/* * Copyright (c) 2015, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Intel Corporation nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** \file * \brief Utility functions related to SOM ("Start of Match"). */ #ifndef NG_SOM_UTIL_H #define NG_SOM_UTIL_H #include "ng_util.h" #include "util/depth.h" #include "util/ue2_containers.h" #include #include namespace ue2 { class NGHolder; /** * Returns min/max distance from start of match, index by vertex_id. */ std::vector getDistancesFromSOM(const NGHolder &g); /** * Returns true if the first match by end-offset must always be the first match * by start-offset. */ bool firstMatchIsFirst(const NGHolder &p); struct smgb_cache : public mbsb_cache { explicit smgb_cache(const NGHolder &gg) : mbsb_cache(gg) {} std::map smgb; }; bool somMayGoBackwards(NFAVertex u, const NGHolder &g, const ue2::unordered_map ®ion_map, smgb_cache &cache); /** * Returns true if matching 'sent' causes all tail states in the main graph \a * g to go dead. A tail state is any state with a region greater than * \a last_head_region. * * - The graph \a sent must be a "kinda-DAG", where the only back-edges present * are self-loops. * - If the result is false, \a bad_region will be updated with the smallest * region ID associated with a tail state that is still on. */ bool sentClearsTail(const NGHolder &g, const ue2::unordered_map ®ion_map, const NGHolder &sent, u32 last_head_region, u32 *bad_region); } // namespace ue2 #endif // NG_SOM_UTIL_H