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use STL make_unique, remove wrapper header, breaks C++17 compilation
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@@ -33,7 +33,6 @@
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#include "clique.h"
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#include "container.h"
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#include "graph_range.h"
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#include "make_unique.h"
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#include <map>
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#include <set>
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@@ -1,49 +0,0 @@
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/*
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* Copyright (c) 2015-2017, Intel Corporation
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Intel Corporation nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef UTIL_MAKE_UNIQUE_H
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#define UTIL_MAKE_UNIQUE_H
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#if (defined(_WIN32) || defined(_WIN64)) && (_MSC_VER > 1700)
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// VC++ 2013 onwards has make_unique in the STL
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#define USE_STD
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#include <memory>
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#else
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#include <boost/smart_ptr/make_unique.hpp>
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#endif
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namespace ue2 {
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#if defined(USE_STD)
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using std::make_unique;
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#else
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using boost::make_unique;
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#endif
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}
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#undef USE_STD
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#endif // UTIL_MAKE_UNIQUE_H
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