whitespace changes

This commit is contained in:
Matthew Barr 2017-05-03 14:47:01 +10:00
parent 923e602601
commit c510b85bf1
5 changed files with 25 additions and 25 deletions

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@ -1,5 +1,5 @@
/* /*
* Copyright (c) 2015-2016, Intel Corporation * Copyright (c) 2015-2017, Intel Corporation
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:

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@ -1734,7 +1734,7 @@ namespace {
struct SomRevNfa { struct SomRevNfa {
SomRevNfa(NFAVertex s, ReportID r, bytecode_ptr<NFA> n) SomRevNfa(NFAVertex s, ReportID r, bytecode_ptr<NFA> n)
: sink(s), report(r), nfa(move(n)) {} : sink(s), report(r), nfa(move(n)) {}
SomRevNfa(SomRevNfa&& s) // MSVC2013 needs this for emplace SomRevNfa(SomRevNfa &&s) // MSVC2013 needs this for emplace
: sink(s.sink), report(s.report), nfa(move(s.nfa)) {} : sink(s.sink), report(s.report), nfa(move(s.nfa)) {}
NFAVertex sink; NFAVertex sink;
ReportID report; ReportID report;

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@ -1,5 +1,5 @@
/* /*
* Copyright (c) 2015-2016, Intel Corporation * Copyright (c) 2015-2017, Intel Corporation
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:

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@ -1,5 +1,5 @@
/* /*
* Copyright (c) 2015, Intel Corporation * Copyright (c) 2015-2017, Intel Corporation
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
@ -39,9 +39,9 @@
namespace ue2 { namespace ue2 {
#if defined(USE_STD) #if defined(USE_STD)
using std::make_unique; using std::make_unique;
#else #else
using boost::make_unique; using boost::make_unique;
#endif #endif
} }