/* * Copyright (c) 2015-2016, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Intel Corporation nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef ACCEL_DFA_BUILD_STRAT_H #define ACCEL_DFA_BUILD_STRAT_H #include "rdfa.h" #include "dfa_build_strat.h" #include "ue2common.h" #include "util/accel_scheme.h" #include namespace ue2 { class ReportManager; struct Grey; class accel_dfa_build_strat : public dfa_build_strat { public: explicit accel_dfa_build_strat(const ReportManager &rm_in) : dfa_build_strat(rm_in) {} virtual AccelScheme find_escape_strings(dstate_id_t this_idx) const; virtual size_t accelSize(void) const = 0; virtual u32 max_allowed_offset_accel() const = 0; virtual u32 max_stop_char() const = 0; virtual u32 max_floating_stop_char() const = 0; virtual void buildAccel(dstate_id_t this_idx, const AccelScheme &info, void *accel_out); virtual std::map getAccelInfo(const Grey &grey); }; } // namespace ue2 #endif // ACCEL_DFA_BUILD_STRAT_H