use STL make_unique, remove wrapper header, breaks C++17 compilation

This commit is contained in:
Konstantinos Margaritis
2021-07-23 11:54:53 +03:00
parent f5f37f3f40
commit e35b88f2c8
62 changed files with 210 additions and 316 deletions

View File

@@ -39,7 +39,6 @@
#include "crc32.h"
#include "hs.h"
#include "hs_internal.h"
#include "util/make_unique.h"
#include "scratch.h"
#include "nfa/nfa_api_queue.h"
@@ -948,7 +947,7 @@ compileHyperscan(vector<const char *> &patterns, vector<unsigned> &flags,
return nullptr;
}
return ue2::make_unique<HyperscanDB>(db, idsvec.begin(), idsvec.end());
return std::make_unique<HyperscanDB>(db, idsvec.begin(), idsvec.end());
}
#ifdef HS_HYBRID
@@ -970,7 +969,7 @@ compileHybrid(vector<const char *> &patterns,
return nullptr;
}
return ue2::make_unique<HybridDB>(db, idsvec.begin(), idsvec.end());
return std::make_unique<HybridDB>(db, idsvec.begin(), idsvec.end());
}
#endif