2021-01-19 09:24:37 -03:00

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C++

/*
* ModSecurity, http://www.modsecurity.org/
* Copyright (c) 2015 - 2021 Trustwave Holdings, Inc. (http://www.trustwave.com/)
*
* You may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* If any of the files related to licensing are missing or if you have any
* other questions related to licensing please contact Trustwave Holdings, Inc.
* directly using the email address security@modsecurity.org.
*
*/
#include "src/actions/exec.h"
#include <iostream>
#include <string>
#include "modsecurity/rules_set.h"
#include "modsecurity/actions/action.h"
#include "modsecurity/transaction.h"
#include "modsecurity/rule.h"
#include "src/utils/system.h"
#include "src/engine/lua.h"
namespace modsecurity {
namespace actions {
bool Exec::init(std::string *error) {
std::string err;
m_script = utils::find_resource(m_parser_payload, "", &err);
if (m_script.size() == 0) {
error->assign("exec: Script not found: " + err);
return false;
}
if (engine::Lua::isCompatible(m_script, &m_lua, &err) == false) {
error->assign("exec: " + err);
return false;
}
return true;
}
bool Exec::evaluate(RuleWithActions *rule, Transaction *t) {
ms_dbg_a(t, 8, "Running script... " + m_script);
m_lua.run(t);
return true;
}
} // namespace actions
} // namespace modsecurity