vectorscan/src/nfa/nfa_build_util.cpp
2021-01-25 14:13:13 +02:00

576 lines
22 KiB
C++

/*
* Copyright (c) 2015-2020, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#include "nfa_build_util.h"
#include "limex_internal.h"
#include "mcclellancompile.h"
#include "mcsheng_compile.h"
#include "shengcompile.h"
#include "nfa_internal.h"
#include "repeat_internal.h"
#include "ue2common.h"
#include <algorithm>
#include <cassert>
#include <cstddef>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <sstream>
using namespace std;
namespace ue2 {
namespace {
template<NFAEngineType t> struct NFATraits { };
template<template<NFAEngineType t> class sfunc, typename rv_t, typename arg_t,
NFAEngineType lb>
struct DISPATCH_BY_NFA_TYPE_INT {
static rv_t doOp(NFAEngineType i, const arg_t &arg) {
if (i == lb) {
return sfunc<lb>::call(arg);
} else {
return DISPATCH_BY_NFA_TYPE_INT<sfunc, rv_t, arg_t,
(NFAEngineType)(lb + 1)>
::doOp(i, arg);
}
}
};
template<template<NFAEngineType t> class sfunc, typename rv_t, typename arg_t>
struct DISPATCH_BY_NFA_TYPE_INT<sfunc, rv_t, arg_t, INVALID_NFA> {
// dummy
static rv_t doOp(NFAEngineType, const arg_t &) {
assert(0);
throw std::logic_error("Unreachable");
}
};
#define DISPATCH_BY_NFA_TYPE(i, op, arg) \
DISPATCH_BY_NFA_TYPE_INT<op, decltype(op<(NFAEngineType)0>::call(arg)), \
decltype(arg), (NFAEngineType)0>::doOp(i, arg)
}
typedef bool (*nfa_dispatch_fn)(const NFA *nfa);
template<typename T>
static
bool has_accel_limex(const NFA *nfa) {
const T *limex = (const T *)getImplNfa(nfa);
return limex->accelCount;
}
template<typename T>
static
bool has_repeats_limex(const NFA *nfa) {
const T *limex = (const T *)getImplNfa(nfa);
return limex->repeatCount;
}
template<typename T>
static
bool has_repeats_other_than_firsts_limex(const NFA *nfa) {
const T *limex = (const T *)getImplNfa(nfa);
const char *ptr = (const char *)limex;
const u32 *repeatOffset = (const u32 *)(ptr + limex->repeatOffset);
for (u32 i = 0; i < limex->repeatCount; i++) {
u32 offset = repeatOffset[i];
const NFARepeatInfo *info = (const NFARepeatInfo *)(ptr + offset);
const RepeatInfo *repeat =
(const RepeatInfo *)((const char *)info + sizeof(*info));
if (repeat->type != REPEAT_FIRST) {
return true;
}
}
return false;
}
static
bool dispatch_false(const NFA *) {
return false;
}
#ifdef DUMP_SUPPORT
namespace {
template<NFAEngineType t>
struct getName {
static const char *call(void *) {
return NFATraits<t>::name;
}
};
// descr helper for LimEx NFAs
template<NFAEngineType t>
static
string getDescriptionLimEx(const NFA *nfa) {
const typename NFATraits<t>::implNFA_t *limex =
(const typename NFATraits<t>::implNFA_t *)getImplNfa(nfa);
ostringstream oss;
oss << NFATraits<t>::name << "/" << limex->exceptionCount;
if (limex->repeatCount) {
oss << " +" << limex->repeatCount << "r";
}
return oss.str();
}
}
// generic description: just return the name
namespace {
template<NFAEngineType t>
struct getDescription {
static string call(const void *) {
return string(NFATraits<t>::name);
}
};
}
#endif
/* build-utility Traits */
namespace {
enum NFACategory {NFA_LIMEX, NFA_OTHER};
// Some of our traits we want around in DUMP_SUPPORT mode only.
#if defined(DUMP_SUPPORT)
#define DO_IF_DUMP_SUPPORT(a) a
#else
#define DO_IF_DUMP_SUPPORT(a)
#endif
#define MAKE_LIMEX_TRAITS(mlt_size, mlt_align) \
template<> struct NFATraits<LIMEX_NFA_##mlt_size> { \
static UNUSED const char *name; \
static const NFACategory category = NFA_LIMEX; \
typedef LimExNFA##mlt_size implNFA_t; \
static const nfa_dispatch_fn has_accel; \
static const nfa_dispatch_fn has_repeats; \
static const nfa_dispatch_fn has_repeats_other_than_firsts; \
static const u32 stateAlign = \
MAX(mlt_align, alignof(RepeatControl)); \
}; \
const nfa_dispatch_fn NFATraits<LIMEX_NFA_##mlt_size>::has_accel \
= has_accel_limex<LimExNFA##mlt_size>; \
const nfa_dispatch_fn NFATraits<LIMEX_NFA_##mlt_size>::has_repeats \
= has_repeats_limex<LimExNFA##mlt_size>; \
const nfa_dispatch_fn \
NFATraits<LIMEX_NFA_##mlt_size>::has_repeats_other_than_firsts \
= has_repeats_other_than_firsts_limex<LimExNFA##mlt_size>; \
DO_IF_DUMP_SUPPORT( \
const char *NFATraits<LIMEX_NFA_##mlt_size>::name \
= "LimEx "#mlt_size; \
template<> struct getDescription<LIMEX_NFA_##mlt_size> { \
static string call(const void *p) { \
return getDescriptionLimEx<LIMEX_NFA_##mlt_size>((const NFA *)p); \
} \
};)
MAKE_LIMEX_TRAITS(32, alignof(u32))
MAKE_LIMEX_TRAITS(64, alignof(m128)) /* special, 32bit arch uses m128 */
MAKE_LIMEX_TRAITS(128, alignof(m128))
MAKE_LIMEX_TRAITS(256, alignof(m256))
MAKE_LIMEX_TRAITS(384, alignof(m384))
MAKE_LIMEX_TRAITS(512, alignof(m512))
template<> struct NFATraits<MCCLELLAN_NFA_8> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 1;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<MCCLELLAN_NFA_8>::has_accel = has_accel_mcclellan;
const nfa_dispatch_fn NFATraits<MCCLELLAN_NFA_8>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<MCCLELLAN_NFA_8>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<MCCLELLAN_NFA_8>::name = "McClellan 8";
#endif
template<> struct NFATraits<MCCLELLAN_NFA_16> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 2;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<MCCLELLAN_NFA_16>::has_accel = has_accel_mcclellan;
const nfa_dispatch_fn NFATraits<MCCLELLAN_NFA_16>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<MCCLELLAN_NFA_16>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<MCCLELLAN_NFA_16>::name = "McClellan 16";
#endif
template<> struct NFATraits<GOUGH_NFA_8> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 8;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<GOUGH_NFA_8>::has_accel = has_accel_mcclellan;
const nfa_dispatch_fn NFATraits<GOUGH_NFA_8>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<GOUGH_NFA_8>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<GOUGH_NFA_8>::name = "Goughfish 8";
#endif
template<> struct NFATraits<GOUGH_NFA_16> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 8;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<GOUGH_NFA_16>::has_accel = has_accel_mcclellan;
const nfa_dispatch_fn NFATraits<GOUGH_NFA_16>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<GOUGH_NFA_16>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<GOUGH_NFA_16>::name = "Goughfish 16";
#endif
template<> struct NFATraits<MPV_NFA> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 8;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<MPV_NFA>::has_accel = dispatch_false;
const nfa_dispatch_fn NFATraits<MPV_NFA>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<MPV_NFA>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<MPV_NFA>::name = "Mega-Puff-Vac";
#endif
template<> struct NFATraits<CASTLE_NFA> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 8;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<CASTLE_NFA>::has_accel = dispatch_false;
const nfa_dispatch_fn NFATraits<CASTLE_NFA>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<CASTLE_NFA>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<CASTLE_NFA>::name = "Castle";
#endif
template<> struct NFATraits<LBR_NFA_DOT> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 8;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<LBR_NFA_DOT>::has_accel = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_DOT>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_DOT>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<LBR_NFA_DOT>::name = "Lim Bounded Repeat (D)";
#endif
template<> struct NFATraits<LBR_NFA_VERM> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 8;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<LBR_NFA_VERM>::has_accel = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_VERM>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_VERM>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<LBR_NFA_VERM>::name = "Lim Bounded Repeat (V)";
#endif
template<> struct NFATraits<LBR_NFA_NVERM> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 8;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<LBR_NFA_NVERM>::has_accel = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_NVERM>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_NVERM>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<LBR_NFA_NVERM>::name = "Lim Bounded Repeat (NV)";
#endif
template<> struct NFATraits<LBR_NFA_SHUF> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 8;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<LBR_NFA_SHUF>::has_accel = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_SHUF>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_SHUF>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<LBR_NFA_SHUF>::name = "Lim Bounded Repeat (S)";
#endif
template<> struct NFATraits<LBR_NFA_TRUF> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 8;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<LBR_NFA_TRUF>::has_accel = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_TRUF>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_TRUF>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<LBR_NFA_TRUF>::name = "Lim Bounded Repeat (M)";
#endif
template<> struct NFATraits<SHENG_NFA> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 1;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<SHENG_NFA>::has_accel = has_accel_sheng;
const nfa_dispatch_fn NFATraits<SHENG_NFA>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<SHENG_NFA>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<SHENG_NFA>::name = "Sheng";
#endif
template<> struct NFATraits<TAMARAMA_NFA> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 64;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<TAMARAMA_NFA>::has_accel = dispatch_false;
const nfa_dispatch_fn NFATraits<TAMARAMA_NFA>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<TAMARAMA_NFA>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<TAMARAMA_NFA>::name = "Tamarama";
#endif
template<> struct NFATraits<MCSHENG_NFA_8> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 1;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<MCSHENG_NFA_8>::has_accel = has_accel_mcsheng;
const nfa_dispatch_fn NFATraits<MCSHENG_NFA_8>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<MCSHENG_NFA_8>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<MCSHENG_NFA_8>::name = "Shengy McShengFace 8";
#endif
template<> struct NFATraits<MCSHENG_NFA_16> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 2;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<MCSHENG_NFA_16>::has_accel = has_accel_mcsheng;
const nfa_dispatch_fn NFATraits<MCSHENG_NFA_16>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<MCSHENG_NFA_16>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<MCSHENG_NFA_16>::name = "Shengy McShengFace 16";
#endif
template<> struct NFATraits<SHENG_NFA_32> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 1;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<SHENG_NFA_32>::has_accel = has_accel_sheng;
const nfa_dispatch_fn NFATraits<SHENG_NFA_32>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<SHENG_NFA_32>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<SHENG_NFA_32>::name = "Sheng 32";
#endif
template<> struct NFATraits<SHENG_NFA_64> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 1;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<SHENG_NFA_64>::has_accel = has_accel_sheng;
const nfa_dispatch_fn NFATraits<SHENG_NFA_64>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<SHENG_NFA_64>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<SHENG_NFA_64>::name = "Sheng 64";
#endif
template<> struct NFATraits<MCSHENG_64_NFA_8> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 1;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<MCSHENG_64_NFA_8>::has_accel = has_accel_mcsheng;
const nfa_dispatch_fn NFATraits<MCSHENG_64_NFA_8>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<MCSHENG_64_NFA_8>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<MCSHENG_64_NFA_8>::name = "Shengy64 McShengFace 8";
#endif
template<> struct NFATraits<MCSHENG_64_NFA_16> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 2;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<MCSHENG_64_NFA_16>::has_accel = has_accel_mcsheng;
const nfa_dispatch_fn NFATraits<MCSHENG_64_NFA_16>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<MCSHENG_64_NFA_16>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<MCSHENG_64_NFA_16>::name = "Shengy64 McShengFace 16";
#endif
} // namespace
#if defined(DUMP_SUPPORT)
const char *nfa_type_name(NFAEngineType type) {
return DISPATCH_BY_NFA_TYPE(type, getName, nullptr);
}
string describe(const NFA &nfa) {
return DISPATCH_BY_NFA_TYPE((NFAEngineType)nfa.type, getDescription, &nfa);
}
#endif /* DUMP_SUPPORT */
namespace {
template<NFAEngineType t>
struct getStateAlign {
static u32 call(void *) {
return NFATraits<t>::stateAlign;
}
};
}
u32 state_alignment(const NFA &nfa) {
return DISPATCH_BY_NFA_TYPE((NFAEngineType)nfa.type, getStateAlign, nullptr);
}
namespace {
template<NFAEngineType t>
struct is_limex {
static bool call(const void *) {
return NFATraits<t>::category == NFA_LIMEX;
}
};
}
namespace {
template<NFAEngineType t>
struct has_repeats_other_than_firsts_dispatch {
static nfa_dispatch_fn call(const void *) {
return NFATraits<t>::has_repeats_other_than_firsts;
}
};
}
bool has_bounded_repeats_other_than_firsts(const NFA &nfa) {
return DISPATCH_BY_NFA_TYPE((NFAEngineType)nfa.type,
has_repeats_other_than_firsts_dispatch,
&nfa)(&nfa);
}
namespace {
template<NFAEngineType t>
struct has_repeats_dispatch {
static nfa_dispatch_fn call(const void *) {
return NFATraits<t>::has_repeats;
}
};
}
bool has_bounded_repeats(const NFA &nfa) {
return DISPATCH_BY_NFA_TYPE((NFAEngineType)nfa.type, has_repeats_dispatch,
&nfa)(&nfa);
}
namespace {
template<NFAEngineType t>
struct has_accel_dispatch {
static nfa_dispatch_fn call(const void *) {
return NFATraits<t>::has_accel;
}
};
}
bool has_accel(const NFA &nfa) {
return DISPATCH_BY_NFA_TYPE((NFAEngineType)nfa.type, has_accel_dispatch,
&nfa)(&nfa);
}
bool requires_decompress_key(const NFA &nfa) {
return DISPATCH_BY_NFA_TYPE((NFAEngineType)nfa.type, is_limex, &nfa);
}
} // namespace ue2