fdr: remove confirm split and pull-back

This commit is contained in:
Wang, Xiang W
2016-12-14 21:38:03 -05:00
committed by Matthew Barr
parent 7c2627f2c2
commit df7bc22ae0
13 changed files with 68 additions and 158 deletions

View File

@@ -1,5 +1,5 @@
/*
* Copyright (c) 2015-2016, Intel Corporation
* Copyright (c) 2015-2017, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
@@ -44,8 +44,7 @@ namespace ue2 {
FDREngineDescription::FDREngineDescription(const FDREngineDef &def)
: EngineDescription(def.id, targetByArchFeatures(def.cpu_features),
def.numBuckets, def.confirmPullBackDistance,
def.confirmTopLevelSplit),
def.numBuckets),
schemeWidth(def.schemeWidth), stride(0), bits(0) {}
u32 FDREngineDescription::getDefaultFloodSuffixLength() const {
@@ -55,7 +54,7 @@ u32 FDREngineDescription::getDefaultFloodSuffixLength() const {
}
void getFdrDescriptions(vector<FDREngineDescription> *out) {
static const FDREngineDef def = {0, 128, 8, 0, 1, 256};
static const FDREngineDef def = {0, 128, 8, 0};
out->clear();
out->emplace_back(def);
}