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castle: simplify find_next_top
Tops are no longer sparse in CastleProto, so the linear scan for holes isn't necessary.
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15c2980948
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@ -721,10 +721,8 @@ const CharReach &CastleProto::reach() const {
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static
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u32 find_next_top(const map<u32, PureRepeat> &repeats) {
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u32 top = 0;
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for (; contains(repeats, top); top++) {
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// pass
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}
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u32 top = verify_u32(repeats.size());
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assert(!contains(repeats, top));
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return top;
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}
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@ -734,7 +732,7 @@ u32 CastleProto::add(const PureRepeat &pr) {
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assert(pr.reports.size() == 1);
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u32 top = find_next_top(repeats);
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DEBUG_PRINTF("selected unused top %u\n", top);
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repeats.insert(make_pair(top, pr));
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repeats.emplace(top, pr);
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return top;
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}
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@ -783,7 +781,7 @@ bool mergeCastle(CastleProto &c1, const CastleProto &c2,
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const PureRepeat &pr = m.second;
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DEBUG_PRINTF("top %u\n", top);
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u32 new_top = find_next_top(c1.repeats);
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c1.repeats.insert(make_pair(new_top, pr));
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c1.repeats.emplace(new_top, pr);
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top_map[top] = new_top;
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DEBUG_PRINTF("adding repeat: map %u->%u\n", top, new_top);
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}
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@ -800,7 +798,7 @@ void remapCastleTops(CastleProto &proto, map<u32, u32> &top_map) {
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const u32 top = m.first;
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const PureRepeat &pr = m.second;
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u32 new_top = find_next_top(out);
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out.insert(make_pair(new_top, pr));
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out.emplace(new_top, pr);
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top_map[top] = new_top;
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}
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