mirror of
https://github.com/VectorCamp/vectorscan.git
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581 lines
19 KiB
C++
581 lines
19 KiB
C++
/*
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* Copyright (c) 2015, Intel Corporation
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Intel Corporation nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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/** \file
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* \brief FDR literal matcher: build API.
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*/
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#include "fdr.h"
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#include "fdr_internal.h"
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#include "fdr_compile.h"
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#include "fdr_confirm.h"
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#include "fdr_compile_internal.h"
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#include "fdr_engine_description.h"
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#include "teddy_compile.h"
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#include "teddy_engine_description.h"
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#include "grey.h"
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#include "ue2common.h"
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#include "util/alloc.h"
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#include "util/compare.h"
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#include "util/dump_mask.h"
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#include "util/target_info.h"
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#include "util/ue2string.h"
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#include "util/verify_types.h"
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#include <algorithm>
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#include <cassert>
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#include <cctype>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <map>
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#include <memory>
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#include <set>
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#include <string>
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#include <vector>
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#include <boost/core/noncopyable.hpp>
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using namespace std;
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namespace ue2 {
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namespace {
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class FDRCompiler : boost::noncopyable {
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private:
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const FDREngineDescription ŋ
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vector<u8> tab;
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const vector<hwlmLiteral> &lits;
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map<BucketIndex, std::vector<LiteralIndex> > bucketToLits;
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bool make_small;
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u8 *tabIndexToMask(u32 indexInTable);
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void assignStringToBucket(LiteralIndex l, BucketIndex b);
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void assignStringsToBuckets();
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#ifdef DEBUG
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void dumpMasks(const u8 *defaultMask);
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#endif
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void setupTab();
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aligned_unique_ptr<FDR> setupFDR(pair<u8 *, size_t> link);
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void createInitialState(FDR *fdr);
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public:
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FDRCompiler(const vector<hwlmLiteral> &lits_in,
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const FDREngineDescription &eng_in, bool make_small_in)
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: eng(eng_in), tab(eng_in.getTabSizeBytes()), lits(lits_in),
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make_small(make_small_in) {}
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aligned_unique_ptr<FDR> build(pair<u8 *, size_t> link);
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};
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u8 *FDRCompiler::tabIndexToMask(u32 indexInTable) {
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assert(indexInTable < tab.size());
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return &tab[0] + (indexInTable * (eng.getSchemeWidth() / 8));
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}
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static
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void setbit(u8 *msk, u32 bit) {
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msk[bit / 8] |= 1U << (bit % 8);
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}
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static
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void clearbit(u8 *msk, u32 bit) {
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msk[bit / 8] &= ~(1U << (bit % 8));
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}
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static
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void andMask(u8 *dest, const u8 *a, const u8 *b, u32 num_bytes) {
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for (u32 i = 0; i < num_bytes; i++) {
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dest[i] = a[i] & b[i];
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}
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}
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void FDRCompiler::createInitialState(FDR *fdr) {
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u8 *start = (u8 *)&fdr->start;
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/* initial state should to be 1 in each slot in the bucket up to bucket
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* minlen - 1, and 0 thereafter */
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for (BucketIndex b = 0; b < eng.getNumBuckets(); b++) {
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// Find the minimum length for the literals in this bucket.
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const vector<LiteralIndex> &bucket_lits = bucketToLits[b];
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u32 min_len = ~0U;
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for (vector<LiteralIndex>::const_iterator it = bucket_lits.begin(),
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ite = bucket_lits.end();
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it != ite; ++it) {
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min_len = min(min_len, verify_u32(lits[*it].s.length()));
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}
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DEBUG_PRINTF("bucket %u has min_len=%u\n", b, min_len);
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assert(min_len);
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for (PositionInBucket i = 0; i < eng.getBucketWidth(b); i++) {
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if (i < min_len - 1) {
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setbit(start, eng.getSchemeBit(b, i));
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}
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}
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}
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}
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aligned_unique_ptr<FDR> FDRCompiler::setupFDR(pair<u8 *, size_t> link) {
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size_t tabSize = eng.getTabSizeBytes();
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pair<u8 *, size_t> floodControlTmp = setupFDRFloodControl(lits, eng);
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pair<u8 *, size_t> confirmTmp =
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setupFullMultiConfs(lits, eng, bucketToLits, make_small);
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assert(ISALIGNED_16(tabSize));
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assert(ISALIGNED_16(confirmTmp.second));
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assert(ISALIGNED_16(floodControlTmp.second));
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assert(ISALIGNED_16(link.second));
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size_t headerSize = ROUNDUP_16(sizeof(FDR));
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size_t size = ROUNDUP_16(headerSize + tabSize + confirmTmp.second +
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floodControlTmp.second + link.second);
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DEBUG_PRINTF("sizes base=%zu tabSize=%zu confirm=%zu floodControl=%zu "
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"total=%zu\n",
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headerSize, tabSize, confirmTmp.second, floodControlTmp.second,
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size);
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aligned_unique_ptr<FDR> fdr = aligned_zmalloc_unique<FDR>(size);
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assert(fdr); // otherwise would have thrown std::bad_alloc
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fdr->size = size;
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fdr->engineID = eng.getID();
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fdr->maxStringLen = verify_u32(maxLen(lits));
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createInitialState(fdr.get());
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u8 *fdr_base = (u8 *)fdr.get();
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u8 * ptr = fdr_base + ROUNDUP_16(sizeof(FDR));
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copy(tab.begin(), tab.end(), ptr);
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ptr += tabSize;
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memcpy(ptr, confirmTmp.first, confirmTmp.second);
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ptr += confirmTmp.second;
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aligned_free(confirmTmp.first);
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fdr->floodOffset = verify_u32(ptr - fdr_base);
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memcpy(ptr, floodControlTmp.first, floodControlTmp.second);
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ptr += floodControlTmp.second;
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aligned_free(floodControlTmp.first);
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/* we are allowing domains 9 to 15 only */
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assert(eng.bits > 8 && eng.bits < 16);
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fdr->domain = eng.bits;
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fdr->schemeWidthByte = eng.schemeWidth / 8;
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fdr->domainMask = (1 << eng.bits) - 1;
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fdr->tabSize = (1 << eng.bits) * fdr->schemeWidthByte;
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if (link.first) {
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fdr->link = verify_u32(ptr - fdr_base);
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memcpy(ptr, link.first, link.second);
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aligned_free(link.first);
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} else {
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fdr->link = 0;
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}
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return fdr;
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}
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void FDRCompiler::assignStringToBucket(LiteralIndex l, BucketIndex b) {
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bucketToLits[b].push_back(l);
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}
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struct LitOrder {
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explicit LitOrder(const vector<hwlmLiteral> &vl_) : vl(vl_) {}
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bool operator()(const u32 &i1, const u32 &i2) const {
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const string &i1s = vl[i1].s;
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const string &i2s = vl[i2].s;
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size_t len1 = i1s.size(), len2 = i2s.size();
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if (len1 != len2) {
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return len1 < len2;
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} else {
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string::const_reverse_iterator it1, it2;
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tie(it1, it2) =
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std::mismatch(i1s.rbegin(), i1s.rend(), i2s.rbegin());
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if (it1 == i1s.rend()) {
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return false;
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}
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return *it1 < *it2;
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}
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}
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private:
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const vector<hwlmLiteral> &vl;
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};
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static u64a getScoreUtil(u32 len, u32 count) {
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if (len == 0) {
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return (u64a)-1;
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}
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const u32 LEN_THRESH = 128;
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const u32 elen = (len > LEN_THRESH) ? LEN_THRESH : len;
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const u64a lenScore =
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(LEN_THRESH * LEN_THRESH * LEN_THRESH) / (elen * elen * elen);
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return count * lenScore; // deemphasize count - possibly more than needed
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// this might be overkill in the other direction
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}
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//#define DEBUG_ASSIGNMENT
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void FDRCompiler::assignStringsToBuckets() {
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typedef u64a SCORE; // 'Score' type
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const SCORE MAX_SCORE = (SCORE)-1;
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const u32 CHUNK_MAX = 512;
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const u32 BUCKET_MAX = 16;
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typedef pair<SCORE, u32> SCORE_INDEX_PAIR;
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u32 ls = verify_u32(lits.size());
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assert(ls); // Shouldn't be called with no literals.
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// make a vector that contains our literals as pointers or u32 LiteralIndex values
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vector<LiteralIndex> vli;
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vli.resize(ls);
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map<u32, u32> lenCounts;
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for (LiteralIndex l = 0; l < ls; l++) {
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vli[l] = l;
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lenCounts[lits[l].s.size()]++;
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}
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// sort vector by literal length + if tied on length, 'magic' criteria of some kind (tbd)
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stable_sort(vli.begin(), vli.end(), LitOrder(lits));
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#ifdef DEBUG_ASSIGNMENT
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for (map<u32, u32>::iterator i = lenCounts.begin(), e = lenCounts.end();
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i != e; ++i) {
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printf("l<%d>:%d ", i->first, i->second);
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}
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printf("\n");
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#endif
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// TODO: detailed early stage literal analysis for v. small cases (actually look at lits)
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// yes - after we factor this out and merge in the Teddy style of building we can look
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// at this, although the teddy merge modelling is quite different. It's still probably
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// adaptable to some extent for this class of problem
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u32 firstIds[CHUNK_MAX]; // how many are in this chunk (CHUNK_MAX - 1 contains 'last' bound)
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u32 count[CHUNK_MAX]; // how many are in this chunk
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u32 length[CHUNK_MAX]; // how long things in the chunk are
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const u32 MAX_CONSIDERED_LENGTH = 16;
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u32 currentChunk = 0;
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u32 currentSize = 0;
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u32 chunkStartID = 0;
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u32 maxPerChunk = ls/(CHUNK_MAX - MIN(MAX_CONSIDERED_LENGTH, lenCounts.size())) + 1;
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for (u32 i = 0; i < ls && currentChunk < CHUNK_MAX - 1; i++) {
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LiteralIndex l = vli[i];
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if ((currentSize < MAX_CONSIDERED_LENGTH && (lits[l].s.size() != currentSize)) ||
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(currentSize != 1 && ((i - chunkStartID) >= maxPerChunk))) {
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currentSize = lits[l].s.size();
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if (currentChunk) {
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count[currentChunk - 1 ] = i - chunkStartID;
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}
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chunkStartID = firstIds[currentChunk] = i;
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length[currentChunk] = currentSize;
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currentChunk++;
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}
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}
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assert(currentChunk > 0);
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count[currentChunk - 1] = ls - chunkStartID;
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// close off chunks with an empty row
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firstIds[currentChunk] = ls;
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length[currentChunk] = 0;
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count[currentChunk] = 0;
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u32 nChunks = currentChunk + 1;
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#ifdef DEBUG_ASSIGNMENT
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for (u32 j = 0; j < nChunks; j++) {
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printf("%d %d %d %d\n", j, firstIds[j], count[j], length[j]);
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}
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#endif
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SCORE_INDEX_PAIR t[CHUNK_MAX][BUCKET_MAX]; // pair of score, index
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u32 nb = eng.getNumBuckets();
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for (u32 j = 0; j < nChunks; j++) {
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u32 cnt = 0;
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for (u32 k = j; k < nChunks; ++k) {
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cnt += count[k];
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}
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t[j][0] = make_pair(getScoreUtil(length[j], cnt), 0);
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}
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for (u32 i = 1; i < nb; i++) {
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for (u32 j = 0; j < nChunks - 1; j++) { // don't process last, empty row
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SCORE_INDEX_PAIR best = make_pair(MAX_SCORE, 0);
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u32 cnt = count[j];
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for (u32 k = j + 1; k < nChunks - 1; k++, cnt += count[k]) {
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SCORE score = getScoreUtil(length[j], cnt);
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if (score > best.first) {
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break; // if we're now worse locally than our best score, give up
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}
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score += t[k][i-1].first;
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if (score < best.first) {
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best = make_pair(score, k);
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}
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}
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t[j][i] = best;
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}
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t[nChunks - 1][i] = make_pair(0,0); // fill in empty final row for next iteration
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}
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#ifdef DEBUG_ASSIGNMENT
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for (u32 j = 0; j < nChunks; j++) {
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for (u32 i = 0; i < nb; i++) {
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SCORE_INDEX_PAIR v = t[j][i];
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printf("<%7lld,%3d>", v.first, v.second);
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}
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printf("\n");
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}
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#endif
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// our best score is in best[0][N_BUCKETS-1] and we can follow the links
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// to find where our buckets should start and what goes into them
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for (u32 i = 0, n = nb; n && (i != nChunks - 1); n--) {
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u32 j = t[i][n - 1].second;
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if (j == 0) {
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j = nChunks - 1;
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}
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// put chunks between i - j into bucket (NBUCKETS-1) - n
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#ifdef DEBUG_ASSIGNMENT
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printf("placing from %d to %d in bucket %d\n", firstIds[i], firstIds[j],
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nb - n);
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#endif
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for (u32 k = firstIds[i]; k < firstIds[j]; k++) {
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assignStringToBucket((LiteralIndex)vli[k], nb - n);
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}
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i = j;
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}
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}
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#ifdef DEBUG
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void FDRCompiler::dumpMasks(const u8 *defaultMask) {
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const size_t width = eng.getSchemeWidth();
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printf("default mask: %s\n", dumpMask(defaultMask, width).c_str());
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for (u32 i = 0; i < eng.getNumTableEntries(); i++) {
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u8 *m = tabIndexToMask(i);
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if (memcmp(m, defaultMask, width / 8)) {
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printf("tab %04x: %s\n", i, dumpMask(m, width).c_str());
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}
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}
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}
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#endif
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static
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bool getMultiEntriesAtPosition(const FDREngineDescription &eng,
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const vector<LiteralIndex> &vl,
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const vector<hwlmLiteral> &lits,
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SuffixPositionInString pos,
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std::map<u32, ue2::unordered_set<u32> > &m2) {
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assert(eng.bits < 32);
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u32 distance = 0;
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if (eng.bits <= 8) {
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distance = 1;
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} else if (eng.bits <= 16) {
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distance = 2;
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} else {
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distance = 4;
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}
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for (vector<LiteralIndex>::const_iterator i = vl.begin(), e = vl.end();
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i != e; ++i) {
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if (e - i > 5) {
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__builtin_prefetch(&lits[*(i + 5)]);
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}
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const hwlmLiteral &lit = lits[*i];
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const size_t sz = lit.s.size();
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u32 mask = 0;
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u32 dontCares = 0;
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for (u32 cnt = 0; cnt < distance; cnt++) {
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int newPos = pos - cnt;
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u8 dontCareByte = 0x0;
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u8 maskByte = 0x0;
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if (newPos < 0 || ((u32)newPos >= sz)) {
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dontCareByte = 0xff;
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} else {
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u8 c = lit.s[sz - newPos - 1];
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maskByte = c;
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u32 remainder = eng.bits - cnt * 8;
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assert(remainder != 0);
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if (remainder < 8) {
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u8 cmask = (1U << remainder) - 1;
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maskByte &= cmask;
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dontCareByte |= ~cmask;
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}
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if (lit.nocase && ourisalpha(c)) {
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maskByte &= 0xdf;
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dontCareByte |= 0x20;
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}
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}
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u32 loc = cnt * 8;
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mask |= maskByte << loc;
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dontCares |= dontCareByte << loc;
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}
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// truncate m and dc down to nBits
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mask &= (1U << eng.bits) - 1;
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dontCares &= (1U << eng.bits) - 1;
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if (dontCares == ((1U << eng.bits) - 1)) {
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return true;
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}
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m2[dontCares].insert(mask);
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}
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return false;
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}
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void FDRCompiler::setupTab() {
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const size_t mask_size = eng.getSchemeWidth() / 8;
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assert(mask_size);
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vector<u8> defaultMask(mask_size, 0xff);
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for (u32 i = 0; i < eng.getNumTableEntries(); i++) {
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memcpy(tabIndexToMask(i), &defaultMask[0], mask_size);
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}
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typedef std::map<u32, ue2::unordered_set<u32> > M2SET;
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for (BucketIndex b = 0; b < eng.getNumBuckets(); b++) {
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const vector<LiteralIndex> &vl = bucketToLits[b];
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SuffixPositionInString pLimit = eng.getBucketWidth(b);
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for (SuffixPositionInString pos = 0; pos < pLimit; pos++) {
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u32 bit = eng.getSchemeBit(b, pos);
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|
M2SET m2;
|
|
bool done = getMultiEntriesAtPosition(eng, vl, lits, pos, m2);
|
|
if (done) {
|
|
clearbit(&defaultMask[0], bit);
|
|
continue;
|
|
}
|
|
for (M2SET::const_iterator i = m2.begin(), e = m2.end(); i != e;
|
|
++i) {
|
|
u32 dc = i->first;
|
|
const ue2::unordered_set<u32> &mskSet = i->second;
|
|
u32 v = ~dc;
|
|
do {
|
|
u32 b2 = v & dc;
|
|
for (ue2::unordered_set<u32>::const_iterator
|
|
i2 = mskSet.begin(),
|
|
e2 = mskSet.end();
|
|
i2 != e2; ++i2) {
|
|
u32 val = (*i2 & ~dc) | b2;
|
|
clearbit(tabIndexToMask(val), bit);
|
|
}
|
|
v = (v + (dc & -dc)) | ~dc;
|
|
} while (v != ~dc);
|
|
}
|
|
}
|
|
}
|
|
|
|
for (u32 i = 0; i < eng.getNumTableEntries(); i++) {
|
|
u8 *m = tabIndexToMask(i);
|
|
andMask(m, m, &defaultMask[0], mask_size);
|
|
}
|
|
#ifdef DEBUG
|
|
dumpMasks(&defaultMask[0]);
|
|
#endif
|
|
}
|
|
|
|
aligned_unique_ptr<FDR> FDRCompiler::build(pair<u8 *, size_t> link) {
|
|
assignStringsToBuckets();
|
|
setupTab();
|
|
return setupFDR(link);
|
|
}
|
|
|
|
} // namespace
|
|
|
|
static
|
|
aligned_unique_ptr<FDR>
|
|
fdrBuildTableInternal(const vector<hwlmLiteral> &lits, bool make_small,
|
|
const target_t &target, const Grey &grey, u32 hint,
|
|
hwlmStreamingControl *stream_control) {
|
|
pair<u8 *, size_t> link(nullptr, 0);
|
|
if (stream_control) {
|
|
link = fdrBuildTableStreaming(lits, stream_control);
|
|
}
|
|
|
|
DEBUG_PRINTF("cpu has %s\n", target.has_avx2() ? "avx2" : "no-avx2");
|
|
|
|
if (grey.fdrAllowTeddy) {
|
|
aligned_unique_ptr<FDR> fdr
|
|
= teddyBuildTableHinted(lits, make_small, hint, target, link);
|
|
if (fdr) {
|
|
DEBUG_PRINTF("build with teddy succeeded\n");
|
|
return fdr;
|
|
} else {
|
|
DEBUG_PRINTF("build with teddy failed, will try with FDR\n");
|
|
}
|
|
}
|
|
|
|
const unique_ptr<FDREngineDescription> des =
|
|
(hint == HINT_INVALID) ? chooseEngine(target, lits, make_small)
|
|
: getFdrDescription(hint);
|
|
|
|
if (!des) {
|
|
return nullptr;
|
|
}
|
|
|
|
// temporary hack for unit testing
|
|
if (hint != HINT_INVALID) {
|
|
des->bits = 9;
|
|
}
|
|
|
|
FDRCompiler fc(lits, *des, make_small);
|
|
return fc.build(link);
|
|
}
|
|
|
|
aligned_unique_ptr<FDR> fdrBuildTable(const vector<hwlmLiteral> &lits,
|
|
bool make_small, const target_t &target,
|
|
const Grey &grey,
|
|
hwlmStreamingControl *stream_control) {
|
|
return fdrBuildTableInternal(lits, make_small, target, grey, HINT_INVALID,
|
|
stream_control);
|
|
}
|
|
|
|
#if !defined(RELEASE_BUILD)
|
|
|
|
aligned_unique_ptr<FDR>
|
|
fdrBuildTableHinted(const vector<hwlmLiteral> &lits, bool make_small, u32 hint,
|
|
const target_t &target, const Grey &grey,
|
|
hwlmStreamingControl *stream_control) {
|
|
pair<u8 *, size_t> link(nullptr, 0);
|
|
return fdrBuildTableInternal(lits, make_small, target, grey, hint,
|
|
stream_control);
|
|
}
|
|
|
|
#endif
|
|
|
|
} // namespace ue2
|
|
|
|
// FIXME: should be compile-time only
|
|
size_t fdrSize(const FDR *fdr) {
|
|
assert(fdr);
|
|
return fdr->size;
|
|
}
|