/* * Copyright (c) 2015-2017, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Intel Corporation nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** \file * \brief Truffle compiler * * truffle is always able to represent an entire character class, providing a * backstop to other acceleration engines. */ #include "trufflecompile.h" #include "ue2common.h" #include "util/charreach.h" #include "util/dump_mask.h" #include "util/simd_types.h" #include using namespace std; namespace ue2 { /* * To represent an entire charclass (256 chars), truffle uses two 128 bit * masks - the first is for chars that do not have the high bit/bit 7 set, * i.e. chars {0..127}. The second mask is for chars with bit 7 set. * * Each char to be represented is split into the low nibble (bits {0..3}) and * bits {4,5,6} - the low nibble is the offset into the mask and the value of * bits 456 is the bit that is set at that offset. */ void truffleBuildMasks(const CharReach &cr, u8 *shuf_mask_lo_highclear, u8 *shuf_mask_lo_highset) { memset(shuf_mask_lo_highset, 0, sizeof(m128)); memset(shuf_mask_lo_highclear, 0, sizeof(m128)); for (size_t v = cr.find_first(); v != CharReach::npos; v = cr.find_next(v)) { DEBUG_PRINTF("adding 0x%02x to %s\n", (u8)v, (v & 0x80) ? "highset" : "highclear"); u8 *change_mask = (v & 0x80) ? shuf_mask_lo_highset : shuf_mask_lo_highclear; u8 low_nibble = v & 0xf; u8 bits_456 = (v & 0x70) >> 4; change_mask[low_nibble] |= 1 << bits_456; } } /* * Reconstruct the charclass that the truffle masks represent */ CharReach truffle2cr(const u8 *highclear, const u8 *highset) { CharReach cr; for (u8 i = 0; i < 16; i++) { u32 bits_456 = highclear[i]; while (bits_456) { u32 pos = findAndClearLSB_32(&bits_456); assert(pos < 8); cr.set(pos << 4 | i); } bits_456 = highset[i]; while (bits_456) { u32 pos = findAndClearLSB_32(&bits_456); assert(pos < 8); cr.set(0x80 | pos << 4 | i); } } return cr; } } // namespc