vectorscan/src/nfa/nfa_build_util.cpp
George Wort df926ef62f Implement new Vermicelli16 acceleration functions using SVE2.
The scheme utilises the MATCH and NMATCH instructions to
scan for 16 characters at the same rate as vermicelli
scans for one.

Change-Id: Ie2cef904c56651e6108593c668e9b65bc001a886
2021-10-12 11:51:34 +03:00

613 lines
23 KiB
C++

/*
* Copyright (c) 2015-2020, Intel Corporation
* Copyright (c) 2021, Arm Limited
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#include "nfa_build_util.h"
#include "limex_internal.h"
#include "mcclellancompile.h"
#include "mcsheng_compile.h"
#include "shengcompile.h"
#include "nfa_internal.h"
#include "repeat_internal.h"
#include "ue2common.h"
#include <algorithm>
#include <cassert>
#include <cstddef>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <sstream>
using namespace std;
namespace ue2 {
namespace {
template<NFAEngineType t> struct NFATraits { };
template<template<NFAEngineType t> class sfunc, typename rv_t, typename arg_t,
NFAEngineType lb>
struct DISPATCH_BY_NFA_TYPE_INT {
static rv_t doOp(NFAEngineType i, const arg_t &arg) {
if (i == lb) {
return sfunc<lb>::call(arg);
} else {
return DISPATCH_BY_NFA_TYPE_INT<sfunc, rv_t, arg_t,
(NFAEngineType)(lb + 1)>
::doOp(i, arg);
}
}
};
template<template<NFAEngineType t> class sfunc, typename rv_t, typename arg_t>
struct DISPATCH_BY_NFA_TYPE_INT<sfunc, rv_t, arg_t, INVALID_NFA> {
// dummy
static rv_t doOp(NFAEngineType, const arg_t &) {
assert(0);
throw std::logic_error("Unreachable");
}
};
#define DISPATCH_BY_NFA_TYPE(i, op, arg) \
DISPATCH_BY_NFA_TYPE_INT<op, decltype(op<(NFAEngineType)0>::call(arg)), \
decltype(arg), (NFAEngineType)0>::doOp(i, arg)
}
typedef bool (*nfa_dispatch_fn)(const NFA *nfa);
template<typename T>
static
bool has_accel_limex(const NFA *nfa) {
const T *limex = (const T *)getImplNfa(nfa);
return limex->accelCount;
}
template<typename T>
static
bool has_repeats_limex(const NFA *nfa) {
const T *limex = (const T *)getImplNfa(nfa);
return limex->repeatCount;
}
template<typename T>
static
bool has_repeats_other_than_firsts_limex(const NFA *nfa) {
const T *limex = (const T *)getImplNfa(nfa);
const char *ptr = (const char *)limex;
const u32 *repeatOffset = (const u32 *)(ptr + limex->repeatOffset);
for (u32 i = 0; i < limex->repeatCount; i++) {
u32 offset = repeatOffset[i];
const NFARepeatInfo *info = (const NFARepeatInfo *)(ptr + offset);
const RepeatInfo *repeat =
(const RepeatInfo *)((const char *)info + sizeof(*info));
if (repeat->type != REPEAT_FIRST) {
return true;
}
}
return false;
}
static
bool dispatch_false(const NFA *) {
return false;
}
#ifdef DUMP_SUPPORT
namespace {
template<NFAEngineType t>
struct getName {
static const char *call(void *) {
return NFATraits<t>::name;
}
};
// descr helper for LimEx NFAs
template<NFAEngineType t>
static
string getDescriptionLimEx(const NFA *nfa) {
const typename NFATraits<t>::implNFA_t *limex =
(const typename NFATraits<t>::implNFA_t *)getImplNfa(nfa);
ostringstream oss;
oss << NFATraits<t>::name << "/" << limex->exceptionCount;
if (limex->repeatCount) {
oss << " +" << limex->repeatCount << "r";
}
return oss.str();
}
}
// generic description: just return the name
namespace {
template<NFAEngineType t>
struct getDescription {
static string call(const void *) {
return string(NFATraits<t>::name);
}
};
}
#endif
/* build-utility Traits */
namespace {
enum NFACategory {NFA_LIMEX, NFA_OTHER};
// Some of our traits we want around in DUMP_SUPPORT mode only.
#if defined(DUMP_SUPPORT)
#define DO_IF_DUMP_SUPPORT(a) a
#else
#define DO_IF_DUMP_SUPPORT(a)
#endif
#define MAKE_LIMEX_TRAITS(mlt_size, mlt_align) \
template<> struct NFATraits<LIMEX_NFA_##mlt_size> { \
static UNUSED const char *name; \
static const NFACategory category = NFA_LIMEX; \
typedef LimExNFA##mlt_size implNFA_t; \
static const nfa_dispatch_fn has_accel; \
static const nfa_dispatch_fn has_repeats; \
static const nfa_dispatch_fn has_repeats_other_than_firsts; \
static const u32 stateAlign = \
MAX(mlt_align, alignof(RepeatControl)); \
}; \
const nfa_dispatch_fn NFATraits<LIMEX_NFA_##mlt_size>::has_accel \
= has_accel_limex<LimExNFA##mlt_size>; \
const nfa_dispatch_fn NFATraits<LIMEX_NFA_##mlt_size>::has_repeats \
= has_repeats_limex<LimExNFA##mlt_size>; \
const nfa_dispatch_fn \
NFATraits<LIMEX_NFA_##mlt_size>::has_repeats_other_than_firsts \
= has_repeats_other_than_firsts_limex<LimExNFA##mlt_size>; \
DO_IF_DUMP_SUPPORT( \
const char *NFATraits<LIMEX_NFA_##mlt_size>::name \
= "LimEx "#mlt_size; \
template<> struct getDescription<LIMEX_NFA_##mlt_size> { \
static string call(const void *p) { \
return getDescriptionLimEx<LIMEX_NFA_##mlt_size>((const NFA *)p); \
} \
};)
MAKE_LIMEX_TRAITS(32, alignof(u32))
MAKE_LIMEX_TRAITS(64, alignof(m128)) /* special, 32bit arch uses m128 */
MAKE_LIMEX_TRAITS(128, alignof(m128))
MAKE_LIMEX_TRAITS(256, alignof(m256))
MAKE_LIMEX_TRAITS(384, alignof(m384))
MAKE_LIMEX_TRAITS(512, alignof(m512))
template<> struct NFATraits<MCCLELLAN_NFA_8> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 1;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<MCCLELLAN_NFA_8>::has_accel = has_accel_mcclellan;
const nfa_dispatch_fn NFATraits<MCCLELLAN_NFA_8>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<MCCLELLAN_NFA_8>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<MCCLELLAN_NFA_8>::name = "McClellan 8";
#endif
template<> struct NFATraits<MCCLELLAN_NFA_16> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 2;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<MCCLELLAN_NFA_16>::has_accel = has_accel_mcclellan;
const nfa_dispatch_fn NFATraits<MCCLELLAN_NFA_16>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<MCCLELLAN_NFA_16>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<MCCLELLAN_NFA_16>::name = "McClellan 16";
#endif
template<> struct NFATraits<GOUGH_NFA_8> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 8;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<GOUGH_NFA_8>::has_accel = has_accel_mcclellan;
const nfa_dispatch_fn NFATraits<GOUGH_NFA_8>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<GOUGH_NFA_8>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<GOUGH_NFA_8>::name = "Goughfish 8";
#endif
template<> struct NFATraits<GOUGH_NFA_16> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 8;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<GOUGH_NFA_16>::has_accel = has_accel_mcclellan;
const nfa_dispatch_fn NFATraits<GOUGH_NFA_16>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<GOUGH_NFA_16>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<GOUGH_NFA_16>::name = "Goughfish 16";
#endif
template<> struct NFATraits<MPV_NFA> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 8;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<MPV_NFA>::has_accel = dispatch_false;
const nfa_dispatch_fn NFATraits<MPV_NFA>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<MPV_NFA>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<MPV_NFA>::name = "Mega-Puff-Vac";
#endif
template<> struct NFATraits<CASTLE_NFA> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 8;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<CASTLE_NFA>::has_accel = dispatch_false;
const nfa_dispatch_fn NFATraits<CASTLE_NFA>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<CASTLE_NFA>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<CASTLE_NFA>::name = "Castle";
#endif
template<> struct NFATraits<LBR_NFA_DOT> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 8;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<LBR_NFA_DOT>::has_accel = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_DOT>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_DOT>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<LBR_NFA_DOT>::name = "Lim Bounded Repeat (D)";
#endif
template<> struct NFATraits<LBR_NFA_VERM> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 8;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<LBR_NFA_VERM>::has_accel = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_VERM>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_VERM>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<LBR_NFA_VERM>::name = "Lim Bounded Repeat (V)";
#endif
template<> struct NFATraits<LBR_NFA_NVERM> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 8;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<LBR_NFA_NVERM>::has_accel = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_NVERM>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_NVERM>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<LBR_NFA_NVERM>::name = "Lim Bounded Repeat (NV)";
#endif
#ifdef HAVE_SVE2
template<> struct NFATraits<LBR_NFA_VERM16> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 8;
static const bool fast = true;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<LBR_NFA_VERM16>::has_accel = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_VERM16>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_VERM16>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<LBR_NFA_VERM16>::name = "Lim Bounded Repeat (V16)";
#endif
template<> struct NFATraits<LBR_NFA_NVERM16> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 8;
static const bool fast = true;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<LBR_NFA_NVERM16>::has_accel = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_NVERM16>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_NVERM16>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<LBR_NFA_NVERM16>::name = "Lim Bounded Repeat (NV16)";
#endif
#endif // HAVE_SVE2
template<> struct NFATraits<LBR_NFA_SHUF> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 8;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<LBR_NFA_SHUF>::has_accel = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_SHUF>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_SHUF>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<LBR_NFA_SHUF>::name = "Lim Bounded Repeat (S)";
#endif
template<> struct NFATraits<LBR_NFA_TRUF> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 8;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<LBR_NFA_TRUF>::has_accel = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_TRUF>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<LBR_NFA_TRUF>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<LBR_NFA_TRUF>::name = "Lim Bounded Repeat (M)";
#endif
template<> struct NFATraits<SHENG_NFA> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 1;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<SHENG_NFA>::has_accel = has_accel_sheng;
const nfa_dispatch_fn NFATraits<SHENG_NFA>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<SHENG_NFA>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<SHENG_NFA>::name = "Sheng";
#endif
template<> struct NFATraits<TAMARAMA_NFA> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 64;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<TAMARAMA_NFA>::has_accel = dispatch_false;
const nfa_dispatch_fn NFATraits<TAMARAMA_NFA>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<TAMARAMA_NFA>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<TAMARAMA_NFA>::name = "Tamarama";
#endif
template<> struct NFATraits<MCSHENG_NFA_8> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 1;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<MCSHENG_NFA_8>::has_accel = has_accel_mcsheng;
const nfa_dispatch_fn NFATraits<MCSHENG_NFA_8>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<MCSHENG_NFA_8>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<MCSHENG_NFA_8>::name = "Shengy McShengFace 8";
#endif
template<> struct NFATraits<MCSHENG_NFA_16> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 2;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<MCSHENG_NFA_16>::has_accel = has_accel_mcsheng;
const nfa_dispatch_fn NFATraits<MCSHENG_NFA_16>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<MCSHENG_NFA_16>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<MCSHENG_NFA_16>::name = "Shengy McShengFace 16";
#endif
template<> struct NFATraits<SHENG_NFA_32> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 1;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<SHENG_NFA_32>::has_accel = has_accel_sheng;
const nfa_dispatch_fn NFATraits<SHENG_NFA_32>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<SHENG_NFA_32>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<SHENG_NFA_32>::name = "Sheng 32";
#endif
template<> struct NFATraits<SHENG_NFA_64> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 1;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<SHENG_NFA_64>::has_accel = has_accel_sheng;
const nfa_dispatch_fn NFATraits<SHENG_NFA_64>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<SHENG_NFA_64>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<SHENG_NFA_64>::name = "Sheng 64";
#endif
template<> struct NFATraits<MCSHENG_64_NFA_8> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 1;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<MCSHENG_64_NFA_8>::has_accel = has_accel_mcsheng;
const nfa_dispatch_fn NFATraits<MCSHENG_64_NFA_8>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<MCSHENG_64_NFA_8>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<MCSHENG_64_NFA_8>::name = "Shengy64 McShengFace 8";
#endif
template<> struct NFATraits<MCSHENG_64_NFA_16> {
UNUSED static const char *name;
static const NFACategory category = NFA_OTHER;
static const u32 stateAlign = 2;
static const nfa_dispatch_fn has_accel;
static const nfa_dispatch_fn has_repeats;
static const nfa_dispatch_fn has_repeats_other_than_firsts;
};
const nfa_dispatch_fn NFATraits<MCSHENG_64_NFA_16>::has_accel = has_accel_mcsheng;
const nfa_dispatch_fn NFATraits<MCSHENG_64_NFA_16>::has_repeats = dispatch_false;
const nfa_dispatch_fn NFATraits<MCSHENG_64_NFA_16>::has_repeats_other_than_firsts = dispatch_false;
#if defined(DUMP_SUPPORT)
const char *NFATraits<MCSHENG_64_NFA_16>::name = "Shengy64 McShengFace 16";
#endif
} // namespace
#if defined(DUMP_SUPPORT)
const char *nfa_type_name(NFAEngineType type) {
return DISPATCH_BY_NFA_TYPE(type, getName, nullptr);
}
string describe(const NFA &nfa) {
return DISPATCH_BY_NFA_TYPE((NFAEngineType)nfa.type, getDescription, &nfa);
}
#endif /* DUMP_SUPPORT */
namespace {
template<NFAEngineType t>
struct getStateAlign {
static u32 call(void *) {
return NFATraits<t>::stateAlign;
}
};
}
u32 state_alignment(const NFA &nfa) {
return DISPATCH_BY_NFA_TYPE((NFAEngineType)nfa.type, getStateAlign, nullptr);
}
namespace {
template<NFAEngineType t>
struct is_limex {
static bool call(const void *) {
return NFATraits<t>::category == NFA_LIMEX;
}
};
}
namespace {
template<NFAEngineType t>
struct has_repeats_other_than_firsts_dispatch {
static nfa_dispatch_fn call(const void *) {
return NFATraits<t>::has_repeats_other_than_firsts;
}
};
}
bool has_bounded_repeats_other_than_firsts(const NFA &nfa) {
return DISPATCH_BY_NFA_TYPE((NFAEngineType)nfa.type,
has_repeats_other_than_firsts_dispatch,
&nfa)(&nfa);
}
namespace {
template<NFAEngineType t>
struct has_repeats_dispatch {
static nfa_dispatch_fn call(const void *) {
return NFATraits<t>::has_repeats;
}
};
}
bool has_bounded_repeats(const NFA &nfa) {
return DISPATCH_BY_NFA_TYPE((NFAEngineType)nfa.type, has_repeats_dispatch,
&nfa)(&nfa);
}
namespace {
template<NFAEngineType t>
struct has_accel_dispatch {
static nfa_dispatch_fn call(const void *) {
return NFATraits<t>::has_accel;
}
};
}
bool has_accel(const NFA &nfa) {
return DISPATCH_BY_NFA_TYPE((NFAEngineType)nfa.type, has_accel_dispatch,
&nfa)(&nfa);
}
bool requires_decompress_key(const NFA &nfa) {
return DISPATCH_BY_NFA_TYPE((NFAEngineType)nfa.type, is_limex, &nfa);
}
} // namespace ue2