2015-11-10 14:36:38 +11:00

134 lines
4.6 KiB
C++

/*
* Copyright (c) 2015, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/** \file
* \brief NG, NGHolder, NGWrapper declarations.
*/
#ifndef NG_H
#define NG_H
#include "ng_holder.h"
#include "ue2common.h"
#include "parser/position.h"
#include "som/slot_manager.h"
#include "som/som.h"
#include "util/boundary_reports.h"
#include "util/compile_context.h"
#include "util/depth.h"
#include "util/graph.h"
#include "util/report_manager.h"
#include "util/ue2_containers.h"
#include <deque>
#include <map>
#include <memory>
#include <utility>
#include <vector>
#include <boost/core/noncopyable.hpp>
namespace ue2 {
struct CompileContext;
struct ue2_literal;
class NGWrapper : public NGHolder {
public:
NGWrapper(unsigned int expressionIndex, bool highlander, bool utf8,
bool prefilter, const som_type som, ReportID rid, u64a min_offset,
u64a max_offset, u64a min_length);
~NGWrapper() override;
/** index of the expression represented by this graph, used
* - down the track in error handling
* - identifying parts of an expression in highlander mode
*/
const unsigned int expressionIndex;
const ReportID reportId; /**< user-visible report id */
const bool highlander; /**< user-specified single match only */
const bool utf8; /**< UTF-8 mode */
const bool prefilter; /**< prefiltering mode */
const som_type som; /**< SOM type requested */
u64a min_offset; /**< extparam min_offset value */
u64a max_offset; /**< extparam max_offset value */
u64a min_length; /**< extparam min_length value */
};
class RoseBuild;
class SmallWriteBuild;
class NG : boost::noncopyable {
public:
NG(const CompileContext &in_cc, unsigned in_somPrecision);
~NG();
/** \brief Consumes a pattern, returns false or throws a CompileError
* exception if the graph cannot be consumed. */
bool addGraph(NGWrapper &w);
/** \brief Consumes a graph, cut-down version of addGraph for use by SOM
* processing. */
bool addHolder(NGHolder &h);
/** \brief Adds a literal to Rose, used by literal shortcut passes (instead of
* using \ref addGraph) */
bool addLiteral(const ue2_literal &lit, u32 expr_index, u32 external_report,
bool highlander, som_type som);
/** \brief Maximum history in bytes available for use by SOM reverse NFAs,
* a hack for pattern support (see UE-1903). This is always set to the max
* "lookbehind" length. */
const u32 maxSomRevHistoryAvailable;
/** \brief The length of the shortest corpus which can match a pattern
* contained in the NG (excluding the boundary reports used by vacuous
* patterns, which give an effective minWidth of zero). */
depth minWidth;
ReportManager rm;
SomSlotManager ssm;
BoundaryReports boundary;
const CompileContext cc;
const std::unique_ptr<RoseBuild> rose; //!< Rose builder.
const std::unique_ptr<SmallWriteBuild> smwr; //!< SmallWrite builder.
};
/** \brief Run graph reduction passes.
*
* Shared with the small write compiler.
*/
void reduceGraph(NGHolder &g, som_type som, bool utf8, const CompileContext &cc);
} // namespace ue2
#endif