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https://github.com/VectorCamp/vectorscan.git
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SHENG64: 64-state 1-byte shuffle based DFA.
This commit is contained in:
committed by
Konstantinos Margaritis
parent
7bd488922a
commit
cfd3b0bf4e
@@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2016-2017, Intel Corporation
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* Copyright (c) 2016-2020, Intel Corporation
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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@@ -312,6 +312,17 @@ void dumpShuffleMask32(const u8 chr, const u8 *buf, unsigned sz) {
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}
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DEBUG_PRINTF("chr %3u: %s\n", chr, o.str().c_str());
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}
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static really_inline
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void dumpShuffleMask64(const u8 chr, const u8 *buf, unsigned sz) {
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stringstream o;
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for (unsigned i = 0; i < sz; i++) {
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o.width(2);
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o << (buf[i] & SHENG64_STATE_MASK) << " ";
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}
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DEBUG_PRINTF("chr %3u: %s\n", chr, o.str().c_str());
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}
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#endif
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static
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@@ -361,6 +372,19 @@ u8 getShengState<sheng32>(dstate &state, dfa_info &info,
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}
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return s;
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}
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template <>
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u8 getShengState<sheng64>(dstate &state, dfa_info &info,
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UNUSED map<dstate_id_t, AccelScheme> &accelInfo) {
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u8 s = state.impl_id;
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if (!state.reports.empty()) {
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s |= SHENG64_STATE_ACCEPT;
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}
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if (info.isDead(state)) {
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s |= SHENG64_STATE_DEAD;
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}
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return s;
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}
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#endif
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template <typename T>
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@@ -444,6 +468,31 @@ void populateBasicInfo<sheng32>(struct NFA *n, dfa_info &info,
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s->anchored = getShengState<sheng32>(info.anchored, info, accelInfo);
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s->floating = getShengState<sheng32>(info.floating, info, accelInfo);
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}
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template <>
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void populateBasicInfo<sheng64>(struct NFA *n, dfa_info &info,
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map<dstate_id_t, AccelScheme> &accelInfo,
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u32 aux_offset, u32 report_offset,
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u32 accel_offset, u32 total_size,
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u32 dfa_size) {
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n->length = total_size;
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n->scratchStateSize = 1;
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n->streamStateSize = 1;
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n->nPositions = info.size();
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n->type = SHENG_NFA_64;
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n->flags |= info.raw.hasEodReports() ? NFA_ACCEPTS_EOD : 0;
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sheng64 *s = (sheng64 *)getMutableImplNfa(n);
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s->aux_offset = aux_offset;
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s->report_offset = report_offset;
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s->accel_offset = accel_offset;
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s->n_states = info.size();
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s->length = dfa_size;
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s->flags |= info.can_die ? SHENG_FLAG_CAN_DIE : 0;
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s->anchored = getShengState<sheng64>(info.anchored, info, accelInfo);
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s->floating = getShengState<sheng64>(info.floating, info, accelInfo);
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}
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#endif
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template <typename T>
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@@ -506,12 +555,13 @@ void fillSingleReport(NFA *n, ReportID r_id) {
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template <typename T>
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static
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void createShuffleMasks(T *s, dfa_info &info,
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bool createShuffleMasks(T *s, dfa_info &info,
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map<dstate_id_t, AccelScheme> &accelInfo) {
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return true;
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}
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template <>
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void createShuffleMasks<sheng>(sheng *s, dfa_info &info,
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bool createShuffleMasks<sheng>(sheng *s, dfa_info &info,
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map<dstate_id_t, AccelScheme> &accelInfo) {
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for (u16 chr = 0; chr < 256; chr++) {
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u8 buf[16] = {0};
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@@ -526,11 +576,12 @@ void createShuffleMasks<sheng>(sheng *s, dfa_info &info,
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#endif
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memcpy(&s->shuffle_masks[chr], buf, sizeof(m128));
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}
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return true;
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}
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#if defined(HAVE_AVX512VBMI)
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template <>
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void createShuffleMasks<sheng32>(sheng32 *s, dfa_info &info,
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bool createShuffleMasks<sheng32>(sheng32 *s, dfa_info &info,
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map<dstate_id_t, AccelScheme> &accelInfo) {
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for (u16 chr = 0; chr < 256; chr++) {
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u8 buf[64] = {0};
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@@ -547,6 +598,31 @@ void createShuffleMasks<sheng32>(sheng32 *s, dfa_info &info,
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#endif
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memcpy(&s->succ_masks[chr], buf, sizeof(m512));
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}
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return true;
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}
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template <>
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bool createShuffleMasks<sheng64>(sheng64 *s, dfa_info &info,
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map<dstate_id_t, AccelScheme> &accelInfo) {
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for (u16 chr = 0; chr < 256; chr++) {
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u8 buf[64] = {0};
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assert(info.size() <= 64);
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for (dstate_id_t idx = 0; idx < info.size(); idx++) {
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auto &succ_state = info.next(idx, chr);
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if (accelInfo.find(info.raw_id(succ_state.impl_id))
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!= accelInfo.end()) {
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return false;
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}
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buf[idx] = getShengState<sheng64>(succ_state, info, accelInfo);
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}
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#ifdef DEBUG
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dumpShuffleMask64(chr, buf, sizeof(buf));
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#endif
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memcpy(&s->succ_masks[chr], buf, sizeof(m512));
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}
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return true;
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}
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#endif
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@@ -619,7 +695,9 @@ bytecode_ptr<NFA> shengCompile_int(raw_dfa &raw, const CompileContext &cc,
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fillAccelOut(accelInfo, accel_states);
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}
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createShuffleMasks<T>((T *)getMutableImplNfa(nfa.get()), info, accelInfo);
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if (!createShuffleMasks<T>((T *)getMutableImplNfa(nfa.get()), info, accelInfo)) {
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return nullptr;
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}
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return nfa;
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}
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@@ -677,6 +755,38 @@ bytecode_ptr<NFA> sheng32Compile(raw_dfa &raw, const CompileContext &cc,
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return shengCompile_int<sheng32>(raw, cc, accel_states, strat, info);
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}
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bytecode_ptr<NFA> sheng64Compile(raw_dfa &raw, const CompileContext &cc,
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const ReportManager &rm, bool only_accel_init,
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set<dstate_id_t> *accel_states) {
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if (!cc.grey.allowSheng) {
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DEBUG_PRINTF("Sheng is not allowed!\n");
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return nullptr;
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}
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sheng_build_strat strat(raw, rm, only_accel_init);
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dfa_info info(strat);
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DEBUG_PRINTF("Trying to compile a %zu state Sheng\n", raw.states.size());
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DEBUG_PRINTF("Anchored start state id: %u, floating start state id: %u\n",
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raw.start_anchored, raw.start_floating);
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DEBUG_PRINTF("This DFA %s die so effective number of states is %zu\n",
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info.can_die ? "can" : "cannot", info.size());
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assert(info.size() > 32);
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if (info.size() > 64) {
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DEBUG_PRINTF("Too many states\n");
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return nullptr;
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}
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vector<dstate> old_states;
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old_states = info.states;
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auto nfa = shengCompile_int<sheng64>(raw, cc, accel_states, strat, info);
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if (!nfa) {
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info.states = old_states;
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}
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return nfa;
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}
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#endif
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} // namespace ue2
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