noncopyable: switch over from boost

This commit is contained in:
Justin Viiret
2017-03-30 14:37:35 +11:00
committed by Matthew Barr
parent a9844fbf74
commit 1ef87c43ee
22 changed files with 48 additions and 54 deletions

View File

@@ -86,6 +86,7 @@
#include "util/graph_range.h"
#include "util/make_unique.h"
#include "util/multibit_build.h"
#include "util/noncopyable.h"
#include "util/order_check.h"
#include "util/popcount.h"
#include "util/queue_index_factory.h"
@@ -177,7 +178,7 @@ struct RoseResources {
bool has_eod = false;
};
struct build_context : boost::noncopyable {
struct build_context : noncopyable {
/** \brief information about engines to the left of a vertex */
map<RoseVertex, left_build_info> leftfix_info;
@@ -237,7 +238,7 @@ struct build_context : boost::noncopyable {
/** \brief Data only used during construction of various programs (literal,
* anchored, delay, etc). */
struct ProgramBuild : boost::noncopyable {
struct ProgramBuild : noncopyable {
/** \brief Mapping from vertex to key, for vertices with a
* CHECK_NOT_HANDLED instruction. */
ue2::unordered_map<RoseVertex, u32> handledKeys;