noncopyable: switch over from boost

This commit is contained in:
Justin Viiret
2017-03-30 14:37:35 +11:00
committed by Matthew Barr
parent a9844fbf74
commit 1ef87c43ee
22 changed files with 48 additions and 54 deletions

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@@ -1,5 +1,5 @@
/*
* Copyright (c) 2015, Intel Corporation
* Copyright (c) 2015-2017, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
@@ -30,13 +30,13 @@
#define BOUNDARY_REPORTS_H
#include "ue2common.h"
#include "util/noncopyable.h"
#include <set>
#include <boost/core/noncopyable.hpp>
namespace ue2 {
struct BoundaryReports : boost::noncopyable {
struct BoundaryReports : noncopyable {
std::set<ReportID> report_at_0; /* set of internal reports to fire
* unconditionally at offset 0 */
std::set<ReportID> report_at_0_eod; /* set of internal reports to fire

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@@ -1,5 +1,5 @@
/*
* Copyright (c) 2015, Intel Corporation
* Copyright (c) 2015-2017, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
@@ -30,13 +30,13 @@
#define PARTITIONED_SET_H
#include "container.h"
#include "noncopyable.h"
#include "ue2_containers.h"
#include "ue2common.h"
#include <algorithm>
#include <vector>
#include <boost/core/noncopyable.hpp>
#include <boost/dynamic_bitset.hpp>
namespace ue2 {
@@ -53,7 +53,7 @@ static constexpr size_t INVALID_SUBSET = ~(size_t)0;
*/
template<typename T>
class partitioned_set : boost::noncopyable {
class partitioned_set : noncopyable {
public:
class subset {
public:

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@@ -1,5 +1,5 @@
/*
* Copyright (c) 2015, Intel Corporation
* Copyright (c) 2015-2017, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
@@ -33,12 +33,11 @@
#define UTIL_QUEUE_INDEX_FACTORY_H
#include "ue2common.h"
#include <boost/core/noncopyable.hpp>
#include "util/noncopyable.h"
namespace ue2 {
class QueueIndexFactory : boost::noncopyable {
class QueueIndexFactory : noncopyable {
public:
QueueIndexFactory() : val(0) {}
u32 get_queue() { return val++; }

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@@ -36,12 +36,12 @@
#include "ue2common.h"
#include "util/compile_error.h"
#include "util/noncopyable.h"
#include "util/report.h"
#include <map>
#include <set>
#include <vector>
#include <boost/core/noncopyable.hpp>
namespace ue2 {
@@ -57,7 +57,7 @@ struct external_report_info {
};
/** \brief Tracks Report structures, exhaustion and dedupe keys. */
class ReportManager : boost::noncopyable {
class ReportManager : noncopyable {
public:
explicit ReportManager(const Grey &g);

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@@ -31,6 +31,7 @@
#include "ue2common.h"
#include "util/graph_range.h"
#include "util/noncopyable.h"
#include "util/operators.h"
#include <boost/functional/hash.hpp>
@@ -156,7 +157,7 @@ namespace ue2 {
namespace graph_detail {
class graph_base : boost::noncopyable {
class graph_base : noncopyable {
};
struct default_edge_property {