mirror of
https://github.com/VectorCamp/vectorscan.git
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181 lines
6.1 KiB
C
181 lines
6.1 KiB
C
/*
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* Copyright (c) 2015-2018, Intel Corporation
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Intel Corporation nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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/** \file
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* \brief Core UE2 global types, defines, utilities.
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*
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* NOTE WELL: this file is included into both C and C++ source code, so
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* be sure to remain compatible with both.
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*/
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#ifndef UE2COMMON_H
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#define UE2COMMON_H
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#include "config.h"
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/* standard types used across ue2 */
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// We use the size_t type all over the place, usually defined in stddef.h.
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#include <stddef.h>
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// stdint.h for things like uintptr_t and friends
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#include <stdint.h>
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#define ALIGN_ATTR(x) __attribute__((aligned((x))))
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#define ALIGN_DIRECTIVE ALIGN_ATTR(16)
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#define ALIGN_AVX_DIRECTIVE ALIGN_ATTR(32)
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#define ALIGN_CL_DIRECTIVE ALIGN_ATTR(64)
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typedef signed char s8;
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typedef unsigned char u8;
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typedef signed short s16;
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typedef unsigned short u16;
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typedef unsigned int u32;
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typedef signed int s32;
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/* We append the 'a' for aligned, since these aren't common, garden variety
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* 64 bit values. The alignment is necessary for structs on some platforms,
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* so we don't end up performing accidental unaligned accesses. */
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typedef unsigned long long ALIGN_ATTR(8) u64a;
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typedef signed long long ALIGN_ATTR(8) s64a;
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/* get the SIMD types */
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#include "util/simd_types.h"
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/** \brief Report identifier, used for internal IDs and external IDs (those
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* reported on match). */
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typedef u32 ReportID;
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/* Shorthand for attribute to mark a function as part of our public API.
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* Functions without this attribute will be hidden. */
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#ifndef HS_PUBLIC_API
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#define HS_PUBLIC_API __attribute__((visibility("default")))
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#endif
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#define ARRAY_LENGTH(a) (sizeof(a)/sizeof((a)[0]))
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/** \brief Shorthand for the attribute to shut gcc about unused parameters */
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#define UNUSED __attribute__ ((unused))
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/* really_inline forces inlining always */
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#if defined(HS_OPTIMIZE)
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#define really_inline inline __attribute__ ((always_inline, unused))
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#else
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#define really_inline __attribute__ ((unused))
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#endif
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/** no, seriously, inline it, even if building in debug mode */
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#define really_really_inline inline __attribute__ ((always_inline, unused))
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#define never_inline __attribute__ ((noinline))
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#define alignof __alignof
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#define HAVE_TYPEOF 1
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// We use C99-style "restrict".
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#define restrict __restrict
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// Align to 16-byte boundary
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#define ROUNDUP_16(a) (((a) + 0xf) & ~0xf)
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#define ROUNDDOWN_16(a) ((a) & ~0xf)
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// Align to N-byte boundary
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#define ROUNDUP_N(a, n) (((a) + ((n)-1)) & ~((n)-1))
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#define ROUNDDOWN_N(a, n) ((a) & ~((n)-1))
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// Align to a cacheline - assumed to be 64 bytes
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#define ROUNDUP_CL(a) ROUNDUP_N(a, 64)
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// Align ptr to next N-byte boundary
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#if defined(HAVE_TYPEOF)
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#define ROUNDUP_PTR(ptr, n) (__typeof__(ptr))(ROUNDUP_N((uintptr_t)(ptr), (n)))
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#define ROUNDDOWN_PTR(ptr, n) (__typeof__(ptr))(ROUNDDOWN_N((uintptr_t)(ptr), (n)))
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#else
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#define ROUNDUP_PTR(ptr, n) (void*)(ROUNDUP_N((uintptr_t)(ptr), (n)))
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#define ROUNDDOWN_PTR(ptr, n) (void*)(ROUNDDOWN_N((uintptr_t)(ptr), (n)))
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#endif
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#define ISALIGNED_N(ptr, n) (((uintptr_t)(ptr) & ((n) - 1)) == 0)
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#define ISALIGNED_16(ptr) ISALIGNED_N((ptr), 16)
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#define ISALIGNED_CL(ptr) ISALIGNED_N((ptr), 64)
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#if defined(HAVE_TYPEOF)
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#define ISALIGNED(ptr) ISALIGNED_N((ptr), alignof(__typeof__(*(ptr))))
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#else
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/* we should probably avoid using this test in C */
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#define ISALIGNED(ptr) (1)
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#endif
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#define N_CHARS 256
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// Maximum offset representable in the 'unsigned long long' we use to return
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// offset values.
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#define MAX_OFFSET 0xffffffffffffffffULL
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#if !defined(MIN)
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#define MIN(a,b) ((a) < (b) ? (a) : (b))
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#endif
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#if !defined(MAX)
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#define MAX(a,b) ((a) > (b) ? (a) : (b))
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#endif
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#define LIMIT_TO_AT_MOST(a, b) (*(a) = MIN(*(a),(b)))
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#define ENSURE_AT_LEAST(a, b) (*(a) = MAX(*(a),(b)))
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#ifndef likely
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#define likely(x) __builtin_expect(!!(x), 1)
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#endif
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#ifndef unlikely
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#define unlikely(x) __builtin_expect(!!(x), 0)
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#endif
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#if !defined(RELEASE_BUILD) || defined(DEBUG)
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#define PATH_SEP '/'
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#endif
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#if defined(DEBUG) && !defined(DEBUG_PRINTF)
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#include <string.h>
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#include <stdio.h>
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#define DEBUG_PRINTF(format, ...) printf("%s:%s:%d:" format, \
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strrchr(__FILE__, PATH_SEP) + 1, \
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__func__, __LINE__, ## __VA_ARGS__)
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#elif !defined(DEBUG_PRINTF)
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#define DEBUG_PRINTF(format, ...) do { } while(0)
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#endif
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#if !defined(RELEASE_BUILD)
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#include <string.h>
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#include <stdio.h>
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#define ADEBUG_PRINTF(format, ...) printf("!%s:%s:%d:" format, \
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strrchr(__FILE__, PATH_SEP) + 1, \
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__func__, __LINE__, ## __VA_ARGS__)
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#else
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#define ADEBUG_PRINTF(format, ...) do { } while(0)
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#endif
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#include <assert.h>
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#endif
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