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https://github.com/VectorCamp/vectorscan.git
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This commit replaces the ue2::unordered_{set,map} types with their STL versions, with some new hashing utilities in util/hash.h. The new types ue2_unordered_set<T> and ue2_unordered_map<Key, T> default to using the ue2_hasher. The header util/ue2_containers.h has been removed, and the flat_set/map containers moved to util/flat_containers.h.
97 lines
3.5 KiB
C++
97 lines
3.5 KiB
C++
/*
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* Copyright (c) 2015-2017, Intel Corporation
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Intel Corporation nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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/** \file
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* \brief Truffle compiler
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*
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* truffle is always able to represent an entire character class, providing a
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* backstop to other acceleration engines.
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*/
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#include "trufflecompile.h"
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#include "ue2common.h"
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#include "util/charreach.h"
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#include "util/dump_mask.h"
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#include "util/simd_types.h"
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#include <cstring>
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using namespace std;
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namespace ue2 {
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/*
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* To represent an entire charclass (256 chars), truffle uses two 128 bit
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* masks - the first is for chars that do not have the high bit/bit 7 set,
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* i.e. chars {0..127}. The second mask is for chars with bit 7 set.
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*
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* Each char to be represented is split into the low nibble (bits {0..3}) and
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* bits {4,5,6} - the low nibble is the offset into the mask and the value of
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* bits 456 is the bit that is set at that offset.
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*/
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void truffleBuildMasks(const CharReach &cr, u8 *shuf_mask_lo_highclear,
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u8 *shuf_mask_lo_highset) {
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memset(shuf_mask_lo_highset, 0, sizeof(m128));
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memset(shuf_mask_lo_highclear, 0, sizeof(m128));
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for (size_t v = cr.find_first(); v != CharReach::npos;
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v = cr.find_next(v)) {
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DEBUG_PRINTF("adding 0x%02x to %s\n", (u8)v, (v & 0x80) ? "highset" : "highclear");
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u8 *change_mask = (v & 0x80) ? shuf_mask_lo_highset : shuf_mask_lo_highclear;
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u8 low_nibble = v & 0xf;
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u8 bits_456 = (v & 0x70) >> 4;
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change_mask[low_nibble] |= 1 << bits_456;
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}
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}
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/*
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* Reconstruct the charclass that the truffle masks represent
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*/
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CharReach truffle2cr(const u8 *highclear, const u8 *highset) {
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CharReach cr;
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for (u8 i = 0; i < 16; i++) {
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u32 bits_456 = highclear[i];
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while (bits_456) {
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u32 pos = findAndClearLSB_32(&bits_456);
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assert(pos < 8);
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cr.set(pos << 4 | i);
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}
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bits_456 = highset[i];
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while (bits_456) {
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u32 pos = findAndClearLSB_32(&bits_456);
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assert(pos < 8);
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cr.set(0x80 | pos << 4 | i);
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}
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}
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return cr;
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}
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} // namespc
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