mirror of
https://github.com/VectorCamp/vectorscan.git
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255 lines
8.9 KiB
C++
255 lines
8.9 KiB
C++
/*
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* Copyright (c) 2015-2017, Intel Corporation
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Intel Corporation nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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/**
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* \file
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* \brief SOM Slot Manager.
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*/
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#include "slot_manager.h"
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#include "slot_manager_internal.h"
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#include "ue2common.h"
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#include "nfagraph/ng_holder.h"
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#include "nfagraph/ng_is_equal.h"
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#include "nfagraph/ng_som_util.h"
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#include "nfagraph/ng_region.h"
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#include "util/charreach.h"
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#include "util/hash.h"
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#include "util/dump_charclass.h"
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#include "util/verify_types.h"
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#include <cassert>
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#include <deque>
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#include <utility>
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using namespace std;
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namespace ue2 {
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/** \brief Define this to disable the cache and have everyone get their own
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* SOM slot. */
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//#define NO_SLOT_CACHING
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SlotCacheEntry::SlotCacheEntry(const NGHolder &prefix_in,
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const CharReach &escapes_in, u32 parent_in,
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bool is_reset_in, u32 slot_in)
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: prefix(cloneHolder(prefix_in)), escapes(escapes_in),
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parent_slot(parent_in), is_reset(is_reset_in), slot(slot_in) {}
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size_t SlotEntryHasher::operator()(const SlotCacheEntry &e) const {
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assert(e.prefix);
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size_t v = hash_all(hash_holder(*e.prefix), e.parent_slot,
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e.is_reset, e.escapes);
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DEBUG_PRINTF("%zu vertices, parent_slot=%u, escapes=%s, is_reset=%d "
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"hashes to %zx\n", num_vertices(*e.prefix), e.parent_slot,
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describeClass(e.escapes, 10, CC_OUT_TEXT).c_str(),
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(int)e.is_reset, v);
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return v;
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}
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bool SlotEntryEqual::operator()(const SlotCacheEntry &a,
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const SlotCacheEntry &b) const {
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assert(a.prefix);
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assert(b.prefix);
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return a.parent_slot == b.parent_slot
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&& a.is_reset == b.is_reset
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&& a.escapes == b.escapes
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&& is_equal(*a.prefix, *b.prefix);
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// NOTE: slot not compared.
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}
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void SlotCache::insert(const NGHolder &prefix, const CharReach &escapes,
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u32 parent_slot, bool is_reset, u32 slot) {
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store.emplace(prefix, escapes, parent_slot, is_reset, slot);
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}
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const SlotCacheEntry *SlotCache::find(const NGHolder &prefix,
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const CharReach &escapes, u32 parent_slot,
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bool is_reset) {
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SlotCacheEntry entry(prefix, escapes, parent_slot, is_reset,
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0 /* unused for searching with SlotEntryEqual */);
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CacheStore::const_iterator it = store.find(entry);
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if (it != store.end()) {
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return &(*it);
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}
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return nullptr;
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}
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SomSlotManager::SomSlotManager(u8 p)
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: nextSomSlot(0), cache(std::make_unique<SlotCache>()), historyRequired(0),
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precision(p) {}
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SomSlotManager::~SomSlotManager() { }
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u32 SomSlotManager::getSomSlot(const NGHolder &prefix,
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const CharReach &escapes, bool is_reset,
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u32 parent_slot) {
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assert(parent_slot == NO_PARENT || parent_slot < nextSomSlot);
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DEBUG_PRINTF("prefix with %zu vertices, parent_slot=%u\n",
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num_vertices(prefix), parent_slot);
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DEBUG_PRINTF("nextSomSlot=%u\n", nextSomSlot);
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#ifdef NO_SLOT_CACHING
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return nextSomSlot++;
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#endif
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const SlotCacheEntry *entry =
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cache->find(prefix, escapes, parent_slot, is_reset);
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if (entry) {
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DEBUG_PRINTF("cache hit: slot %u\n", entry->slot);
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return entry->slot;
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}
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DEBUG_PRINTF("cache miss: handing out new slot %u\n", nextSomSlot);
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cache->insert(prefix, escapes, parent_slot, is_reset, nextSomSlot);
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return nextSomSlot++;
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}
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u32 SomSlotManager::getInitialResetSomSlot(const NGHolder &prefix,
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const NGHolder &g,
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const unordered_map<NFAVertex, u32> ®ion_map,
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u32 last_sent_region, bool *prefix_already_implemented) {
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DEBUG_PRINTF("getting initial reset; last sent region %u\n",
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last_sent_region);
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assert(last_sent_region);
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assert(!hasBigCycles(prefix));
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*prefix_already_implemented = false;
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#ifdef NO_SLOT_CACHING
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return nextSomSlot++;
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#endif
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shared_ptr<const NGHolder> pp = cloneHolder(prefix);
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assert(hash_holder(*pp) == hash_holder(prefix));
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auto hs_it = cache->initial_prefixes.find(pp);
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if (hs_it != cache->initial_prefixes.end()) {
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DEBUG_PRINTF("pulling from cache\n");
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pp = *hs_it;
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} else {
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DEBUG_PRINTF("storing in cache entry %zu, hash=%llu\n",
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cache->initial_prefixes.size(), hash_holder(*pp));
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cache->initial_prefixes.insert(pp);
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}
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// Clone a copy of g (and its region map) that we will be able to store
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// later on.
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shared_ptr<NGHolder> gg = make_shared<NGHolder>();
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unordered_map<NFAVertex, NFAVertex> orig_to_copy;
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cloneHolder(*gg, g, &orig_to_copy);
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unordered_map<NFAVertex, u32> gg_region_map;
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for (const auto &m : region_map) {
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assert(contains(region_map, m.first));
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gg_region_map.emplace(orig_to_copy.at(m.first), m.second);
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}
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u32 first_bad_region = ~0U;
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UNUSED bool rv = sentClearsTail(g, region_map, *pp, last_sent_region,
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&first_bad_region);
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assert(!rv || first_bad_region == ~0U);
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InitialResetInfo *ir = nullptr;
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for (auto &reset : cache->initial_resets) {
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/* is this prefix already in our list? */
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auto has_prefix_func =
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[&pp](const InitialResetEntry &e) { return e.sent == pp; };
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bool already_seen_prefix =
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find_if(reset.entries.begin(), reset.entries.end(),
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has_prefix_func) != reset.entries.end();
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for (const auto &e : reset.entries) {
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u32 temp = 0;
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/* we don't need to test against sentinels which are identical to
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* our current one as races don't matter and we know it clears
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* sufficiently. */
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if (e.sent != pp &&
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!sentClearsTail(g, region_map, *e.sent, last_sent_region - 1,
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&temp) &&
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(temp < first_bad_region || first_bad_region == ~0U)) {
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goto try_next;
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}
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/* if we have already seen the prefix it must be fine */
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if (!already_seen_prefix &&
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!sentClearsTail(*e.body, e.body_regions, prefix,
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e.sent_region - 1, &temp) &&
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(temp < e.first_bad_region || e.first_bad_region == ~0U)) {
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goto try_next;
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}
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}
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DEBUG_PRINTF("sharing\n");
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if (already_seen_prefix) {
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/* if we have already created this prefix using this som slot, we
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* can avoid creating another copy of the prefix. */
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*prefix_already_implemented = true;
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}
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ir = &reset;
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goto found;
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try_next:;
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}
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cache->initial_resets.emplace_back(nextSomSlot++);
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ir = &cache->initial_resets.back();
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found:
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ir->entries.emplace_back(pp, gg, gg_region_map, last_sent_region,
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first_bad_region);
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return ir->slot;
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}
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u32 SomSlotManager::getPrivateSomSlot(void) {
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return nextSomSlot++;
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}
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void SomSlotManager::rollbackSomTo(u32 num) {
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assert(nextSomSlot >= num);
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nextSomSlot = num;
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}
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u32 SomSlotManager::numSomSlots() const {
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return nextSomSlot;
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}
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u32 SomSlotManager::addRevNfa(bytecode_ptr<NFA> nfa, u32 maxWidth) {
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u32 rv = verify_u32(rev_nfas.size());
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rev_nfas.emplace_back(std::move(nfa));
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// A rev nfa commits us to having enough history around to handle its
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// max width.
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historyRequired = max(historyRequired, maxWidth);
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return rv;
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}
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} // namespace ue2
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