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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2015-2016, Intel Corporation
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* Copyright (c) 2015-2017, Intel Corporation
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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@ -1734,7 +1734,7 @@ namespace {
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struct SomRevNfa {
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SomRevNfa(NFAVertex s, ReportID r, bytecode_ptr<NFA> n)
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: sink(s), report(r), nfa(move(n)) {}
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SomRevNfa(SomRevNfa&& s) // MSVC2013 needs this for emplace
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SomRevNfa(SomRevNfa &&s) // MSVC2013 needs this for emplace
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: sink(s.sink), report(s.report), nfa(move(s.nfa)) {}
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NFAVertex sink;
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ReportID report;
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2015-2016, Intel Corporation
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* Copyright (c) 2015-2017, Intel Corporation
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2015, Intel Corporation
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* Copyright (c) 2015-2017, Intel Corporation
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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@ -39,9 +39,9 @@
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namespace ue2 {
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#if defined(USE_STD)
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using std::make_unique;
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using std::make_unique;
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#else
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using boost::make_unique;
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using boost::make_unique;
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#endif
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}
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