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https://github.com/VectorCamp/vectorscan.git
synced 2025-06-28 16:41:01 +03:00
roseQuality() no longer needs to be part of rose's API.
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@ -964,6 +964,7 @@ SET (hs_compile_SRCS
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src/rose/rose_build_merge.cpp
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src/rose/rose_build_merge.cpp
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src/rose/rose_build_merge.h
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src/rose/rose_build_merge.h
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src/rose/rose_build_misc.cpp
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src/rose/rose_build_misc.cpp
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src/rose/rose_build_misc.h
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src/rose/rose_build_program.cpp
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src/rose/rose_build_program.cpp
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src/rose/rose_build_program.h
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src/rose/rose_build_program.h
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src/rose/rose_build_resources.h
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src/rose/rose_build_resources.h
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@ -134,10 +134,6 @@ std::unique_ptr<RoseBuild> makeRoseBuilder(ReportManager &rm,
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bool roseCheckRose(const RoseInGraph &ig, bool prefilter,
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bool roseCheckRose(const RoseInGraph &ig, bool prefilter,
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const ReportManager &rm, const CompileContext &cc);
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const ReportManager &rm, const CompileContext &cc);
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/* used by heuristics to determine the small write engine. High numbers are
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* intended to indicate a lightweight rose. */
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u32 roseQuality(const RoseEngine *t);
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bool roseIsPureLiteral(const RoseEngine *t);
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bool roseIsPureLiteral(const RoseEngine *t);
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size_t maxOverlap(const ue2_literal &a, const ue2_literal &b, u32 b_delay);
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size_t maxOverlap(const ue2_literal &a, const ue2_literal &b, u32 b_delay);
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@ -41,6 +41,7 @@
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#include "rose_build_long_lit.h"
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#include "rose_build_long_lit.h"
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#include "rose_build_lookaround.h"
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#include "rose_build_lookaround.h"
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#include "rose_build_matchers.h"
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#include "rose_build_matchers.h"
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#include "rose_build_misc.h"
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#include "rose_build_program.h"
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#include "rose_build_program.h"
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#include "rose_build_resources.h"
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#include "rose_build_resources.h"
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#include "rose_build_scatter.h"
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#include "rose_build_scatter.h"
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@ -26,6 +26,7 @@
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* POSSIBILITY OF SUCH DAMAGE.
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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*/
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#include "rose_build_misc.h"
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#include "rose_build_impl.h"
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#include "rose_build_impl.h"
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#include "hwlm/hwlm_literal.h"
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#include "hwlm/hwlm_literal.h"
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44
src/rose/rose_build_misc.h
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44
src/rose/rose_build_misc.h
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@ -0,0 +1,44 @@
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/*
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* Copyright (c) 2017, Intel Corporation
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Intel Corporation nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef ROSE_BUILD_MISC_H
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#define ROSE_BUILD_MISC_H
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#include "ue2common.h"
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struct RoseEngine;
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namespace ue2 {
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/* used by heuristics to determine the small write engine. High numbers are
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* intended to indicate a lightweight rose. */
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u32 roseQuality(const RoseEngine *rose);
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}
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#endif
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