/* * Copyright (c) 2015-2017, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Intel Corporation nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** \file * \brief Calculate dominator and post-dominator trees. * * A small wrapper around the BGL's lengauer_tarjan_dominator_tree algorithm. */ #include "ng_dominators.h" #include "ue2common.h" #include "ng_holder.h" #include "ng_util.h" #include // locally patched version #include using namespace std; using boost::make_assoc_property_map; using boost::make_iterator_property_map; namespace ue2 { template unordered_map calcDominators(const Graph &g, typename Graph::vertex_descriptor source) { using Vertex = typename Graph::vertex_descriptor; const size_t num_verts = num_vertices(g); auto index_map = get(&NFAGraphVertexProps::index, g); vector dfnum(num_verts, 0); vector parents(num_verts, Graph::null_vertex()); auto dfnum_map = make_iterator_property_map(dfnum.begin(), index_map); auto parent_map = make_iterator_property_map(parents.begin(), index_map); vector vertices_by_dfnum(num_verts, Graph::null_vertex()); // Output map. vector doms(num_verts, Graph::null_vertex()); auto dom_map = make_iterator_property_map(doms.begin(), index_map); boost_ue2::lengauer_tarjan_dominator_tree(g, source, index_map, dfnum_map, parent_map, vertices_by_dfnum, dom_map); /* Translate back to an NFAVertex map */ unordered_map doms2; doms2.reserve(num_verts); for (auto v : vertices_range(g)) { auto dom_of_v = doms[g[v].index]; if (dom_of_v) { doms2.emplace(v, dom_of_v); } } return doms2; } unordered_map findDominators(const NGHolder &g) { assert(hasCorrectlyNumberedVertices(g)); return calcDominators(g, g.start); } unordered_map findPostDominators(const NGHolder &g) { assert(hasCorrectlyNumberedVertices(g)); return calcDominators(boost::reverse_graph(g), g.acceptEod); } } // namespace ue2