/* * Copyright (c) 2015-2017, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Intel Corporation nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef FDR_COMPILE_INTERNAL_H #define FDR_COMPILE_INTERNAL_H #include "ue2common.h" #include "hwlm/hwlm_literal.h" #include "util/bytecode_ptr.h" #include #include #include struct FDRConfirm; struct LitInfo; namespace ue2 { // a pile of decorative typedefs // good for documentation purposes more than anything else typedef u32 LiteralIndex; typedef u32 SuffixPositionInString; // zero is last byte, counting back // into the string typedef u32 BucketIndex; typedef u32 SchemeBitIndex; typedef u32 PositionInBucket; // zero is 'we are matching right now!", // counting towards future matches class EngineDescription; class FDREngineDescription; struct hwlmStreamingControl; struct Grey; bytecode_ptr setupFullConfs( const std::vector &lits, const EngineDescription &eng, const std::map> &bucketToLits, bool make_small); // all suffixes include an implicit max_bucket_width suffix to ensure that // we always read a full-scale flood "behind" us in terms of what's in our // state; if we don't have a flood that's long enough we won't be in the // right state yet to allow blindly advancing bytecode_ptr setupFDRFloodControl(const std::vector &lits, const EngineDescription &eng, const Grey &grey); bytecode_ptr fdrBuildTableStreaming(const std::vector &lits, hwlmStreamingControl &stream_control); static constexpr u32 HINT_INVALID = 0xffffffff; // fdr_compile_util.cpp utilities size_t maxLen(const std::vector &lits); size_t minLenCount(const std::vector &lits, size_t *count); u32 absdiff(u32 i, u32 j); } // namespace ue2 #endif