/* * Copyright (c) 2015, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Intel Corporation nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef UTIL_SCATTER_RUNTIME_H #define UTIL_SCATTER_RUNTIME_H #include "scatter.h" #include "uniform_ops.h" #define SCATTER_DEF(t) \ static really_inline \ void scatter_##t(void *out, const struct scatter_unit_##t *plan, u32 count) { \ for (u32 i = 0; i < count; i++) { \ const struct scatter_unit_##t *item = plan + i; \ DEBUG_PRINTF("storing %llu into offset %u\n", (u64a)item->val, \ item->offset); \ storeu_##t((char *)out + item->offset, item->val); \ } \ } SCATTER_DEF(u64a) SCATTER_DEF(u32) SCATTER_DEF(u16) SCATTER_DEF(u8) #undef SCATTER_DEF static really_inline void scatter(void *out, const void *base, const struct scatter_full_plan *p) { #define RUN_SUB(t) \ if (p->s_##t##_offset) { \ assert(p->s_##t##_count); \ const struct scatter_unit_##t *pp \ = (const void *)(b + p->s_##t##_offset); \ scatter_##t(out, pp, p->s_##t##_count); \ } const char *b = base; RUN_SUB(u64a); RUN_SUB(u32); RUN_SUB(u16); RUN_SUB(u8); #undef RUN_SUB } #endif