Add truffle SVE implementation

Signed-off-by: Yoan Picchi <yoan.picchi@arm.com>
This commit is contained in:
Yoan Picchi
2023-12-07 14:29:29 +00:00
parent 95b3fd1362
commit c67076ce22
5 changed files with 314 additions and 14 deletions

View File

@@ -1,6 +1,7 @@
/*
* Copyright (c) 2015-2017, Intel Corporation
* Copyright (c) 2020-2021, VectorCamp PC
* Copyright (c) 2023, Arm Limited
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
@@ -32,6 +33,76 @@
*
*/
#ifdef HAVE_SVE
/*
* blockSingleMask takes in a character set (as masks) and a string and return for each character
* of the string weither or not it is part of the set.
*
* 'shuf_mask_lo_highclear' and 'shuf_mask_lo_highset' are 128-bit masks where each bit
* represents whether or not a character is in the character set. The 'highclear' and
* 'highset' in the name refers to the MSb of the byte of the character (allowing two
* 128-bit masks to cover all 256 values).
*
* The masks are arrays of 16 bytes each and are encoded this way:
* Let C be a character in the set. The bit describing that character is at byte[C%16] and
* within that byte, it's at bit[C/16]
* As example, 'a' = 0x61, so the resulting mask will be: 0x00 0x40 0x00 0x00 0x00 ...
*
* Assume both mask are 128b wide. If they are larger, the additional bits must be zero
*/
static really_inline
svuint8_t blockSingleMask(svuint8_t shuf_mask_lo_highclear, svuint8_t shuf_mask_lo_highset, svuint8_t chars) {
const svuint8_t highconst = svdup_u8(0x80);
const svuint8_t pshub_mask = svdup_u8(0x8f);
const svuint8_t unique_bit_per_lane_mask = svreinterpret_u8(svdup_u64(0x8040201008040201));
/*
* svtbl does a table lookup. Each byte in the second argument indexes into the array of bytes
* in shuf_mask_lo_highclear and saves the result in the corresponding byte of byte_select_low.
* We mask the chars so that we are using the low nibble of char as the index but we keep the
* MSb so that high characters (not represented by the highclear mask) become an index out of
* bounds and result in a 0.
*/
svuint8_t byte_select_low = svtbl(shuf_mask_lo_highclear, svand_x(svptrue_b8(), chars, pshub_mask));
/*
* We flip the MSb of the chars and do the same table lookup with the highset mask.
* This way it's the characters with MSb cleared that will result in out of bands indexes.
* This allows us to cover the full range (0-127 and 128-255)
*/
svuint8_t char_high_flipped = sveor_x(svptrue_b8(), chars, highconst);
svuint8_t byte_select_high = svtbl(shuf_mask_lo_highset, svand_x(svptrue_b8(), char_high_flipped, pshub_mask));
/*
* We now have selected the byte that contain the bit corresponding to the char. We need to
* further filter it, otherwise we'd get a match for any character % 16 to a searched character
*
* The low nibble was used previously to select the byte out of the mask. The high nibble is
* used to select the bit out of the byte. So we shift everything right by 4.
*
* Using svtbl, we can make an array where each element is a different bit. Using the high
* nibble we can get a mask selecting only the bit out of a byte that may have the relevant
* charset char.
*/
svuint8_t char_high_nibble = svlsr_x(svptrue_b8(), chars, 4);
svuint8_t bit_select = svtbl(unique_bit_per_lane_mask, char_high_nibble);
/*
* For every lane, only one of the byte selected may have a value, so we can OR them. We
* then apply the bit_select mask. What is left is the bit in the charset encoding the
* character in char. A non zero value means the char was in the charset
*
* The _x suffix only works if we process a full char vector. If we were to use a partial
* vector, then _z and a mask would be required on this svand only. Otherwise, the disabled
* lanes may have arbitrary values
*/
svuint8_t res = svand_x(svptrue_b8(), svorr_x(svptrue_b8(), byte_select_low, byte_select_high), bit_select);
return res;
}
#else
template <uint16_t S>
static really_inline
const SuperVector<S> blockSingleMask(SuperVector<S> shuf_mask_lo_highclear, SuperVector<S> shuf_mask_lo_highset, SuperVector<S> chars) {
@@ -60,3 +131,4 @@ const SuperVector<S> blockSingleMask(SuperVector<S> shuf_mask_lo_highclear, Supe
return !res.eq(SuperVector<S>::Zeroes());
}
#endif //HAVE_SVE