/* * Copyright (c) 2016-2017, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Intel Corporation nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** * \file * \brief Tamarama: container engine for exclusive engines, compiler code. */ #ifndef NFA_TAMARAMACOMPILE_H #define NFA_TAMARAMACOMPILE_H #include "ue2common.h" #include "util/bytecode_ptr.h" #include #include #include struct NFA; namespace ue2 { /** * \brief A TamaProto that contains top remapping and reports info. */ struct TamaProto { void add(const NFA *n, const u32 id, const u32 top, const std::map, u32> &out_top_remap); /** Top remapping between and ** remapped top value. */ std::map, u32> top_remap; /** All the reports in subengines */ std::set reports; }; /** * \brief Construction info for a Tamarama engine: * contains at least two subengines. * * A TamaInfo is converted into a single NFA, with each top triggering a * subengine. A TamaInfo can contain at most TamaInfo::max_occupancy * subengines. */ struct TamaInfo { static constexpr size_t max_occupancy = 65536; // arbitrary limit /** \brief Add a new subengine. */ void add(NFA *sub, const std::set &top); /** \brief All the subengines */ std::vector subengines; /** \brief Tops of subengines */ std::vector> tops; }; std::set all_reports(const TamaProto &proto); /** * Take in a collection of exclusive subengines and produces a tamarama, also * returns via out_top_remap, a mapping indicating how tops in the subengines in * relate to the tamarama's tops. */ bytecode_ptr buildTamarama(const TamaInfo &tamaInfo, const u32 queue, std::map, u32> &out_top_remap); } // namespace ue2 #endif // NFA_TAMARAMACOMPILE_H