vectorscan/src/ue2common.h

181 lines
6.1 KiB
C

/*
* Copyright (c) 2015-2018, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/** \file
* \brief Core UE2 global types, defines, utilities.
*
* NOTE WELL: this file is included into both C and C++ source code, so
* be sure to remain compatible with both.
*/
#ifndef UE2COMMON_H
#define UE2COMMON_H
#include "config.h"
/* standard types used across ue2 */
// We use the size_t type all over the place, usually defined in stddef.h.
#include <stddef.h>
// stdint.h for things like uintptr_t and friends
#include <stdint.h>
#define ALIGN_ATTR(x) __attribute__((aligned((x))))
#define ALIGN_DIRECTIVE ALIGN_ATTR(16)
#define ALIGN_AVX_DIRECTIVE ALIGN_ATTR(32)
#define ALIGN_CL_DIRECTIVE ALIGN_ATTR(64)
typedef signed char s8;
typedef unsigned char u8;
typedef signed short s16;
typedef unsigned short u16;
typedef unsigned int u32;
typedef signed int s32;
/* We append the 'a' for aligned, since these aren't common, garden variety
* 64 bit values. The alignment is necessary for structs on some platforms,
* so we don't end up performing accidental unaligned accesses. */
typedef unsigned long long ALIGN_ATTR(8) u64a;
typedef signed long long ALIGN_ATTR(8) s64a;
/* get the SIMD types */
#include "util/simd_types.h"
/** \brief Report identifier, used for internal IDs and external IDs (those
* reported on match). */
typedef u32 ReportID;
/* Shorthand for attribute to mark a function as part of our public API.
* Functions without this attribute will be hidden. */
#ifndef HS_PUBLIC_API
#define HS_PUBLIC_API __attribute__((visibility("default")))
#endif
#define ARRAY_LENGTH(a) (sizeof(a)/sizeof((a)[0]))
/** \brief Shorthand for the attribute to shut gcc about unused parameters */
#define UNUSED __attribute__ ((unused))
/* really_inline forces inlining always */
#if defined(HS_OPTIMIZE)
#define really_inline inline __attribute__ ((always_inline, unused))
#else
#define really_inline __attribute__ ((unused))
#endif
/** no, seriously, inline it, even if building in debug mode */
#define really_really_inline inline __attribute__ ((always_inline, unused))
#define never_inline __attribute__ ((noinline))
#define alignof __alignof
#define HAVE_TYPEOF 1
// We use C99-style "restrict".
#define restrict __restrict
// Align to 16-byte boundary
#define ROUNDUP_16(a) (((a) + 0xf) & ~0xf)
#define ROUNDDOWN_16(a) ((a) & ~0xf)
// Align to N-byte boundary
#define ROUNDUP_N(a, n) (((a) + ((n)-1)) & ~((n)-1))
#define ROUNDDOWN_N(a, n) ((a) & ~((n)-1))
// Align to a cacheline - assumed to be 64 bytes
#define ROUNDUP_CL(a) ROUNDUP_N(a, 64)
// Align ptr to next N-byte boundary
#if defined(HAVE_TYPEOF)
#define ROUNDUP_PTR(ptr, n) (__typeof__(ptr))(ROUNDUP_N((uintptr_t)(ptr), (n)))
#define ROUNDDOWN_PTR(ptr, n) (__typeof__(ptr))(ROUNDDOWN_N((uintptr_t)(ptr), (n)))
#else
#define ROUNDUP_PTR(ptr, n) (void*)(ROUNDUP_N((uintptr_t)(ptr), (n)))
#define ROUNDDOWN_PTR(ptr, n) (void*)(ROUNDDOWN_N((uintptr_t)(ptr), (n)))
#endif
#define ISALIGNED_N(ptr, n) (((uintptr_t)(ptr) & ((n) - 1)) == 0)
#define ISALIGNED_16(ptr) ISALIGNED_N((ptr), 16)
#define ISALIGNED_CL(ptr) ISALIGNED_N((ptr), 64)
#if defined(HAVE_TYPEOF)
#define ISALIGNED(ptr) ISALIGNED_N((ptr), alignof(__typeof__(*(ptr))))
#else
/* we should probably avoid using this test in C */
#define ISALIGNED(ptr) (1)
#endif
#define N_CHARS 256
// Maximum offset representable in the 'unsigned long long' we use to return
// offset values.
#define MAX_OFFSET 0xffffffffffffffffULL
#if !defined(MIN)
#define MIN(a,b) ((a) < (b) ? (a) : (b))
#endif
#if !defined(MAX)
#define MAX(a,b) ((a) > (b) ? (a) : (b))
#endif
#define LIMIT_TO_AT_MOST(a, b) (*(a) = MIN(*(a),(b)))
#define ENSURE_AT_LEAST(a, b) (*(a) = MAX(*(a),(b)))
#ifndef likely
#define likely(x) __builtin_expect(!!(x), 1)
#endif
#ifndef unlikely
#define unlikely(x) __builtin_expect(!!(x), 0)
#endif
#if !defined(RELEASE_BUILD) || defined(DEBUG)
#define PATH_SEP '/'
#endif
#if defined(DEBUG) && !defined(DEBUG_PRINTF)
#include <string.h>
#include <stdio.h>
#define DEBUG_PRINTF(format, ...) printf("%s:%s:%d:" format, \
strrchr(__FILE__, PATH_SEP) + 1, \
__func__, __LINE__, ## __VA_ARGS__)
#elif !defined(DEBUG_PRINTF)
#define DEBUG_PRINTF(format, ...) do { } while(0)
#endif
#if !defined(RELEASE_BUILD)
#include <string.h>
#include <stdio.h>
#define ADEBUG_PRINTF(format, ...) printf("!%s:%s:%d:" format, \
strrchr(__FILE__, PATH_SEP) + 1, \
__func__, __LINE__, ## __VA_ARGS__)
#else
#define ADEBUG_PRINTF(format, ...) do { } while(0)
#endif
#include <assert.h>
#endif