/* * Copyright (c) 2015-2017, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Intel Corporation nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** \file * \brief Shufti: character class acceleration. * * Utilises the SSSE3 pshufb shuffle instruction */ #include "shufti.h" #include "ue2common.h" #include "util/arch.h" #include "util/bitutils.h" #include "util/unaligned.h" #include "util/simd/types.hpp" #define GET1_LO_4(chars, low4bits) and128(chars, low4bits) #define GET1_HI_4(chars, low4bits) and128(rshift64_m128(chars, 4), low4bits) template static really_inline typename SuperVector::movemask_type block(SuperVector mask_lo, SuperVector mask_hi, SuperVector chars, const SuperVector low4bits) { SuperVector c_lo = chars & low4bits; print_m128_16x8("c_lo", c_lo.u.v128[0]); c_lo = mask_lo.pshufb(c_lo); print_m128_16x8("c_lo", c_lo.u.v128[0]); SuperVector c_hi = mask_hi.pshufb(chars.rshift64(4) & low4bits); SuperVector t = c_lo & c_hi; print_m128_16x8("low4bits", low4bits.u.v128[0]); print_m128_16x8("mask_lo", mask_lo.u.v128[0]); print_m128_16x8("mask_hi", mask_hi.u.v128[0]); print_m128_16x8("chars", chars.u.v128[0]); print_m128_16x8("c_lo", c_lo.u.v128[0]); print_m128_16x8("c_hi", c_hi.u.v128[0]); print_m128_16x8("t", t.u.v128[0]); return t.eqmask(SuperVector::Zeroes()); } template const u8 *firstMatch(const u8 *buf, typename SuperVector::movemask_type z); template const u8 *lastMatch(const u8 *buf, typename SuperVector::movemask_type z); template <> really_inline const u8 *firstMatch<16>(const u8 *buf, typename SuperVector<16>::movemask_type z) { DEBUG_PRINTF("buf %p z %08x \n", buf, z); DEBUG_PRINTF("z %08x\n", z); if (unlikely(z != 0xffff)) { u32 pos = ctz32(~z & 0xffff); DEBUG_PRINTF("~z %08x\n", ~z); DEBUG_PRINTF("match @ pos %u\n", pos); assert(pos < 16); return buf + pos; } else { return NULL; // no match } } template <> really_inline const u8 *firstMatch<64>(const u8 *buf, typename SuperVector<64>::movemask_type z) { DEBUG_PRINTF("z 0x%016llx\n", z); if (unlikely(z != ~0ULL)) { u32 pos = ctz64(~z); DEBUG_PRINTF("match @ pos %u\n", pos); assert(pos < 64); return buf + pos; } else { return NULL; // no match } } template static really_inline const u8 *fwdBlock(SuperVector mask_lo, SuperVector mask_hi, SuperVector chars, const SuperVector low4bits, const u8 *buf) { typename SuperVector::movemask_type z = block(mask_lo, mask_hi, chars, low4bits); DEBUG_PRINTF("z %08x\n", z); return firstMatch(buf, z); } template static really_inline const u8 *shortShufti(SuperVector mask_lo, SuperVector mask_hi, const u8 *buf, const u8 *buf_end, const SuperVector low4bits) { DEBUG_PRINTF("short shufti %p len %zu\n", buf, buf_end - buf); uintptr_t len = buf_end - buf; assert(len <= S); SuperVector chars = SuperVector::loadu_maskz(buf, static_cast(len)); print_m128_16x8("chars", chars.u.v128[0]); uint8_t alignment = (uintptr_t)(buf) & 15; typename SuperVector::movemask_type maskb = 1 << alignment; typename SuperVector::movemask_type maske = SINGLE_LOAD_MASK(len - alignment); typename SuperVector::movemask_type z = block(mask_lo, mask_hi, chars, low4bits); // reuse the load mask to indicate valid bytes DEBUG_PRINTF("z %08x\n", z); z &= maskb | maske; DEBUG_PRINTF("z %08x\n", z); return firstMatch(buf, z); } template <> really_inline const u8 *lastMatch<16>(const u8 *buf, typename SuperVector<16>::movemask_type z) { DEBUG_PRINTF("buf %p z %08x \n", buf, z); DEBUG_PRINTF("z %08x\n", z); if (unlikely(z != 0xffff)) { u32 pos = clz32(~z & 0xffff); DEBUG_PRINTF("~z %08x\n", ~z); DEBUG_PRINTF("match @ pos %u\n", pos); assert(pos >= 16 && pos < 32); return buf + (31 - pos); } else { return NULL; // no match } } template <> really_inline const u8 *lastMatch<64>(const u8 *buf, typename SuperVector<64>::movemask_type z) { DEBUG_PRINTF("z 0x%016llx\n", z); if (unlikely(z != ~0ULL)) { u32 pos = clz64(~z); DEBUG_PRINTF("match @ pos %u\n", pos); assert(pos < 64); return buf + pos; } else { return NULL; // no match } } template static really_inline const u8 *revBlock(SuperVector mask_lo, SuperVector mask_hi, SuperVector chars, const SuperVector low4bits, const u8 *buf) { typename SuperVector::movemask_type z = block(mask_lo, mask_hi, chars, low4bits); DEBUG_PRINTF("z %08x\n", z); return lastMatch(buf, z); } template const u8 *shuftiExecReal(m128 mask_lo, m128 mask_hi, const u8 *buf, const u8 *buf_end) { assert(buf && buf_end); assert(buf < buf_end); DEBUG_PRINTF("shufti %p len %zu\n", buf, buf_end - buf); DEBUG_PRINTF("b %s\n", buf); const SuperVector low4bits = SuperVector::set1u_16x8(0xf); const SuperVector wide_mask_lo(mask_lo); const SuperVector wide_mask_hi(mask_hi); const u8 *d = buf; const u8 *rv; DEBUG_PRINTF("start %p end %p \n", d, buf_end); assert(d < buf_end); if (d + S <= buf_end) { // peel off first part to cacheline boundary const u8 *d1 = ROUNDUP_PTR(d, S); DEBUG_PRINTF("until aligned %p \n", d1); if (d1 != d) { rv = shuftiFwdSlow((const u8 *)&mask_lo, (const u8 *)&mask_hi, d, d1); // rv = shortShufti(wide_mask_lo, wide_mask_hi, d, d1, low4bits); if (rv != d1) { return rv; } d = d1; } size_t loops = (buf_end - d) / S; DEBUG_PRINTF("loops %ld \n", loops); for (size_t i = 0; i < loops; i++, d+= S) { DEBUG_PRINTF("d %p \n", d); const u8 *base = ROUNDUP_PTR(d, S); // On large packet buffers, this prefetch appears to get us about 2%. __builtin_prefetch(base + 256); SuperVector chars = SuperVector::load(d); rv = fwdBlock(wide_mask_lo, wide_mask_hi, chars, low4bits, d); if (rv) return rv; } } DEBUG_PRINTF("d %p e %p \n", d, buf_end); // finish off tail rv = buf_end; if (d != buf_end) { rv = shuftiFwdSlow((const u8 *)&mask_lo, (const u8 *)&mask_hi, d, buf_end); // rv = shortShufti(wide_mask_lo, wide_mask_hi, buf_end - S, buf_end, low4bits); DEBUG_PRINTF("rv %p \n", rv); } return rv; } template const u8 *rshuftiExecReal(m128 mask_lo, m128 mask_hi, const u8 *buf, const u8 *buf_end) { assert(buf && buf_end); assert(buf < buf_end); DEBUG_PRINTF("shufti %p len %zu\n", buf, buf_end - buf); DEBUG_PRINTF("b %s\n", buf); const SuperVector low4bits = SuperVector::set1u_16x8(0xf); const SuperVector wide_mask_lo(mask_lo); const SuperVector wide_mask_hi(mask_hi); const u8 *d = buf_end; const u8 *rv; DEBUG_PRINTF("start %p end %p \n", buf, d); assert(d > buf); if (d - S >= buf) { // peel off first part to cacheline boundary const u8 *d1 = ROUNDDOWN_PTR(d, S); DEBUG_PRINTF("until aligned %p \n", d1); if (d1 != d) { rv = shuftiRevSlow((const u8 *)&mask_lo, (const u8 *)&mask_hi, d1, d); DEBUG_PRINTF("rv %p \n", rv); // rv = shortShufti(wide_mask_lo, wide_mask_hi, d, d1, low4bits); if (rv != d1 - 1) return rv; d = d1; } while (d - S >= buf) { d -= S; DEBUG_PRINTF("d %p \n", d); const u8 *base = ROUNDDOWN_PTR(buf, S); // On large packet buffers, this prefetch appears to get us about 2%. __builtin_prefetch(base + 256); SuperVector chars = SuperVector::load(d); rv = revBlock(wide_mask_lo, wide_mask_hi, chars, low4bits, d); if (rv) return rv; } } DEBUG_PRINTF("d %p e %p \n", buf, d); // finish off tail if (d != buf) { rv = shuftiRevSlow((const u8 *)&mask_lo, (const u8 *)&mask_hi, buf, d); // rv = shortShufti(wide_mask_lo, wide_mask_hi, buf_end - S, buf_end, low4bits); DEBUG_PRINTF("rv %p \n", rv); if (rv != d - 1) return rv; } return buf - 1; } template static really_inline const u8 *fwdBlockDouble(SuperVector mask1_lo, SuperVector mask1_hi, SuperVector mask2_lo, SuperVector mask2_hi, SuperVector chars, const SuperVector low4bits, const u8 *buf) { SuperVector chars_lo = chars & low4bits; SuperVector chars_hi = chars.rshift64(4) & low4bits; SuperVector c1_lo = mask1_lo.pshufb(chars_lo); SuperVector c1_hi = mask1_hi.pshufb(chars_hi); SuperVector t1 = c1_lo | c1_hi; SuperVector c2_lo = mask2_lo.pshufb(chars_lo); SuperVector c2_hi = mask2_hi.pshufb(chars_hi); SuperVector t2 = c2_lo | c2_hi; SuperVector t = t1 | (t2 >> 1); typename SuperVector::movemask_type z = t.eqmask(SuperVector::Ones()); DEBUG_PRINTF(" z: 0x%08x\n", z); return firstMatch(buf, z); } template const u8 *shuftiDoubleExecReal(m128 mask1_lo, m128 mask1_hi, m128 mask2_lo, m128 mask2_hi, const u8 *buf, const u8 *buf_end) { assert(buf && buf_end); assert(buf < buf_end); DEBUG_PRINTF("shufti %p len %zu\n", buf, buf_end - buf); DEBUG_PRINTF("b %s\n", buf); const SuperVector low4bits = SuperVector::set1u_16x8(0xf); const SuperVector wide_mask1_lo(mask1_lo); const SuperVector wide_mask1_hi(mask1_hi); const SuperVector wide_mask2_lo(mask2_lo); const SuperVector wide_mask2_hi(mask2_hi); const u8 *d = buf; const u8 *rv; DEBUG_PRINTF("start %p end %p \n", d, buf_end); assert(d < buf_end); if (d + S <= buf_end) { // peel off first part to cacheline boundary const u8 *d1 = ROUNDUP_PTR(d, S); DEBUG_PRINTF("until aligned %p \n", d1); if (d1 != d) { SuperVector chars = SuperVector::loadu(d); rv = fwdBlockDouble(wide_mask1_lo, wide_mask1_hi, wide_mask2_lo, wide_mask2_hi, chars, low4bits, d); if (rv) return rv; d = d1; } size_t loops = (buf_end - d) / S; DEBUG_PRINTF("loops %ld \n", loops); for (size_t i = 0; i < loops; i++, d+= S) { DEBUG_PRINTF("d %p \n", d); const u8 *base = ROUNDUP_PTR(d, S); // On large packet buffers, this prefetch appears to get us about 2%. __builtin_prefetch(base + 256); SuperVector chars = SuperVector::load(d); rv = fwdBlockDouble(wide_mask1_lo, wide_mask1_hi, wide_mask2_lo, wide_mask2_hi, chars, low4bits, d); if (rv) return rv; } } DEBUG_PRINTF("d %p e %p \n", d, buf_end); // finish off tail if (d != buf_end) { SuperVector chars = SuperVector::loadu(buf_end - S); rv = fwdBlockDouble(wide_mask1_lo, wide_mask1_hi, wide_mask2_lo, wide_mask2_hi, chars, low4bits, buf_end - S); DEBUG_PRINTF("rv %p \n", rv); if (rv) return rv; } return buf_end; }