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dfa: adding new Sheng engine
A new shuffle-based DFA engine, complete with acceleration and smallwrite.
This commit is contained in:
committed by
Matthew Barr
parent
56bf25b091
commit
6331da4e29
@@ -40,6 +40,7 @@
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#include "limex.h"
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#include "mcclellandump.h"
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#include "mpv_dump.h"
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#include "shengdump.h"
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#include "tamarama_dump.h"
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#ifndef DUMP_SUPPORT
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@@ -74,6 +75,7 @@ namespace ue2 {
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DISPATCH_CASE(LBR, Lbr, Shuf, dbnt_func); \
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DISPATCH_CASE(LBR, Lbr, Truf, dbnt_func); \
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DISPATCH_CASE(CASTLE, Castle, 0, dbnt_func); \
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DISPATCH_CASE(SHENG, Sheng, 0, dbnt_func); \
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DISPATCH_CASE(TAMARAMA, Tamarama, 0, dbnt_func); \
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default: \
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assert(0); \
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