move MultibyteAccelInfo to accelcompile.h

This commit is contained in:
Alex Coyte 2016-04-07 15:25:05 +10:00 committed by Matthew Barr
parent 50885f210a
commit 956b86e97a
2 changed files with 22 additions and 22 deletions

View File

@ -1,5 +1,5 @@
/*
* Copyright (c) 2015, Intel Corporation
* Copyright (c) 2015-2016, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
@ -32,12 +32,30 @@
#include "ue2common.h"
#include "util/charreach.h"
#include "util/ue2_containers.h"
#include "nfagraph/ng_limex_accel.h"
union AccelAux;
namespace ue2 {
struct MultibyteAccelInfo {
/* multibyte accel schemes, ordered by strength */
enum multiaccel_type {
MAT_SHIFT,
MAT_SHIFTGRAB,
MAT_DSHIFT,
MAT_DSHIFTGRAB,
MAT_LONG,
MAT_LONGGRAB,
MAT_MAX,
MAT_NONE = MAT_MAX
};
CharReach cr;
u32 offset = 0;
u32 len1 = 0;
u32 len2 = 0;
multiaccel_type type = MAT_NONE;
};
struct AccelInfo {
AccelInfo() : single_offset(0U), double_offset(0U),
single_stops(CharReach::dot()),

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@ -1,5 +1,5 @@
/*
* Copyright (c) 2015, Intel Corporation
* Copyright (c) 2015-2016, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
@ -36,6 +36,7 @@
#include "ng_holder.h"
#include "ng_misc_opt.h"
#include "ue2common.h"
#include "nfa/accelcompile.h"
#include "util/charreach.h"
#include "util/order_check.h"
#include "util/ue2_containers.h"
@ -71,25 +72,6 @@ struct DoubleAccelInfo {
DoubleAccelInfo findBestDoubleAccelInfo(const NGHolder &g, NFAVertex v);
struct MultibyteAccelInfo {
/* multibyte accel schemes, ordered by strength */
enum multiaccel_type {
MAT_SHIFT,
MAT_SHIFTGRAB,
MAT_DSHIFT,
MAT_DSHIFTGRAB,
MAT_LONG,
MAT_LONGGRAB,
MAT_MAX,
MAT_NONE = MAT_MAX
};
CharReach cr;
u32 offset = 0;
u32 len1 = 0;
u32 len2 = 0;
multiaccel_type type = MAT_NONE;
};
struct AccelScheme {
AccelScheme(const CharReach &cr_in, u32 offset_in)
: cr(cr_in), offset(offset_in) {