mirror of
https://github.com/VectorCamp/vectorscan.git
synced 2025-06-28 16:41:01 +03:00
172 lines
5.0 KiB
C++
172 lines
5.0 KiB
C++
/*
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* Copyright (c) 2015-2017, Intel Corporation
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Intel Corporation nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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/**
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* \file
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* \brief Noodle literal matcher: build code.
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*/
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#include "noodle_build.h"
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#include "hwlm_literal.h"
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#include "noodle_internal.h"
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#include "util/bitutils.h"
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#include "util/compare.h"
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#include "util/verify_types.h"
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#include "ue2common.h"
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#include <cstring> // for memcpy
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#include <vector>
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using std::vector;
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namespace ue2 {
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static
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u64a make_u64a_mask(const vector<u8> &v) {
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assert(v.size() <= sizeof(u64a));
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if (v.size() > sizeof(u64a)) {
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throw std::exception();
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}
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u64a mask = 0;
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size_t len = v.size();
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u8 *m = reinterpret_cast<u8 *>(&mask);
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DEBUG_PRINTF("making mask len %zu\n", len);
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memcpy(m, &v[0], len);
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return mask;
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}
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static
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size_t findNoodFragOffset(const hwlmLiteral &lit) {
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const auto &s = lit.s;
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const size_t len = lit.s.length();
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size_t offset = 0;
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for (size_t i = 0; i + 1 < len; i++) {
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int diff = 0;
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const char c = s[i];
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const char d = s[i + 1];
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if (lit.nocase && ourisalpha(c)) {
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diff = (mytoupper(c) != mytoupper(d));
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} else {
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diff = (c != d);
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}
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offset = i;
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if (diff) {
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break;
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}
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}
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return offset;
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}
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bytecode_ptr<noodTable> noodBuildTable(const hwlmLiteral &lit) {
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const auto &s = lit.s;
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size_t mask_len = std::max(s.length(), lit.msk.size());
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DEBUG_PRINTF("mask is %zu bytes\n", lit.msk.size());
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assert(mask_len <= 8);
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assert(lit.msk.size() == lit.cmp.size());
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vector<u8> n_msk(mask_len);
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vector<u8> n_cmp(mask_len);
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for (unsigned i = mask_len - lit.msk.size(), j = 0; i < mask_len;
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i++, j++) {
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DEBUG_PRINTF("m[%u] %hhx c[%u] %hhx\n", i, lit.msk[j], i, lit.cmp[j]);
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n_msk[i] = lit.msk[j];
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n_cmp[i] = lit.cmp[j];
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}
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size_t s_off = mask_len - s.length();
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for (unsigned i = s_off; i < mask_len; i++) {
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u8 c = s[i - s_off];
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u8 si_msk = lit.nocase && ourisalpha(c) ? (u8)CASE_CLEAR : (u8)0xff;
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n_msk[i] |= si_msk;
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n_cmp[i] |= c & si_msk;
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assert((n_cmp[i] & si_msk) == c);
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DEBUG_PRINTF("m[%u] %hhx c[%u] %hhx '%c'\n", i, n_msk[i], i, n_cmp[i],
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ourisprint(c) ? (char)c : '.');
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}
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auto n = make_zeroed_bytecode_ptr<noodTable>(sizeof(noodTable));
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assert(n);
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DEBUG_PRINTF("size of nood %zu\n", sizeof(noodTable));
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size_t key_offset = findNoodFragOffset(lit);
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n->id = lit.id;
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n->single = s.length() == 1 ? 1 : 0;
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n->key_offset = verify_u8(s.length() - key_offset);
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n->nocase = lit.nocase ? 1 : 0;
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n->key0 = s[key_offset];
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if (n->single) {
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n->key1 = 0;
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} else {
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n->key1 = s[key_offset + 1];
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}
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n->msk = make_u64a_mask(n_msk);
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n->cmp = make_u64a_mask(n_cmp);
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n->msk_len = mask_len;
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return n;
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}
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size_t noodSize(const noodTable *) {
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return sizeof(noodTable);
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}
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} // namespace ue2
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#ifdef DUMP_SUPPORT
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#include <cctype>
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namespace ue2 {
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void noodPrintStats(const noodTable *n, FILE *f) {
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fprintf(f, "Noodle table\n");
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fprintf(f, "Key Offset: %u\n", n->key_offset);
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fprintf(f, "Msk: %llx Cmp: %llx MskLen %u\n",
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n->msk >> 8 * (8 - n->msk_len), n->cmp >> 8 * (8 - n->msk_len),
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n->msk_len);
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fprintf(f, "String: ");
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for (u32 i = 0; i < n->msk_len; i++) {
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const u8 *m = (const u8 *)&n->cmp;
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if (isgraph(m[i]) && m[i] != '\\') {
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fprintf(f, "%c", m[i]);
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} else {
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fprintf(f, "\\x%02hhx", m[i]);
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}
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}
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fprintf(f, "\n");
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}
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} // namespace ue2
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#endif
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