/* * Copyright (c) 2015-2017, Intel Corporation * Copyright (c) 2020-2021, VectorCamp PC * Copyright (c) 2023, Arm Limited * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Intel Corporation nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** \file * \brief Truffle: character class acceleration. * */ #ifdef HAVE_SVE #ifdef HAVE_SVE2 /* * blockSingleMask takes in a character set (as masks) and a string and return for each character * of the string wether or not it is part of the set. * * 'shuf_mask_lo_highclear' and 'shuf_mask_lo_highset' are 128-bit masks where each bit * represents whether or not a character is in the character set. The 'highclear' and * 'highset' in the name refers to the MSb of the byte of the character (allowing two * 128-bit masks to cover all 256 values). * * The mask is an array of 32 bytes and is encoded this way: * Let C be a character in the set. The bit describing that character is at byte[C%32] and * within that byte, it's at bit[C/32] * As example, 'a' = 0x61, so the resulting mask will be: 0x00 0x08 0x00 0x00 0x00 ... * * Assume the mask is in one of those configurations: * - both masks are exactly 128b wide * - the first mask is exactly 256b wide and the second is zeroed. * - the first mask is more than 256b wide, with bits past the 256th being zero, and the second mask is zeroed. */ static really_inline svuint8_t blockSingleMaskWideSVE2(svuint8_t shuf_mask_lo_highclear, svuint8_t shuf_mask_lo_highset, svuint8_t chars) { const svuint8_t pshub_mask = svdup_u8(0x1f); const svuint8_t unique_bit_per_lane_mask = svreinterpret_u8(svdup_u64(0x8040201008040201)); svuint8x2_t shuf_mask_32 = svcreate2(shuf_mask_lo_highclear, shuf_mask_lo_highset); /* * svtbl2 does a table lookup. Each byte in the second argument indexes into the array of bytes * in shuf_mask_32 and saves the result in the corresponding byte of byte_select. * We mask the chars so that we are using the low nibble of char as the index. */ svuint8_t byte_select = svtbl2(shuf_mask_32, svand_x(svptrue_b8(), chars, pshub_mask)); /* * We now have selected the byte that contain the bit corresponding to the char. We need to * further filter it, otherwise we'd get a match for any character % 32 to a searched character * * The low nibble was used previously to select the byte out of the mask. The high nibble is * used to select the bit out of the byte. So we shift everything right by 5. * * Using svtbl, we can make an array where each element is a different bit. Using the high * nibble we can get a mask selecting only the bit out of a byte that may have the relevant * charset char. */ svuint8_t char_high_nibble = svlsr_x(svptrue_b8(), chars, 5); svuint8_t bit_select = svtbl(unique_bit_per_lane_mask, char_high_nibble); /* * We apply the bit_select mask onto the selected byte. What is left is the bit in the charset * encoding the character in char. A non zero value means the char was in the charset * * The _x suffix only works if we process a full char vector. If we were to use a partial * vector, then _z and a mask would be required on this svand only. Otherwise, the disabled * lanes may have arbitrary values */ return svand_x(svptrue_b8(), byte_select, bit_select); } #endif //HAVE_SVE2 /* * blockSingleMask takes in a character set (as masks) and a string and return for each character * of the string wether or not it is part of the set. * * 'shuf_mask_lo_highclear' and 'shuf_mask_lo_highset' are 128-bit masks where each bit * represents whether or not a character is in the character set. The 'highclear' and * 'highset' in the name refers to the MSb of the byte of the character (allowing two * 128-bit masks to cover all 256 values). * * The masks are arrays of 16 bytes each and are encoded this way: * Let C be a character in the set. The bit describing that character is at byte[C%16] and * within that byte, it's at bit[C/16] * As example, 'a' = 0x61, so the resulting mask will be: 0x00 0x40 0x00 0x00 0x00 ... * * Assume both mask are 128b wide. If they are larger, the additional bits must be zero */ static really_inline svuint8_t blockSingleMaskSVE(svuint8_t shuf_mask_lo_highclear, svuint8_t shuf_mask_lo_highset, svuint8_t chars) { const svuint8_t highconst = svdup_u8(0x80); const svuint8_t pshub_mask = svdup_u8(0x8f); const svuint8_t unique_bit_per_lane_mask = svreinterpret_u8(svdup_u64(0x8040201008040201)); /* * svtbl does a table lookup. Each byte in the second argument indexes into the array of bytes * in shuf_mask_lo_highclear and saves the result in the corresponding byte of byte_select_low. * We mask the chars so that we are using the low nibble of char as the index but we keep the * MSb so that high characters (not represented by the highclear mask) become an index out of * bounds and result in a 0. */ svuint8_t byte_select_low = svtbl(shuf_mask_lo_highclear, svand_x(svptrue_b8(), chars, pshub_mask)); /* * We flip the MSb of the chars and do the same table lookup with the highset mask. * This way it's the characters with MSb cleared that will result in out of bands indexes. * This allows us to cover the full range (0-127 and 128-255) */ svuint8_t char_high_flipped = sveor_x(svptrue_b8(), chars, highconst); svuint8_t byte_select_high = svtbl(shuf_mask_lo_highset, svand_x(svptrue_b8(), char_high_flipped, pshub_mask)); /* * We now have selected the byte that contain the bit corresponding to the char. We need to * further filter it, otherwise we'd get a match for any character % 16 to a searched character * * The low nibble was used previously to select the byte out of the mask. The high nibble is * used to select the bit out of the byte. So we shift everything right by 4. * * Using svtbl, we can make an array where each element is a different bit. Using the high * nibble we can get a mask selecting only the bit out of a byte that may have the relevant * charset char. */ svuint8_t char_high_nibble = svlsr_x(svptrue_b8(), chars, 4); svuint8_t bit_select = svtbl(unique_bit_per_lane_mask, char_high_nibble); /* * For every lane, only one of the byte selected may have a value, so we can OR them. We * then apply the bit_select mask. What is left is the bit in the charset encoding the * character in char. A non zero value means the char was in the charset * * The _x suffix only works if we process a full char vector. If we were to use a partial * vector, then _z and a mask would be required on this svand only. Otherwise, the disabled * lanes may have arbitrary values */ return svand_x(svptrue_b8(), svorr_x(svptrue_b8(), byte_select_low, byte_select_high), bit_select); } /* * blockSingleMask takes in a character set (as masks) and a string and return for each character * of the string wether or not it is part of the set. * * 'shuf_mask_32' is a 256-bit masks where each bit represents whether or not a character is in * the character set. * * The mask is an array of 32 bytes and is encoded this way: * Let C be a character in the set. The bit describing that character is at byte[C%32] and * within that byte, it's at bit[C/32] * As example, 'a' = 0x61, so the resulting mask will be: 0x00 0x08 0x00 0x00 0x00 ... * * Assume both mask are 128b wide. If they are larger, the additional bits must be zero */ static really_inline svuint8_t blockSingleMaskWideSVE(svuint8_t shuf_mask_32, svuint8_t chars) {//TODO I might have issues with the type const svuint8_t pshub_mask = svdup_u8(0x1f); const svuint8_t unique_bit_per_lane_mask = svreinterpret_u8(svdup_u64(0x8040201008040201)); /* * svtbl does a table lookup. Each byte in the second argument indexes into the array of bytes * in shuf_mask_32 and saves the result in the corresponding byte of byte_select. * We mask the chars so that we are using the low nibble of char as the index. */ svuint8_t byte_select = svtbl(shuf_mask_32, svand_x(svptrue_b8(), chars, pshub_mask)); /* * We now have selected the byte that contain the bit corresponding to the char. We need to * further filter it, otherwise we'd get a match for any character % 32 to a searched character * * The low nibble was used previously to select the byte out of the mask. The high nibble is * used to select the bit out of the byte. So we shift everything right by 5. * * Using svtbl, we can make an array where each element is a different bit. Using the high * nibble we can get a mask selecting only the bit out of a byte that may have the relevant * charset char. */ svuint8_t char_high_nibble = svlsr_x(svptrue_b8(), chars, 5); svuint8_t bit_select = svtbl(unique_bit_per_lane_mask, char_high_nibble); /* * We apply the bit_select mask onto the selected byte. What is left is the bit in the charset * encoding the character in char. A non zero value means the char was in the charset * * The _x suffix only works if we process a full char vector. If we were to use a partial * vector, then _z and a mask would be required on this svand only. Otherwise, the disabled * lanes may have arbitrary values */ return svand_x(svptrue_b8(), byte_select, bit_select); } /* require normal truffle compilation. The 256b mask is split between the two parameters */ static really_inline svuint8_t blockSingleMask(svuint8_t shuf_mask_lo_highclear, svuint8_t shuf_mask_lo_highset, svuint8_t chars) { return blockSingleMaskSVE(shuf_mask_lo_highclear, shuf_mask_lo_highset, chars); } /* require wide truffle compilation. The 256b mask is fully contained in the first parameter */ static really_inline svuint8_t blockSingleMaskWide32(svuint8_t shuf_mask_32, svuint8_t chars) { return blockSingleMaskWideSVE(shuf_mask_32, chars); } #ifdef HAVE_SVE2 /* require wide truffle compilation. The 256b mask is split between the two parameters if the vector is 128b, * or fully contained in the first parameter is it's 256b and more*/ static really_inline svuint8_t blockSingleMaskWide(svuint8_t shuf_mask_lo_highclear, svuint8_t shuf_mask_lo_highset, svuint8_t chars) { return blockSingleMaskWideSVE2(shuf_mask_lo_highclear, shuf_mask_lo_highset, chars); } #endif //HAVE_SVE2 #endif //HAVE_SVE /* require normal truffle compilation. The 256b mask is split between the two parameters */ template static really_inline const SuperVector blockSingleMask(SuperVector shuf_mask_lo_highclear, SuperVector shuf_mask_lo_highset, SuperVector chars) { chars.print8("chars"); shuf_mask_lo_highclear.print8("shuf_mask_lo_highclear"); shuf_mask_lo_highset.print8("shuf_mask_lo_highset"); SuperVector highconst = SuperVector::dup_u8(0x80); highconst.print8("highconst"); SuperVector shuf_mask_hi = SuperVector::dup_u64(0x8040201008040201); shuf_mask_hi.print8("shuf_mask_hi"); SuperVector shuf1 = shuf_mask_lo_highclear.pshufb(chars); shuf1.print8("shuf1"); SuperVector t1 = chars ^ highconst; t1.print8("t1"); SuperVector shuf2 = shuf_mask_lo_highset.pshufb(t1); shuf2.print8("shuf2"); SuperVector t2 = highconst.opandnot(chars.template vshr_64_imm<4>()); t2.print8("t2"); SuperVector shuf3 = shuf_mask_hi.pshufb(t2); shuf3.print8("shuf3"); SuperVector res = (shuf1 | shuf2) & shuf3; res.print8("(shuf1 | shuf2) & shuf3"); return !res.eq(SuperVector::Zeroes()); }