mirror of
https://github.com/VectorCamp/vectorscan.git
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167 lines
5.3 KiB
C++
167 lines
5.3 KiB
C++
/*
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* Copyright (c) 2015, Intel Corporation
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Intel Corporation nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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/** \file
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* \brief Conditional reference.
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*/
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#include "ComponentCondReference.h"
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#include "ComponentAlternation.h"
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#include "ComponentAssertion.h"
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#include "parse_error.h"
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#include "position_info.h"
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#include <algorithm>
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#include <cassert>
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#include <memory>
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using namespace std;
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namespace ue2 {
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ComponentCondReference::ComponentCondReference(unsigned ref)
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: kind(CONDITION_NUMBER), ref_id(ref), hasBothBranches(false) {}
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ComponentCondReference::ComponentCondReference(const string &name)
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: kind(CONDITION_NAME), ref_id(0), ref_name(name), hasBothBranches(false) {}
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ComponentCondReference::ComponentCondReference(unique_ptr<Component> c)
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: kind(CONDITION_ASSERTION), ref_id(0), assertion(std::move(c)),
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hasBothBranches(false) {}
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ComponentCondReference::~ComponentCondReference() {}
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ComponentCondReference::ComponentCondReference(
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const ComponentCondReference &other)
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: ComponentSequence(other), kind(other.kind), ref_id(other.ref_id),
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ref_name(other.ref_name), hasBothBranches(other.hasBothBranches) {
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if (kind == CONDITION_ASSERTION) {
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assert(other.assertion);
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assertion.reset(other.assertion->clone());
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} else {
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assert(!other.assertion);
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}
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}
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ComponentCondReference *ComponentCondReference::clone() const {
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return new ComponentCondReference(*this);
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}
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Component *ComponentCondReference::accept(ComponentVisitor &v) {
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Component *c = v.visit(this);
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if (c != this) {
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v.post(this);
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return c;
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}
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if (kind == CONDITION_ASSERTION) {
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Component *a = assertion.get();
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c = assertion->accept(v);
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if (c != a) {
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assertion.reset(c);
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}
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}
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for (auto i = children.begin(), e = children.end(); i != e; ++i) {
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Component *child = i->get();
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c = (*i)->accept(v);
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if (c != child) {
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// Child has been replaced (new Component pointer) or we've been
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// instructed to delete it (null).
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i->reset(c);
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}
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}
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// Remove deleted children.
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children.erase(remove(children.begin(), children.end(), nullptr),
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children.end());
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v.post(this);
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return this;
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}
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void ComponentCondReference::accept(ConstComponentVisitor &v) const {
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v.pre(*this);
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if (kind == CONDITION_ASSERTION) {
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assertion->accept(v);
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v.during(*this); // FIXME: a good idea?
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}
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for (auto i = children.begin(), e = children.end(); i != e; ++i) {
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(*i)->accept(v);
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if (i + 1 != e) {
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v.during(*this);
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}
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}
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v.post(*this);
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}
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void ComponentCondReference::addAlternation() {
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if (alternation) {
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if (ref_name == "DEFINE") {
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throw LocatedParseError("DEFINE conditional group with more than "
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"one branch");
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}
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if (alternation->numBranches() >= 2) {
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throw LocatedParseError("Conditional with more than two branches");
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}
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}
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hasBothBranches = true;
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ComponentSequence::addAlternation();
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}
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vector<PositionInfo> ComponentCondReference::first() const {
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assert(0);
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return vector<PositionInfo>();
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}
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vector<PositionInfo> ComponentCondReference::last() const {
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assert(0);
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return vector<PositionInfo>();
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}
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bool ComponentCondReference::empty() const { return true; }
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void ComponentCondReference::notePositions(GlushkovBuildState &) { assert(0); }
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void ComponentCondReference::buildFollowSet(GlushkovBuildState &,
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const vector<PositionInfo> &) {
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assert(0);
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}
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bool ComponentCondReference::repeatable() const {
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// If this assertion has no children (it's an empty sequence, like that
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// produced by '(?!)') then PCRE would throw a "nothing to repeat" error.
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// So we do as well.
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return !children.empty();
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}
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} // namespace ue2
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