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This commit replaces the ue2::unordered_{set,map} types with their STL versions, with some new hashing utilities in util/hash.h. The new types ue2_unordered_set<T> and ue2_unordered_map<Key, T> default to using the ue2_hasher. The header util/ue2_containers.h has been removed, and the flat_set/map containers moved to util/flat_containers.h.
95 lines
3.7 KiB
C++
95 lines
3.7 KiB
C++
/*
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* Copyright (c) 2015-2017, Intel Corporation
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Intel Corporation nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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/** \file
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* \brief Calculate dominator and post-dominator trees.
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*
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* A small wrapper around the BGL's lengauer_tarjan_dominator_tree algorithm.
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*/
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#include "ng_dominators.h"
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#include "ue2common.h"
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#include "ng_holder.h"
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#include "ng_util.h"
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#include <boost-patched/graph/dominator_tree.hpp> // locally patched version
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#include <boost-patched/graph/reverse_graph.hpp>
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using namespace std;
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using boost::make_assoc_property_map;
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using boost::make_iterator_property_map;
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namespace ue2 {
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template <class Graph>
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unordered_map<NFAVertex, NFAVertex> calcDominators(const Graph &g,
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typename Graph::vertex_descriptor source) {
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using Vertex = typename Graph::vertex_descriptor;
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const size_t num_verts = num_vertices(g);
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auto index_map = get(&NFAGraphVertexProps::index, g);
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vector<size_t> dfnum(num_verts, 0);
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vector<Vertex> parents(num_verts, Graph::null_vertex());
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auto dfnum_map = make_iterator_property_map(dfnum.begin(), index_map);
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auto parent_map = make_iterator_property_map(parents.begin(), index_map);
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vector<Vertex> vertices_by_dfnum(num_verts, Graph::null_vertex());
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// Output map.
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vector<Vertex> doms(num_verts, Graph::null_vertex());
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auto dom_map = make_iterator_property_map(doms.begin(), index_map);
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boost_ue2::lengauer_tarjan_dominator_tree(g, source, index_map, dfnum_map,
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parent_map, vertices_by_dfnum,
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dom_map);
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/* Translate back to an NFAVertex map */
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unordered_map<NFAVertex, NFAVertex> doms2;
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doms2.reserve(num_verts);
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for (auto v : vertices_range(g)) {
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auto dom_of_v = doms[g[v].index];
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if (dom_of_v) {
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doms2.emplace(v, dom_of_v);
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}
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}
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return doms2;
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}
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unordered_map<NFAVertex, NFAVertex> findDominators(const NGHolder &g) {
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assert(hasCorrectlyNumberedVertices(g));
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return calcDominators(g, g.start);
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}
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unordered_map<NFAVertex, NFAVertex> findPostDominators(const NGHolder &g) {
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assert(hasCorrectlyNumberedVertices(g));
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return calcDominators(boost::reverse_graph<NGHolder, const NGHolder &>(g),
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g.acceptEod);
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}
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} // namespace ue2
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