22 Commits

Author SHA1 Message Date
Justin Viiret
02595cda1f eod: consolidate eod anchor programs 2016-07-08 10:54:07 +10:00
Justin Viiret
7a6a476723 eod: move engine checks into ENGINES_EOD instr 2016-07-08 10:54:07 +10:00
Justin Viiret
7e3d56579b eod: stop passing both scratch and state around 2016-07-08 10:54:07 +10:00
Justin Viiret
36150bbc19 Rose: replace internal_report with program
Replace the use of the internal_report structure (for reports from
engines, MPV etc) with the Rose program interpreter.

SOM processing was reworked to use a new som_operation structure that is
embedded in the appropriate instructions.
2016-04-20 13:34:57 +10:00
Justin Viiret
6af1ead0aa Rose: make HWLM callbacks take scratch as ctx 2016-04-20 13:34:54 +10:00
Justin Viiret
67b9784dae Rose: use program for all literal matches
Unifies all literal match paths so that the Rose program is used for all
of them. This removes the previous specialised "direct report" and
"multi direct report" paths. Some additional REPORT instruction work was
necessary for this.

Reworked literal construction path at compile time in prep for using
program offsets as literal IDs.

Completely removed the anchored log runtime, which is no longer worth
the extra complexity.
2016-04-20 13:34:54 +10:00
Justin Viiret
09bf568d95 Rose: clean up use of scratch, RoseContext 2016-03-01 11:32:11 +11:00
Justin Viiret
9e9bb6a960 Rose: pack global state bits into one u8
Eliminate the RoseRuntimeState structure in favour of a single status
byte that is stored in scratch and copied to/from stream state.
2016-03-01 11:32:01 +11:00
Justin Viiret
060defe6c4 Rose: move more report handling work into program
Move report preconditions (bounds, exhaustion, etc) into program
instructions and use a more direct path to the user match callback than
the adaptor functions.

Report handling has been moved to new file src/report.h. Reporting from
EOD now uses the same instructions as normal report handling, rather
than its own.

Jump target tracking in rose_build_bytecode.cpp has been cleaned up.
2016-03-01 11:32:01 +11:00
Justin Viiret
4feabf7bd6 Make Rose callback types explicitly take scratch 2016-03-01 11:29:04 +11:00
Justin Viiret
70620327cc Remove RoseContext::userCtx
All Rose callbacks receive scratch as their context.
2016-03-01 11:29:04 +11:00
Justin Viiret
b36197df26 roseEodRunMatcher: correct early return value 2016-03-01 11:28:56 +11:00
Justin Viiret
621dfbebb7 nfaCheckFinalState: define return value
Make nfaCheckFinalState return MO_HALT_MATCHING when the user instructs
us (via the callback return value) to halt matching. In the caller,
check this value and stop matching if told.
2016-03-01 11:28:03 +11:00
Justin Viiret
8783750c72 Remove dupe engine, state ptrs from RoseContext
Remove the RoseEngine and stream state pointers frose RoseContext, as
they are also present in core_info.

Unify stream state handing in Rose to always use a char * (we were often
a u8 * for no particularly good reason) and tidy up.
2016-03-01 11:23:56 +11:00
Justin Viiret
10cda4cc33 Rose: Move all literal operations into program
Replace the RoseLiteral structure with more program instructions; now,
instead of each literal ID leading to a RoseLiteral, it simply has a
program to run (and a delay rebuild program).

This commit also makes some other improvements:

 * CHECK_STATE instruction, for use instead of a sparse iterator over a
   single element.
 * Elide some checks (CHECK_LIT_EARLY, ANCHORED_DELAY, etc) when not
   needed.
 * Flatten PUSH_DELAYED behaviour to one instruction per delayed
   literal, rather than the mask/index-list approach used before.
 * Simple program cache at compile time for deduplication.
2016-03-01 11:23:56 +11:00
Justin Viiret
48c9d7c381 Remove use of depth from Rose entirely 2016-03-01 11:23:11 +11:00
Justin Viiret
b2a76e6e2b roseCheckNfaEod: use sparse iterator for EOD
Rather than checking all active outfix/suffix engines, use a sparse
iterator to check only those engines that accept at EOD.
2016-03-01 11:20:26 +11:00
Justin Viiret
b2ebdac642 rose: Extend program to handle literals, iterators
- cleanups
- add sparse iter instructions
- merge "root" and "sparse iter" programs together
- move program execution to new file program_runtime.h
- simplify EOD execution
2016-03-01 11:17:31 +11:00
Justin Viiret
d67c7583ea rose: Extend the interpreter to handle more work
- Use program for EOD sparse iterator
- Use program for literal sparse iterator
- Eliminate RoseRole, RosePred, RoseVertexProps::role
- Small performance optimizations
2016-03-01 11:16:02 +11:00
Justin Viiret
9cb2233589 rose: Use an interpreter for role runtime
Replace much of the RoseRole structure with an interpreted program,
simplifying the Rose runtime and making it much more flexible.
2016-03-01 11:16:02 +11:00
Alex Coyte
a7d8dafb71 detach the sidecar 2016-03-01 11:13:23 +11:00
Matthew Barr
904e436f11 Initial commit of Hyperscan 2015-10-20 09:13:35 +11:00