vectorscan/src/compiler/error.cpp
Matthew Barr b8d33732b5 Check for misaligned memory in compile error code
We now check that mem alloc for error message is aligned, and
fail with an appropriate message in the compile error.
2016-08-10 15:10:09 +10:00

111 lines
3.7 KiB
C++

/*
* Copyright (c) 2015-2016, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
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* * Neither the name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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*/
/** \file
* \brief Compile-time error utils.
*/
#include "allocator.h"
#include "error.h"
#include "ue2common.h"
#include "hs_compile.h"
#include "util/compile_error.h"
#include <cstring>
#include <string>
using std::string;
static const char failureNoMemory[] = "Unable to allocate memory.";
static const char failureInternal[] = "Internal error.";
static const char failureBadAlloc[] = "Allocator returned misaligned memory.";
extern const hs_compile_error_t hs_enomem = {
const_cast<char *>(failureNoMemory), 0
};
extern const hs_compile_error_t hs_einternal = {
const_cast<char *>(failureInternal), 0
};
extern const hs_compile_error_t hs_badalloc = {
const_cast<char *>(failureBadAlloc), 0
};
namespace ue2 {
hs_compile_error_t *generateCompileError(const string &err, int expression) {
hs_compile_error_t *ret =
(struct hs_compile_error *)hs_misc_alloc(sizeof(hs_compile_error_t));
if (ret) {
hs_error_t e = hs_check_alloc(ret);
if (e != HS_SUCCESS) {
hs_misc_free(ret);
return const_cast<hs_compile_error_t *>(&hs_badalloc);
}
char *msg = (char *)hs_misc_alloc(err.size() + 1);
if (msg) {
e = hs_check_alloc(msg);
if (e != HS_SUCCESS) {
hs_misc_free(msg);
return const_cast<hs_compile_error_t *>(&hs_badalloc);
}
memcpy(msg, err.c_str(), err.size() + 1);
ret->message = msg;
} else {
hs_misc_free(ret);
ret = nullptr;
}
}
if (!ret || !ret->message) {
return const_cast<hs_compile_error_t *>(&hs_enomem);
}
ret->expression = expression;
return ret;
}
hs_compile_error_t *generateCompileError(const CompileError &e) {
return generateCompileError(e.reason, e.hasIndex ? (int)e.index : -1);
}
void freeCompileError(hs_compile_error_t *error) {
if (!error) {
return;
}
if (error == &hs_enomem || error == &hs_einternal ||
error == &hs_badalloc) {
// These are not allocated.
return;
}
hs_misc_free(error->message);
hs_misc_free(error);
}
} // namespace ue2