10 Commits

Author SHA1 Message Date
BigRedEye
6d6c291769
fix: Mark operator bool explicit 2022-02-08 00:22:23 +03:00
Justin Viiret
f877f14641 ue2_graph: more direct property_graph defn 2018-06-27 13:40:26 +08:00
Justin Viiret
ce7cfbde82 misc: docs, typo fixes, small cleanups 2018-06-27 13:39:05 +08:00
Justin Viiret
9cf66b6ac9 util: switch from Boost to std::unordered set/map
This commit replaces the ue2::unordered_{set,map} types with their STL
versions, with some new hashing utilities in util/hash.h. The new types
ue2_unordered_set<T> and ue2_unordered_map<Key, T> default to using the
ue2_hasher.

The header util/ue2_containers.h has been removed, and the flat_set/map
containers moved to util/flat_containers.h.
2017-08-21 11:14:55 +10:00
Justin Viiret
a425bb9b7c ue2_graph: move descriptors out of graph struct 2017-08-21 11:12:36 +10:00
Justin Viiret
1ef87c43ee noncopyable: switch over from boost 2017-04-26 15:18:26 +10:00
Justin Viiret
a61b92f8d1 operators: add simple ue2::totally_ordered class 2017-04-26 15:18:26 +10:00
Alex Coyte
1614c73eeb Implement some ue2_graph functions using TMP rather than friends
This helps work around issues with some compilers
2016-12-02 11:32:24 +11:00
Alex Coyte
530d84c6f3 allow edge_descriptors to be created from pair<edge_descriptor, bool> 2016-12-02 11:32:20 +11:00
Alex Coyte
e1e9010cac Introduce custom adjacency-list based graph 2016-12-02 11:31:33 +11:00