/* * Copyright (c) 2015-2016, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Intel Corporation nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** \file * \brief Functions for allocating and manipulating scratch space. */ #include #include #include "allocator.h" #include "hs_internal.h" #include "hs_runtime.h" #include "scratch.h" #include "state.h" #include "ue2common.h" #include "database.h" #include "nfa/nfa_api_queue.h" #include "rose/rose_internal.h" #include "util/fatbit.h" #include "util/multibit.h" /** * Determine the space required for a correctly aligned array of fatbit * structure, laid out as: * * - an array of num_entries pointers, each to a fatbit. * - an array of fatbit structures, each of size fatbit_size(num_keys). */ static size_t fatbit_array_size(u32 num_entries, u32 num_keys) { size_t len = 0; // Array of pointers to each fatbit entry. len += sizeof(struct fatbit *) * num_entries; // Fatbit entries themselves. len = ROUNDUP_N(len, alignof(struct fatbit)); len += (size_t)fatbit_size(num_keys) * num_entries; return ROUNDUP_N(len, 8); // Round up for potential padding. } /** Used by hs_alloc_scratch and hs_clone_scratch to allocate a complete * scratch region from a prototype structure. */ static hs_error_t alloc_scratch(const hs_scratch_t *proto, hs_scratch_t **scratch) { u32 queueCount = proto->queueCount; u32 deduperCount = proto->deduper.log_size; u32 bStateSize = proto->bStateSize; u32 tStateSize = proto->tStateSize; u32 fullStateSize = proto->fullStateSize; u32 anchored_region_len = proto->anchored_region_len; u32 anchored_region_width = proto->anchored_region_width; u32 anchored_literal_region_len = proto->anchored_literal_region_len; u32 anchored_literal_region_width = proto->anchored_literal_count; u32 som_store_size = proto->som_store_count * sizeof(u64a); u32 som_attempted_store_size = proto->som_store_count * sizeof(u64a); u32 som_now_size = fatbit_size(proto->som_store_count); u32 som_attempted_size = fatbit_size(proto->som_store_count); struct hs_scratch *s; struct hs_scratch *s_tmp; size_t queue_size = queueCount * sizeof(struct mq); size_t qmpq_size = queueCount * sizeof(struct queue_match); assert(anchored_region_len < 8 * sizeof(s->am_log_sum)); assert(anchored_literal_region_len < 8 * sizeof(s->am_log_sum)); size_t anchored_region_size = fatbit_array_size(anchored_region_len, anchored_region_width); size_t anchored_literal_region_size = fatbit_array_size( anchored_literal_region_len, anchored_literal_region_width); size_t delay_region_size = fatbit_array_size(DELAY_SLOT_COUNT, proto->delay_count); // the size is all the allocated stuff, not including the struct itself size_t size = queue_size + 63 + bStateSize + tStateSize + fullStateSize + 63 /* cacheline padding */ + fatbit_size(proto->handledKeyCount) /* handled roles */ + fatbit_size(queueCount) /* active queue array */ + 2 * fatbit_size(deduperCount) /* need odd and even logs */ + 2 * fatbit_size(deduperCount) /* ditto som logs */ + 2 * sizeof(u64a) * deduperCount /* start offsets for som */ + anchored_region_size + anchored_literal_region_size + qmpq_size + delay_region_size + som_store_size + som_now_size + som_attempted_size + som_attempted_store_size + 15; /* the struct plus the allocated stuff plus padding for cacheline * alignment */ const size_t alloc_size = sizeof(struct hs_scratch) + size + 256; s_tmp = hs_scratch_alloc(alloc_size); hs_error_t err = hs_check_alloc(s_tmp); if (err != HS_SUCCESS) { hs_scratch_free(s_tmp); *scratch = NULL; return err; } memset(s_tmp, 0, alloc_size); s = ROUNDUP_PTR(s_tmp, 64); DEBUG_PRINTF("allocated %zu bytes at %p but realigning to %p\n", alloc_size, s_tmp, s); DEBUG_PRINTF("sizeof %zu\n", sizeof(struct hs_scratch)); *s = *proto; s->magic = SCRATCH_MAGIC; s->scratchSize = alloc_size; s->scratch_alloc = (char *)s_tmp; // each of these is at an offset from the previous char *current = (char *)s + sizeof(*s); // align current so that the following arrays are naturally aligned: this // is accounted for in the padding allocated current = ROUNDUP_PTR(current, 8); s->queues = (struct mq *)current; current += queue_size; assert(ISALIGNED_N(current, 8)); s->som_store = (u64a *)current; current += som_store_size; s->som_attempted_store = (u64a *)current; current += som_attempted_store_size; current = ROUNDUP_PTR(current, alignof(struct fatbit *)); s->delay_slots = (struct fatbit **)current; current += sizeof(struct fatbit *) * DELAY_SLOT_COUNT; current = ROUNDUP_PTR(current, alignof(struct fatbit)); for (u32 i = 0; i < DELAY_SLOT_COUNT; i++) { s->delay_slots[i] = (struct fatbit *)current; assert(ISALIGNED(s->delay_slots[i])); current += fatbit_size(proto->delay_count); } current = ROUNDUP_PTR(current, alignof(struct fatbit *)); s->am_log = (struct fatbit **)current; current += sizeof(struct fatbit *) * anchored_region_len; current = ROUNDUP_PTR(current, alignof(struct fatbit)); for (u32 i = 0; i < anchored_region_len; i++) { s->am_log[i] = (struct fatbit *)current; assert(ISALIGNED(s->am_log[i])); current += fatbit_size(anchored_region_width); } current = ROUNDUP_PTR(current, alignof(struct fatbit *)); s->al_log = (struct fatbit **)current; current += sizeof(struct fatbit *) * anchored_literal_region_len; current = ROUNDUP_PTR(current, alignof(struct fatbit)); for (u32 i = 0; i < anchored_literal_region_len; i++) { s->al_log[i] = (struct fatbit *)current; assert(ISALIGNED(s->al_log[i])); current += fatbit_size(anchored_literal_region_width); } current = ROUNDUP_PTR(current, 8); s->catchup_pq.qm = (struct queue_match *)current; current += qmpq_size; s->bstate = (char *)current; s->bStateSize = bStateSize; current += bStateSize; s->tstate = (char *)current; s->tStateSize = tStateSize; current += tStateSize; current = ROUNDUP_PTR(current, 64); assert(ISALIGNED_N(current, 8)); s->deduper.som_start_log[0] = (u64a *)current; current += sizeof(u64a) * deduperCount; s->deduper.som_start_log[1] = (u64a *)current; current += sizeof(u64a) * deduperCount; assert(ISALIGNED_N(current, 8)); s->aqa = (struct fatbit *)current; current += fatbit_size(queueCount); s->handled_roles = (struct fatbit *)current; current += fatbit_size(proto->handledKeyCount); s->deduper.log[0] = (struct fatbit *)current; current += fatbit_size(deduperCount); s->deduper.log[1] = (struct fatbit *)current; current += fatbit_size(deduperCount); s->deduper.som_log[0] = (struct fatbit *)current; current += fatbit_size(deduperCount); s->deduper.som_log[1] = (struct fatbit *)current; current += fatbit_size(deduperCount); s->som_set_now = (struct fatbit *)current; current += som_now_size; s->som_attempted_set = (struct fatbit *)current; current += som_attempted_size; current = ROUNDUP_PTR(current, 64); assert(ISALIGNED_CL(current)); s->fullState = (char *)current; s->fullStateSize = fullStateSize; current += fullStateSize; *scratch = s; // Don't get too big for your boots assert((size_t)(current - (char *)s) <= alloc_size); return HS_SUCCESS; } HS_PUBLIC_API hs_error_t hs_alloc_scratch(const hs_database_t *db, hs_scratch_t **scratch) { if (!db || !scratch) { return HS_INVALID; } /* We need to do some real sanity checks on the database as some users mmap * in old deserialised databases, so this is the first real opportunity we * have to make sure it is sane. */ hs_error_t rv = dbIsValid(db); if (rv != HS_SUCCESS) { return rv; } /* We can also sanity-check the scratch parameter: if it points to an * existing scratch area, that scratch should have valid magic bits. */ if (*scratch != NULL) { /* has to be aligned before we can do anything with it */ if (!ISALIGNED_CL(*scratch)) { return HS_INVALID; } if ((*scratch)->magic != SCRATCH_MAGIC) { return HS_INVALID; } } const struct RoseEngine *rose = hs_get_bytecode(db); int resize = 0; hs_scratch_t *proto; hs_scratch_t *proto_tmp = hs_scratch_alloc(sizeof(struct hs_scratch) + 256); hs_error_t proto_ret = hs_check_alloc(proto_tmp); if (proto_ret != HS_SUCCESS) { hs_scratch_free(proto_tmp); hs_scratch_free(*scratch); *scratch = NULL; return proto_ret; } proto = ROUNDUP_PTR(proto_tmp, 64); if (*scratch) { *proto = **scratch; } else { memset(proto, 0, sizeof(*proto)); resize = 1; } proto->scratch_alloc = (char *)proto_tmp; u32 max_anchored_match = rose->anchoredDistance; if (max_anchored_match > rose->maxSafeAnchoredDROffset) { u32 anchored_region_len = max_anchored_match - rose->maxSafeAnchoredDROffset; if (anchored_region_len > proto->anchored_region_len) { resize = 1; proto->anchored_region_len = anchored_region_len; } } u32 anchored_region_width = rose->anchoredMatches; if (anchored_region_width > proto->anchored_region_width) { resize = 1; proto->anchored_region_width = anchored_region_width; } if (rose->anchoredDistance > proto->anchored_literal_region_len) { resize = 1; proto->anchored_literal_region_len = rose->anchoredDistance; } if (rose->anchored_count > proto->anchored_literal_count) { resize = 1; proto->anchored_literal_count = rose->anchored_count; } if (rose->delay_count > proto->delay_count) { resize = 1; proto->delay_count = rose->delay_count; } if (rose->handledKeyCount > proto->handledKeyCount) { resize = 1; proto->handledKeyCount = rose->handledKeyCount; } if (rose->tStateSize > proto->tStateSize) { resize = 1; proto->tStateSize = rose->tStateSize; } u32 som_store_count = rose->somLocationCount; if (som_store_count > proto->som_store_count) { resize = 1; proto->som_store_count = som_store_count; } u32 queueCount = rose->queueCount; if (queueCount > proto->queueCount) { resize = 1; proto->queueCount = queueCount; } u32 bStateSize = 0; if (rose->mode == HS_MODE_BLOCK) { bStateSize = rose->stateOffsets.end; } else if (rose->mode == HS_MODE_VECTORED) { /* vectoring database require a full stream state (inc header) */ bStateSize = sizeof(struct hs_stream) + rose->stateOffsets.end; } if (bStateSize > proto->bStateSize) { resize = 1; proto->bStateSize = bStateSize; } u32 fullStateSize = rose->scratchStateSize; if (fullStateSize > proto->fullStateSize) { resize = 1; proto->fullStateSize = fullStateSize; } if (rose->dkeyCount > proto->deduper.log_size) { resize = 1; proto->deduper.log_size = rose->dkeyCount; } if (resize) { if (*scratch) { hs_scratch_free((*scratch)->scratch_alloc); } hs_error_t alloc_ret = alloc_scratch(proto, scratch); hs_scratch_free(proto_tmp); /* kill off temp used for sizing */ if (alloc_ret != HS_SUCCESS) { *scratch = NULL; return alloc_ret; } } else { hs_scratch_free(proto_tmp); /* kill off temp used for sizing */ } return HS_SUCCESS; } HS_PUBLIC_API hs_error_t hs_clone_scratch(const hs_scratch_t *src, hs_scratch_t **dest) { if (!dest || !src || !ISALIGNED_CL(src) || src->magic != SCRATCH_MAGIC) { return HS_INVALID; } *dest = NULL; hs_error_t ret = alloc_scratch(src, dest); if (ret != HS_SUCCESS) { *dest = NULL; return ret; } return HS_SUCCESS; } HS_PUBLIC_API hs_error_t hs_free_scratch(hs_scratch_t *scratch) { if (scratch) { /* has to be aligned before we can do anything with it */ if (!ISALIGNED_CL(scratch)) { return HS_INVALID; } if (scratch->magic != SCRATCH_MAGIC) { return HS_INVALID; } scratch->magic = 0; assert(scratch->scratch_alloc); DEBUG_PRINTF("scratch %p is really at %p : freeing\n", scratch, scratch->scratch_alloc); hs_scratch_free(scratch->scratch_alloc); } return HS_SUCCESS; } HS_PUBLIC_API hs_error_t hs_scratch_size(const hs_scratch_t *scratch, size_t *size) { if (!size || !scratch || !ISALIGNED_CL(scratch) || scratch->magic != SCRATCH_MAGIC) { return HS_INVALID; } *size = scratch->scratchSize; return HS_SUCCESS; }