/* * Copyright (c) 2015, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Intel Corporation nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef UTIL_COMPILE_ERROR_H #define UTIL_COMPILE_ERROR_H #include #include #include #include "ue2common.h" namespace ue2 { /** \brief Error thrown by the compiler, can reference a specific expression * index. */ class CompileError { public: // Note: 'why' should describe why the error occurred and end with a // full stop, but no line break. explicit CompileError(const std::string &why); CompileError(u32 index, const std::string &why); virtual ~CompileError(); void setExpressionIndex(u32 index); std::string reason; //!< Reason for the error bool hasIndex; //!< Does it reference a specific expression? u32 index; //!< The index of the expression referred to }; /** \brief Error thrown by the compiler when an arbitrary resource limit (as * specified in the grey box) is exceeded. */ class ResourceLimitError : public CompileError { public: ResourceLimitError(); ~ResourceLimitError() override; }; } // namespace ue2 #endif