/* * Copyright (c) 2015-2016, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Intel Corporation nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** \file * \brief Multibit: data structures. * * If all you need is the sizes of multibit's few structures, then including * this file is a much better idea than including all of multibit.h. */ #ifndef MULTIBIT_INTERNAL_H #define MULTIBIT_INTERNAL_H #include "ue2common.h" #ifdef __cplusplus extern "C" { #endif /** \brief Sentinel value meaning "no key found". */ #define MMB_INVALID 0xffffffffu typedef u64a MMB_TYPE; /**< Basic block type for mmbit operations. */ #define MMB_MAX_LEVEL 6 /**< Maximum level in the mmbit pyramid. */ /** \brief Maximum number of keys (bits) in a multibit. */ #define MMB_MAX_BITS (1U << 31) /** \brief Sparse iterator record type. * * A sparse iterator is a tree of these records, where val identifies the * offset of the result for leaf nodes and points to the next record for * intermediate nodes. Built by the code in multibit_build.cpp. */ struct mmbit_sparse_iter { MMB_TYPE mask; u32 val; }; /** \brief Sparse iterator runtime state type. * * An array of these records (one per "level" in the multibit pyramid) is used * to store the current iteration state. */ struct mmbit_sparse_state { MMB_TYPE mask; //!< \brief masked last block read at this level. u32 itkey; //!< \brief iterator offset for this level. }; /** \brief Maximum number of \ref mmbit_sparse_state that could be needed. */ #define MAX_SPARSE_ITER_STATES (6 + 1) #ifdef __cplusplus } // extern "C" #endif #endif // MULTIBIT_INTERNAL_H