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https://github.com/VectorCamp/vectorscan.git
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This commit replaces the ue2::unordered_{set,map} types with their STL versions, with some new hashing utilities in util/hash.h. The new types ue2_unordered_set<T> and ue2_unordered_map<Key, T> default to using the ue2_hasher. The header util/ue2_containers.h has been removed, and the flat_set/map containers moved to util/flat_containers.h.
176 lines
5.8 KiB
C++
176 lines
5.8 KiB
C++
/*
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* Copyright (c) 2015-2017, Intel Corporation
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Intel Corporation nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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/** \file
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* \brief Dump code for NFA graphs.
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*/
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#ifndef NG_DUMP_H
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#define NG_DUMP_H
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#include "grey.h"
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#include "ng_holder.h" // for graph types
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#include "ue2common.h"
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#include <unordered_map>
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#ifdef DUMP_SUPPORT
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#include <fstream>
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#endif
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struct RoseEngine;
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namespace ue2 {
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class NGHolder;
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class NG;
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class ExpressionInfo;
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class ReportManager;
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// Implementations for stubs below -- all have the suffix "Impl".
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#ifdef DUMP_SUPPORT
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template <typename GraphT>
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void dumpGraphImpl(const char *name, const GraphT &g);
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template <typename GraphT>
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void dumpGraphImpl(const char *name, const GraphT &g, const ReportManager &rm);
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void dumpDotWrapperImpl(const NGHolder &g, const ExpressionInfo &expr,
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const char *name, const Grey &grey);
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void dumpComponentImpl(const NGHolder &g, const char *name, u32 expr, u32 comp,
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const Grey &grey);
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void dumpSomSubComponentImpl(const NGHolder &g, const char *name, u32 expr,
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u32 comp, u32 plan, const Grey &grey);
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void dumpHolderImpl(const NGHolder &h, unsigned int stageNumber,
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const char *stageName, const Grey &grey);
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// Variant that takes a region map as well.
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void dumpHolderImpl(const NGHolder &h,
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const std::unordered_map<NFAVertex, u32> ®ion_map,
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unsigned int stageNumber, const char *stageName,
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const Grey &grey);
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template <typename GraphT>
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static inline void dumpGraph(UNUSED const char *name, UNUSED const GraphT &g) {
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dumpGraphImpl(name, g);
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}
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#endif // DUMP_SUPPORT
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// Stubs which call through to dump code if compiled in.
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UNUSED static inline
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void dumpDotWrapper(UNUSED const NGHolder &g, UNUSED const ExpressionInfo &expr,
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UNUSED const char *name, UNUSED const Grey &grey) {
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#ifdef DUMP_SUPPORT
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dumpDotWrapperImpl(g, expr, name, grey);
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#endif
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}
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UNUSED static inline
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void dumpComponent(UNUSED const NGHolder &h, UNUSED const char *name,
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UNUSED u32 expr, UNUSED u32 comp, UNUSED const Grey &grey) {
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#ifdef DUMP_SUPPORT
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dumpComponentImpl(h, name, expr, comp, grey);
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#endif
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}
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UNUSED static inline
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void dumpSomSubComponent(UNUSED const NGHolder &h, UNUSED const char *name,
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UNUSED u32 expr, UNUSED u32 comp, UNUSED u32 plan,
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UNUSED const Grey &grey) {
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#ifdef DUMP_SUPPORT
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dumpSomSubComponentImpl(h, name, expr, comp, plan, grey);
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#endif
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}
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UNUSED static inline
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void dumpHolder(UNUSED const NGHolder &h, UNUSED unsigned int stageNumber,
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UNUSED const char *name, UNUSED const Grey &grey) {
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#ifdef DUMP_SUPPORT
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dumpHolderImpl(h, stageNumber, name, grey);
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#endif
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}
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UNUSED static inline
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void dumpHolder(UNUSED const NGHolder &h,
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UNUSED const std::unordered_map<NFAVertex, u32> ®ion_map,
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UNUSED unsigned int stageNumber, UNUSED const char *name,
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UNUSED const Grey &grey) {
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#ifdef DUMP_SUPPORT
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dumpHolderImpl(h, region_map, stageNumber, name, grey);
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#endif
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}
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#ifdef DUMP_SUPPORT
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void dumpReportManager(const ReportManager &rm, const Grey &grey);
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void dumpSmallWrite(const RoseEngine *rose, const Grey &grey);
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#else
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static UNUSED
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void dumpReportManager(const ReportManager &, const Grey &) {
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}
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static UNUSED
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void dumpSmallWrite(const RoseEngine *, const Grey &) {
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}
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#endif
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#ifdef DUMP_SUPPORT
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// replace boost's graphviz writer
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template <typename GraphT, typename WriterT, typename VertexID>
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static void writeGraphviz(std::ostream &out, const GraphT &g, WriterT w,
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const VertexID &vertex_id) {
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const std::string delimiter(" -> ");
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out << "digraph G {" << std::endl;
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typename boost::graph_traits<GraphT>::vertex_iterator i, end;
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for(boost::tie(i,end) = vertices(g); i != end; ++i) {
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out << get(vertex_id, *i);
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w(out, *i); // print vertex attributes
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out << ";" << std::endl;
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}
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typename boost::graph_traits<GraphT>::edge_iterator ei, edge_end;
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for(boost::tie(ei, edge_end) = edges(g); ei != edge_end; ++ei) {
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out << (get(vertex_id, source(*ei, g))) << delimiter
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<< (get(vertex_id, target(*ei, g))) << " ";
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w(out, *ei); // print edge attributes
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out << ";" << std::endl;
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}
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out << "}" << std::endl;
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}
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#endif // DUMP_SUPPORT
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} // namespace ue2
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#endif // NG_DUMP_H
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