
}
oss << "{" << int(it->offset) << ": " << describeClass(it->reach) << "}";
}
return oss.str();
}
#endif
static
bool makeRoleMultipathShufti(const vector<vector<LookEntry>> &multi_look,
RoseProgram &program) {
@ -1612,8 +1550,7 @@ bool makeRoleMultipathShufti(const vector<vector<LookEntry>> &multi_look,
}
static
void makeRoleMultipathLookaround(lookaround_info &lookarounds,
const vector<vector<LookEntry>> &multi_look,
void makeRoleMultipathLookaround(const vector<vector<LookEntry>> &multi_look,
RoseProgram &program) {
assert(!multi_look.empty());
assert(multi_look.size() <= MAX_LOOKAROUND_PATHS);
@ -1675,13 +1612,8 @@ void makeRoleMultipathLookaround(lookaround_info &lookarounds,
ordered_look.emplace_back(multi_entry);
}
u32 look_idx, reach_idx;
addLookaround(lookarounds, ordered_look, look_idx, reach_idx);
u32 look_count = verify_u32(ordered_look.size());
auto ri = make_unique<RoseInstrMultipathLookaround>(look_idx, reach_idx,
look_count, last_start,
start_mask,
auto ri = make_unique<RoseInstrMultipathLookaround>(move(ordered_look),
last_start, start_mask,
program.end_instruction());
program.add_before_end(move(ri));
}
@ -1689,8 +1621,7 @@ void makeRoleMultipathLookaround(lookaround_info &lookarounds,
static
void makeRoleLookaround(const RoseBuildImpl &build,
const map<RoseVertex, left_build_info> &leftfix_info,
lookaround_info &lookarounds, RoseVertex v,
RoseProgram &program) {
RoseVertex v, RoseProgram &program) {
if (!build.cc.grey.roseLookaroundMasks) {
return;
}
@ -1714,14 +1645,14 @@ void makeRoleLookaround(const RoseBuildImpl &build,
findLookaroundMasks(build, v, look_more);
mergeLookaround(look, look_more);
if (!look.empty()) {
makeLookaroundInstruction(lookarounds, look, program);
makeLookaroundInstruction(look, program);
}
return;
}
if (!makeRoleMultipathShufti(looks, program)) {
assert(looks.size() <= 8);
makeRoleMultipathLookaround(lookarounds, looks, program);
makeRoleMultipathLookaround(looks, program);
}
}
@ -1902,7 +1833,6 @@ RoseProgram makeRoleProgram(const RoseBuildImpl &build,
const map<RoseVertex, left_build_info> &leftfix_info,
const map<suffix_id, u32> &suffixes,
const map<u32, engine_info> &engine_info_by_queue,
lookaround_info &lookarounds,
const unordered_map<RoseVertex, u32> &roleStateIndices,
ProgramBuild &prog_build, const RoseEdge &e) {
const RoseGraph &g = build.g;
@ -1929,7 +1859,7 @@ RoseProgram makeRoleProgram(const RoseBuildImpl &build,
makeRoleCheckNotHandled(prog_build, v, program);
}
makeRoleLookaround(build, leftfix_info, lookarounds, v, program);
makeRoleLookaround(build, leftfix_info, v, program);
makeRoleCheckLeftfix(build, leftfix_info, v, program);
// Next, we can add program instructions that have effects. This must be
@ -2029,7 +1959,6 @@ RoseProgram makeLiteralProgram(const RoseBuildImpl &build,
const map<RoseVertex, left_build_info> &leftfix_info,
const map<suffix_id, u32> &suffixes,
const map<u32, engine_info> &engine_info_by_queue,
lookaround_info &lookarounds,
const unordered_map<RoseVertex, u32> &roleStateIndices,
ProgramBuild &prog_build, u32 lit_id,
const vector<RoseEdge> &lit_edges,
@ -2040,8 +1969,8 @@ RoseProgram makeLiteralProgram(const RoseBuildImpl &build,
// Construct initial program up front, as its early checks must be able
// to jump to end and terminate processing for this literal.
auto lit_program = makeLitInitialProgram(build, lookarounds, prog_build,
lit_id, lit_edges,
auto lit_program = makeLitInitialProgram(build, prog_build, lit_id,
lit_edges,
is_anchored_replay_program);
RoseProgram role_programs;
@ -2060,8 +1989,8 @@ RoseProgram makeLiteralProgram(const RoseBuildImpl &build,
assert(contains(roleStateIndices, u));
u32 pred_state = roleStateIndices.at(u);
auto role_prog = makeRoleProgram(build, leftfix_info, suffixes,
engine_info_by_queue, lookarounds,
roleStateIndices, prog_build, e);
engine_info_by_queue, roleStateIndices,
prog_build, e);
if (!role_prog.empty()) {
pred_blocks[pred_state].add_block(move(role_prog));
}
@ -2080,8 +2009,8 @@ RoseProgram makeLiteralProgram(const RoseBuildImpl &build,
DEBUG_PRINTF("root edge (%zu,%zu)\n", g[u].index,
g[target(e, g)].index);
auto role_prog = makeRoleProgram(build, leftfix_info, suffixes,
engine_info_by_queue, lookarounds,
roleStateIndices, prog_build, e);
engine_info_by_queue, roleStateIndices,
prog_build, e);
role_programs.add_block(move(role_prog));
}
@ -2104,7 +2033,6 @@ RoseProgram makeLiteralProgram(const RoseBuildImpl &build,
}
RoseProgram makeDelayRebuildProgram(const RoseBuildImpl &build,
lookaround_info &lookarounds,
ProgramBuild &prog_build,
const vector<u32> &lit_ids) {
assert(!lit_ids.empty());
@ -2126,7 +2054,7 @@ RoseProgram makeDelayRebuildProgram(const RoseBuildImpl &build,
build.cc);
}
makeCheckLitMaskInstruction(build, lookarounds, lit_id, prog);
makeCheckLitMaskInstruction(build, lit_id, prog);
makePushDelayedInstructions(build.literals, prog_build,
build.literal_info.at(lit_id).delayed_ids,
prog);

View File

@ -214,25 +214,6 @@ struct left_build_info {
std::vector<std::vector<LookEntry>> lookaround;
};
struct lookaround_info : noncopyable {
/** \brief LookEntry list cache, so that we can reuse the look index and
* reach index for the same lookaround. */
ue2::unordered_map<std::vector<std::vector<LookEntry>>,
std::pair<size_t, size_t>> cache;
/** \brief Lookaround table for Rose roles. */
std::vector<std::vector<std::vector<LookEntry>>> table;
/** \brief Lookaround look table size. */
size_t lookTableSize = 0;
/** \brief Lookaround reach table size.
* since single path lookaround and multi-path lookaround have different
* bitvectors range (32 and 256), we need to maintain both look table size
* and reach table size. */
size_t reachTableSize = 0;
};
/**
* \brief Provides a brief summary of properties of an NFA that has already been
* finalised and stored in the blob.
@ -261,14 +242,12 @@ RoseProgram makeLiteralProgram(const RoseBuildImpl &build,
const std::map<RoseVertex, left_build_info> &leftfix_info,
const std::map<suffix_id, u32> &suffixes,
const std::map<u32, engine_info> &engine_info_by_queue,
lookaround_info &lookarounds,
const unordered_map<RoseVertex, u32> &roleStateIndices,
ProgramBuild &prog_build, u32 lit_id,
const std::vector<RoseEdge> &lit_edges,
bool is_anchored_replay_program);
RoseProgram makeDelayRebuildProgram(const RoseBuildImpl &build,
lookaround_info &lookarounds,
ProgramBuild &prog_build,
const std::vector<u32> &lit_ids);

View File

@ -383,10 +383,6 @@ struct RoseEngine {
u32 leftOffset;
u32 roseCount;
u32 lookaroundTableOffset; //!< base of lookaround offset list (of s8 values)
u32 lookaroundReachOffset; /**< base of lookaround reach bitvectors (32
* bytes for single-path lookaround and 256 bytes
* for multi-path lookaround) */
u32 eodProgramOffset; //!< EOD program, otherwise 0.

View File

@ -231,8 +231,8 @@ struct ROSE_STRUCT_CHECK_SINGLE_LOOKAROUND {
struct ROSE_STRUCT_CHECK_LOOKAROUND {
u8 code; //!< From enum RoseInstructionCode.
u32 look_index; //!< Index for lookaround offset list.
u32 reach_index; //!< Index for lookaround reach bitvectors.
u32 look_index; //!< Offset in bytecode of lookaround offset list.
u32 reach_index; //!< Offset in bytecode of lookaround reach bitvectors.
u32 count; //!< The count of lookaround entries in one instruction.
u32 fail_jump; //!< Jump forward this many bytes on failure.
};
@ -561,8 +561,8 @@ struct ROSE_STRUCT_CLEAR_WORK_DONE {
struct ROSE_STRUCT_MULTIPATH_LOOKAROUND {
u8 code; //!< From enum RoseInstructionCode.
u32 look_index; //!< Index for lookaround offset list.
u32 reach_index; //!< Index for lookaround reach bitvectors.
u32 look_index; //!< Offset in bytecode of lookaround offset list.
u32 reach_index; //!< Offset in bytecode of lookaround reach bitvectors.
u32 count; //!< The lookaround byte numbers for each path.
s32 last_start; //!< The latest start offset among 8 paths.
u8 start_mask[MULTIPATH_MAX_LEN]; /*!< Used to initialize path if left-most