/* * ModSecurity, http://www.modsecurity.org/ * Copyright (c) 2015 - 2021 Trustwave Holdings, Inc. (http://www.trustwave.com/) * * You may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * If any of the files related to licensing are missing or if you have any * other questions related to licensing please contact Trustwave Holdings, Inc. * directly using the email address security@modsecurity.org. * */ #include "src/actions/exec.h" #include #include #include "modsecurity/rules_set.h" #include "modsecurity/actions/action.h" #include "modsecurity/transaction.h" #include "modsecurity/rule.h" #include "src/utils/system.h" #include "src/engine/lua.h" namespace modsecurity { namespace actions { bool Exec::init(std::string *error) { std::string err; m_script = utils::find_resource(m_parser_payload, "", &err); if (m_script.size() == 0) { error->assign("exec: Script not found: " + err); return false; } if (engine::Lua::isCompatible(m_script, &m_lua, &err) == false) { error->assign("exec: " + err); return false; } return true; } bool Exec::evaluate(RuleWithActions *rule, Transaction *t) { ms_dbg_a(t, 8, "Running script... " + m_script); m_lua.run(t); return true; } } // namespace actions } // namespace modsecurity