vectorscan/src/scratch.c
Hong, Yang A 0bf86a7c15 scratch: remove quick validity check
Roll back fix for github issue #350

About Scratch Usage:
For compile time, scratch space is strongly recommended to be
allocated immediately after database generation.
For runtime, besides using scratch for corresponding database,
Hyperscan also allows user to use larger scratch space allocated
for another database.
When multiple concurrent threads need to use the same databases
and a new scratch space is required, cloning the largest one is
always safe. This is realized based on API hs_scratch_size() and
hs_clone_scratch().
Behaviors beyond above are discouraged and results are undefined.
2023-03-06 08:20:05 +00:00

444 lines
14 KiB
C

/*
* Copyright (c) 2015-2023, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/** \file
* \brief Functions for allocating and manipulating scratch space.
*/
#include <stdlib.h>
#include <string.h>
#include "allocator.h"
#include "hs_internal.h"
#include "hs_runtime.h"
#include "scratch.h"
#include "state.h"
#include "ue2common.h"
#include "database.h"
#include "nfa/nfa_api_queue.h"
#include "rose/rose_internal.h"
#include "util/fatbit.h"
/**
* Determine the space required for a correctly aligned array of fatbit
* structure, laid out as:
*
* - an array of num_entries pointers, each to a fatbit.
* - an array of fatbit structures, each of size fatbit_len.
*
* fatbit_len should have been determined at compile time, via the
* fatbit_size() call.
*/
static
size_t fatbit_array_size(u32 num_entries, u32 fatbit_len) {
size_t len = 0;
// Array of pointers to each fatbit entry.
len += sizeof(struct fatbit *) * num_entries;
// Fatbit entries themselves.
len = ROUNDUP_N(len, alignof(struct fatbit));
len += (size_t)fatbit_len * num_entries;
return ROUNDUP_N(len, 8); // Round up for potential padding.
}
/** Used by hs_alloc_scratch and hs_clone_scratch to allocate a complete
* scratch region from a prototype structure. */
static
hs_error_t alloc_scratch(const hs_scratch_t *proto, hs_scratch_t **scratch) {
u32 queueCount = proto->queueCount;
u32 activeQueueArraySize = proto->activeQueueArraySize;
u32 deduperCount = proto->deduper.dkey_count;
u32 deduperLogSize = proto->deduper.log_size;
u32 bStateSize = proto->bStateSize;
u32 tStateSize = proto->tStateSize;
u32 fullStateSize = proto->fullStateSize;
u32 anchored_literal_region_len = proto->anchored_literal_region_len;
u32 anchored_literal_fatbit_size = proto->anchored_literal_fatbit_size;
u32 som_store_size = proto->som_store_count * sizeof(u64a);
u32 som_attempted_store_size = proto->som_store_count * sizeof(u64a);
u32 som_now_size = proto->som_fatbit_size;
u32 som_attempted_size = proto->som_fatbit_size;
struct hs_scratch *s;
struct hs_scratch *s_tmp;
size_t queue_size = queueCount * sizeof(struct mq);
size_t qmpq_size = queueCount * sizeof(struct queue_match);
assert(anchored_literal_region_len < 8 * sizeof(s->al_log_sum));
size_t anchored_literal_region_size = fatbit_array_size(
anchored_literal_region_len, proto->anchored_literal_fatbit_size);
size_t delay_region_size =
fatbit_array_size(DELAY_SLOT_COUNT, proto->delay_fatbit_size);
// the size is all the allocated stuff, not including the struct itself
size_t size = queue_size + 63
+ bStateSize + tStateSize
+ fullStateSize + 63 /* cacheline padding */
+ proto->handledKeyFatbitSize /* handled roles */
+ activeQueueArraySize /* active queue array */
+ 2 * deduperLogSize /* need odd and even logs */
+ 2 * deduperLogSize /* ditto som logs */
+ 2 * sizeof(u64a) * deduperCount /* start offsets for som */
+ anchored_literal_region_size + qmpq_size
+ delay_region_size
+ som_store_size
+ som_now_size
+ som_attempted_size
+ som_attempted_store_size + 15;
/* the struct plus the allocated stuff plus padding for cacheline
* alignment */
const size_t alloc_size = sizeof(struct hs_scratch) + size + 256;
s_tmp = hs_scratch_alloc(alloc_size);
hs_error_t err = hs_check_alloc(s_tmp);
if (err != HS_SUCCESS) {
hs_scratch_free(s_tmp);
*scratch = NULL;
return err;
}
memset(s_tmp, 0, alloc_size);
s = ROUNDUP_PTR(s_tmp, 64);
DEBUG_PRINTF("allocated %zu bytes at %p but realigning to %p\n", alloc_size, s_tmp, s);
DEBUG_PRINTF("sizeof %zu\n", sizeof(struct hs_scratch));
*s = *proto;
s->magic = SCRATCH_MAGIC;
s->in_use = 0;
s->scratchSize = alloc_size;
s->scratch_alloc = (char *)s_tmp;
s->fdr_conf = NULL;
// each of these is at an offset from the previous
char *current = (char *)s + sizeof(*s);
// align current so that the following arrays are naturally aligned: this
// is accounted for in the padding allocated
current = ROUNDUP_PTR(current, 8);
s->queues = (struct mq *)current;
current += queue_size;
assert(ISALIGNED_N(current, 8));
s->som_store = (u64a *)current;
current += som_store_size;
s->som_attempted_store = (u64a *)current;
current += som_attempted_store_size;
current = ROUNDUP_PTR(current, alignof(struct fatbit *));
s->delay_slots = (struct fatbit **)current;
current += sizeof(struct fatbit *) * DELAY_SLOT_COUNT;
current = ROUNDUP_PTR(current, alignof(struct fatbit));
for (u32 i = 0; i < DELAY_SLOT_COUNT; i++) {
s->delay_slots[i] = (struct fatbit *)current;
assert(ISALIGNED(s->delay_slots[i]));
current += proto->delay_fatbit_size;
}
current = ROUNDUP_PTR(current, alignof(struct fatbit *));
s->al_log = (struct fatbit **)current;
current += sizeof(struct fatbit *) * anchored_literal_region_len;
current = ROUNDUP_PTR(current, alignof(struct fatbit));
for (u32 i = 0; i < anchored_literal_region_len; i++) {
s->al_log[i] = (struct fatbit *)current;
assert(ISALIGNED(s->al_log[i]));
current += anchored_literal_fatbit_size;
}
current = ROUNDUP_PTR(current, 8);
s->catchup_pq.qm = (struct queue_match *)current;
current += qmpq_size;
s->bstate = (char *)current;
s->bStateSize = bStateSize;
current += bStateSize;
s->tstate = (char *)current;
s->tStateSize = tStateSize;
current += tStateSize;
current = ROUNDUP_PTR(current, 64);
assert(ISALIGNED_N(current, 8));
s->deduper.som_start_log[0] = (u64a *)current;
current += sizeof(u64a) * deduperCount;
s->deduper.som_start_log[1] = (u64a *)current;
current += sizeof(u64a) * deduperCount;
assert(ISALIGNED_N(current, 8));
s->aqa = (struct fatbit *)current;
current += activeQueueArraySize;
s->handled_roles = (struct fatbit *)current;
current += proto->handledKeyFatbitSize;
s->deduper.log[0] = (struct fatbit *)current;
current += deduperLogSize;
s->deduper.log[1] = (struct fatbit *)current;
current += deduperLogSize;
s->deduper.som_log[0] = (struct fatbit *)current;
current += deduperLogSize;
s->deduper.som_log[1] = (struct fatbit *)current;
current += deduperLogSize;
s->som_set_now = (struct fatbit *)current;
current += som_now_size;
s->som_attempted_set = (struct fatbit *)current;
current += som_attempted_size;
current = ROUNDUP_PTR(current, 64);
assert(ISALIGNED_CL(current));
s->fullState = (char *)current;
s->fullStateSize = fullStateSize;
current += fullStateSize;
*scratch = s;
// Don't get too big for your boots
assert((size_t)(current - (char *)s) <= alloc_size);
// Init q->scratch ptr for every queue.
for (struct mq *qi = s->queues; qi != s->queues + queueCount; ++qi) {
qi->scratch = s;
}
return HS_SUCCESS;
}
HS_PUBLIC_API
hs_error_t HS_CDECL hs_alloc_scratch(const hs_database_t *db,
hs_scratch_t **scratch) {
if (!db || !scratch) {
return HS_INVALID;
}
/* We need to do some real sanity checks on the database as some users mmap
* in old deserialised databases, so this is the first real opportunity we
* have to make sure it is sane.
*/
hs_error_t rv = dbIsValid(db);
if (rv != HS_SUCCESS) {
return rv;
}
/* We can also sanity-check the scratch parameter: if it points to an
* existing scratch area, that scratch should have valid magic bits. */
if (*scratch != NULL) {
/* has to be aligned before we can do anything with it */
if (!ISALIGNED_CL(*scratch)) {
return HS_INVALID;
}
if ((*scratch)->magic != SCRATCH_MAGIC) {
return HS_INVALID;
}
if (markScratchInUse(*scratch)) {
return HS_SCRATCH_IN_USE;
}
}
const struct RoseEngine *rose = hs_get_bytecode(db);
int resize = 0;
hs_scratch_t *proto;
hs_scratch_t *proto_tmp = hs_scratch_alloc(sizeof(struct hs_scratch) + 256);
hs_error_t proto_ret = hs_check_alloc(proto_tmp);
if (proto_ret != HS_SUCCESS) {
hs_scratch_free(proto_tmp);
if (*scratch) {
hs_scratch_free((*scratch)->scratch_alloc);
}
*scratch = NULL;
return proto_ret;
}
proto = ROUNDUP_PTR(proto_tmp, 64);
if (*scratch) {
*proto = **scratch;
} else {
memset(proto, 0, sizeof(*proto));
resize = 1;
}
proto->scratch_alloc = (char *)proto_tmp;
if (rose->anchoredDistance > proto->anchored_literal_region_len) {
resize = 1;
proto->anchored_literal_region_len = rose->anchoredDistance;
}
if (rose->anchored_fatbit_size > proto->anchored_literal_fatbit_size) {
resize = 1;
proto->anchored_literal_fatbit_size = rose->anchored_fatbit_size;
}
if (rose->delay_fatbit_size > proto->delay_fatbit_size) {
resize = 1;
proto->delay_fatbit_size = rose->delay_fatbit_size;
}
if (rose->handledKeyFatbitSize > proto->handledKeyFatbitSize) {
resize = 1;
proto->handledKeyFatbitSize = rose->handledKeyFatbitSize;
}
if (rose->tStateSize > proto->tStateSize) {
resize = 1;
proto->tStateSize = rose->tStateSize;
}
u32 som_store_count = rose->somLocationCount;
if (som_store_count > proto->som_store_count) {
resize = 1;
proto->som_store_count = som_store_count;
}
if (rose->somLocationFatbitSize > proto->som_fatbit_size) {
resize = 1;
proto->som_fatbit_size = rose->somLocationFatbitSize;
}
u32 queueCount = rose->queueCount;
if (queueCount > proto->queueCount) {
resize = 1;
proto->queueCount = queueCount;
}
if (rose->activeQueueArraySize > proto->activeQueueArraySize) {
resize = 1;
proto->activeQueueArraySize = rose->activeQueueArraySize;
}
u32 bStateSize = 0;
if (rose->mode == HS_MODE_BLOCK) {
bStateSize = rose->stateOffsets.end;
} else if (rose->mode == HS_MODE_VECTORED) {
/* vectoring database require a full stream state (inc header) */
bStateSize = sizeof(struct hs_stream) + rose->stateOffsets.end;
}
if (bStateSize > proto->bStateSize) {
resize = 1;
proto->bStateSize = bStateSize;
}
u32 fullStateSize = rose->scratchStateSize;
if (fullStateSize > proto->fullStateSize) {
resize = 1;
proto->fullStateSize = fullStateSize;
}
if (rose->dkeyCount > proto->deduper.dkey_count) {
resize = 1;
proto->deduper.dkey_count = rose->dkeyCount;
proto->deduper.log_size = rose->dkeyLogSize;
}
if (resize) {
if (*scratch) {
hs_scratch_free((*scratch)->scratch_alloc);
}
hs_error_t alloc_ret = alloc_scratch(proto, scratch);
hs_scratch_free(proto_tmp); /* kill off temp used for sizing */
if (alloc_ret != HS_SUCCESS) {
*scratch = NULL;
return alloc_ret;
}
} else {
hs_scratch_free(proto_tmp); /* kill off temp used for sizing */
unmarkScratchInUse(*scratch);
}
assert(!(*scratch)->in_use);
return HS_SUCCESS;
}
HS_PUBLIC_API
hs_error_t HS_CDECL hs_clone_scratch(const hs_scratch_t *src,
hs_scratch_t **dest) {
if (!dest || !src || !ISALIGNED_CL(src) || src->magic != SCRATCH_MAGIC) {
return HS_INVALID;
}
*dest = NULL;
hs_error_t ret = alloc_scratch(src, dest);
if (ret != HS_SUCCESS) {
*dest = NULL;
return ret;
}
assert(!(*dest)->in_use);
return HS_SUCCESS;
}
HS_PUBLIC_API
hs_error_t HS_CDECL hs_free_scratch(hs_scratch_t *scratch) {
if (scratch) {
/* has to be aligned before we can do anything with it */
if (!ISALIGNED_CL(scratch)) {
return HS_INVALID;
}
if (scratch->magic != SCRATCH_MAGIC) {
return HS_INVALID;
}
if (markScratchInUse(scratch)) {
return HS_SCRATCH_IN_USE;
}
scratch->magic = 0;
assert(scratch->scratch_alloc);
DEBUG_PRINTF("scratch %p is really at %p : freeing\n", scratch,
scratch->scratch_alloc);
hs_scratch_free(scratch->scratch_alloc);
}
return HS_SUCCESS;
}
HS_PUBLIC_API
hs_error_t HS_CDECL hs_scratch_size(const hs_scratch_t *scratch, size_t *size) {
if (!size || !scratch || !ISALIGNED_CL(scratch) ||
scratch->magic != SCRATCH_MAGIC) {
return HS_INVALID;
}
*size = scratch->scratchSize;
return HS_SUCCESS;
}