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AnchoredSetVariable::resolve is called for every rule (see RuleWithOperator::evaluate). The previous implementation allocated a new copy of every variable, which quickly added up. In my tests, AnchoredSetVariable::resolve function consumed 7.8% of run time. AnchoredSetVariable (which is a multimap) values are never changed, only added. This means it's safe to store them in std::shared_ptr, and make resolve return shared_ptr pointing to the same object. Other resolve implementation could also use this optimization by not allocating new objects, however, they are not hot spots, so this optimization was not implemented there. In my benchmark, this raises performance from 117 requests per second to 131 RPS, and overhead is lowered from 7.8% to 2.4%. As a bonus, replacing plain pointer with smart pointers make code cleaner, since using smart pointers makes manual deletes no longer necessary. Additionally, VariableOrigin is now stored in plain std::vector, since it's wasteful to store structure containing just two integer values using std::list<std::unique_ptr<T>>.
92 lines
2.2 KiB
C++
92 lines
2.2 KiB
C++
/*
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* ModSecurity, http://www.modsecurity.org/
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* Copyright (c) 2015 - 2020 Trustwave Holdings, Inc. (http://www.trustwave.com/)
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*
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* You may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* If any of the files related to licensing are missing or if you have any
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* other questions related to licensing please contact Trustwave Holdings, Inc.
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* directly using the email address security@modsecurity.org.
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*
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*/
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#ifdef __cplusplus
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#include <ctime>
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#include <fstream>
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#include <iomanip>
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#include <iostream>
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#include <list>
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#include <map>
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#include <sstream>
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#include <string>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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#include <memory>
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#include <cstring>
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#include "modsecurity/string_view.hpp"
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#endif
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#include "modsecurity/variable_value.h"
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#ifndef HEADERS_MODSECURITY_ANCHORED_VARIABLE_H_
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#define HEADERS_MODSECURITY_ANCHORED_VARIABLE_H_
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#ifdef __cplusplus
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namespace modsecurity {
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class Transaction;
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class AnchoredVariable {
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public:
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AnchoredVariable(Transaction* t, const std::string &name);
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AnchoredVariable(const AnchoredVariable &a) = delete;
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AnchoredVariable &operator= (const AnchoredVariable &a) = delete;
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/*
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: m_transaction(a.m_transaction),
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m_offset(a.m_offset),
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m_name(a.m_name),
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m_value(a.m_value),
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m_var(a.m_var) { }
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*/
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void unset();
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void set(const std::string &a, size_t offset);
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void set(const bpstd::string_view &a, size_t offset);
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void set(const char *a, size_t offset);
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void set(const std::string &a, size_t offset, size_t offsetLen);
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void append(const std::string &a, size_t offset,
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bool spaceSeparator = false);
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void append(const std::string &a, size_t offset,
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bool spaceSeparator, int size);
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void evaluate(std::vector<std::shared_ptr<const VariableValue>> *l);
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std::string * evaluate();
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std::unique_ptr<std::string> resolveFirst();
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Transaction *m_transaction;
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int m_offset;
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std::string m_name;
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std::string m_value;
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private:
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VariableValue m_var;
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};
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} // namespace modsecurity
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#endif
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#endif // HEADERS_MODSECURITY_ANCHORED_VARIABLE_H_
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