mirror of
https://github.com/VectorCamp/vectorscan.git
synced 2025-06-28 16:41:01 +03:00
rose: elide SET_GROUPS when possible
This commit is contained in:
parent
6a6b0e5da6
commit
c2496fbf76
@ -825,6 +825,8 @@ SET (hs_SRCS
|
||||
src/rose/rose_build_compile.cpp
|
||||
src/rose/rose_build_convert.cpp
|
||||
src/rose/rose_build_convert.h
|
||||
src/rose/rose_build_groups.cpp
|
||||
src/rose/rose_build_groups.h
|
||||
src/rose/rose_build_impl.h
|
||||
src/rose/rose_build_infix.cpp
|
||||
src/rose/rose_build_infix.h
|
||||
|
@ -33,6 +33,7 @@
|
||||
#include "hs_compile.h" // for HS_MODE_*
|
||||
#include "rose_build_add_internal.h"
|
||||
#include "rose_build_anchored.h"
|
||||
#include "rose_build_groups.h"
|
||||
#include "rose_build_infix.h"
|
||||
#include "rose_build_lookaround.h"
|
||||
#include "rose_build_matchers.h"
|
||||
@ -408,6 +409,13 @@ struct build_context : boost::noncopyable {
|
||||
/** \brief Resources in use (tracked as programs are added). */
|
||||
RoseResources resources;
|
||||
|
||||
/** \brief Mapping from every vertex to the groups that must be on for that
|
||||
* vertex to be reached. */
|
||||
ue2::unordered_map<RoseVertex, rose_group> vertex_group_map;
|
||||
|
||||
/** \brief Global bitmap of groups that can be squashed. */
|
||||
rose_group squashable_groups = 0;
|
||||
|
||||
/** \brief Base offset of engine_blob in the Rose engine bytecode. */
|
||||
static constexpr u32 engine_blob_base = ROUNDUP_CL(sizeof(RoseEngine));
|
||||
};
|
||||
@ -2911,11 +2919,38 @@ void makeRoleSuffix(RoseBuildImpl &build, build_context &bc, RoseVertex v,
|
||||
}
|
||||
|
||||
static
|
||||
void makeRoleGroups(const rose_group &groups,
|
||||
void makeRoleGroups(RoseBuildImpl &build, build_context &bc, RoseVertex v,
|
||||
vector<RoseInstruction> &program) {
|
||||
const auto &g = build.g;
|
||||
rose_group groups = g[v].groups;
|
||||
if (!groups) {
|
||||
return;
|
||||
}
|
||||
|
||||
// The set of "already on" groups as we process this vertex is the
|
||||
// intersection of the groups set by our predecessors.
|
||||
assert(in_degree(v, g) > 0);
|
||||
rose_group already_on = ~rose_group{0};
|
||||
for (const auto &u : inv_adjacent_vertices_range(v, g)) {
|
||||
already_on &= bc.vertex_group_map.at(u);
|
||||
}
|
||||
|
||||
DEBUG_PRINTF("already_on=0x%llx\n", already_on);
|
||||
DEBUG_PRINTF("squashable=0x%llx\n", bc.squashable_groups);
|
||||
DEBUG_PRINTF("groups=0x%llx\n", groups);
|
||||
|
||||
already_on &= ~bc.squashable_groups;
|
||||
DEBUG_PRINTF("squashed already_on=0x%llx\n", already_on);
|
||||
|
||||
// We don't *have* to mask off the groups that we know are already on, but
|
||||
// this will make bugs more apparent.
|
||||
groups &= ~already_on;
|
||||
|
||||
if (!groups) {
|
||||
DEBUG_PRINTF("no new groups to set, skipping\n");
|
||||
return;
|
||||
}
|
||||
|
||||
auto ri = RoseInstruction(ROSE_INSTR_SET_GROUPS);
|
||||
ri.u.setGroups.groups = groups;
|
||||
program.push_back(ri);
|
||||
@ -3086,11 +3121,12 @@ vector<RoseInstruction> makeProgram(RoseBuildImpl &build, build_context &bc,
|
||||
// Next, we can add program instructions that have effects.
|
||||
|
||||
makeRoleReports(build, bc, v, program);
|
||||
|
||||
makeRoleInfixTriggers(build, bc, v, program);
|
||||
|
||||
// Note: SET_GROUPS instruction must be after infix triggers, as an infix
|
||||
// going dead may switch off groups.
|
||||
makeRoleGroups(g[v].groups, program);
|
||||
makeRoleGroups(build, bc, v, program);
|
||||
|
||||
makeRoleSuffix(build, bc, v, program);
|
||||
makeRoleSetState(bc, v, program);
|
||||
@ -3457,8 +3493,7 @@ void makePushDelayedInstructions(const RoseBuildImpl &build, u32 final_id,
|
||||
}
|
||||
|
||||
static
|
||||
void makeGroupCheckInstruction(const RoseBuildImpl &build, u32 final_id,
|
||||
vector<RoseInstruction> &program) {
|
||||
rose_group getFinalIdGroupsUnion(const RoseBuildImpl &build, u32 final_id) {
|
||||
assert(contains(build.final_id_to_literal, final_id));
|
||||
const auto &lit_infos = getLiteralInfoByFinalId(build, final_id);
|
||||
|
||||
@ -3466,7 +3501,13 @@ void makeGroupCheckInstruction(const RoseBuildImpl &build, u32 final_id,
|
||||
for (const auto &li : lit_infos) {
|
||||
groups |= li->group_mask;
|
||||
}
|
||||
return groups;
|
||||
}
|
||||
|
||||
static
|
||||
void makeGroupCheckInstruction(const RoseBuildImpl &build, u32 final_id,
|
||||
vector<RoseInstruction> &program) {
|
||||
rose_group groups = getFinalIdGroupsUnion(build, final_id);
|
||||
if (!groups) {
|
||||
return;
|
||||
}
|
||||
@ -3515,11 +3556,7 @@ void makeGroupSquashInstruction(const RoseBuildImpl &build, u32 final_id,
|
||||
return;
|
||||
}
|
||||
|
||||
rose_group groups = 0;
|
||||
for (const auto &li : lit_infos) {
|
||||
groups |= li->group_mask;
|
||||
}
|
||||
|
||||
rose_group groups = getFinalIdGroupsUnion(build, final_id);
|
||||
if (!groups) {
|
||||
return;
|
||||
}
|
||||
@ -3999,6 +4036,8 @@ aligned_unique_ptr<RoseEngine> RoseBuildImpl::buildFinalEngine(u32 minWidth) {
|
||||
bc.resources.has_anchored = true;
|
||||
}
|
||||
bc.needs_mpv_catchup = needsMpvCatchup(*this);
|
||||
bc.vertex_group_map = getVertexGroupMap(*this);
|
||||
bc.squashable_groups = getSquashableGroups(*this);
|
||||
|
||||
auto boundary_out = makeBoundaryPrograms(*this, bc, boundary, dboundary);
|
||||
|
||||
|
116
src/rose/rose_build_groups.cpp
Normal file
116
src/rose/rose_build_groups.cpp
Normal file
@ -0,0 +1,116 @@
|
||||
/*
|
||||
* Copyright (c) 2016, Intel Corporation
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of Intel Corporation nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||||
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
* POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file
|
||||
* \brief Rose build: code for analysing literal groups.
|
||||
*/
|
||||
|
||||
#include "rose_build_groups.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include <boost/graph/topological_sort.hpp>
|
||||
#include <boost/range/adaptor/reversed.hpp>
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace ue2 {
|
||||
|
||||
/**
|
||||
* \brief Returns a mapping from each graph vertex v to the intersection of the
|
||||
* groups switched on by all of the paths leading up to (and including) v from
|
||||
* the start vertexes.
|
||||
*/
|
||||
unordered_map<RoseVertex, rose_group>
|
||||
getVertexGroupMap(const RoseBuildImpl &build) {
|
||||
const RoseGraph &g = build.g;
|
||||
vector<RoseVertex> v_order;
|
||||
v_order.reserve(num_vertices(g));
|
||||
|
||||
boost::topological_sort(g, back_inserter(v_order),
|
||||
vertex_index_map(get(&RoseVertexProps::idx, g)));
|
||||
|
||||
unordered_map<RoseVertex, rose_group> vertex_group_map;
|
||||
vertex_group_map.reserve(num_vertices(g));
|
||||
|
||||
const rose_group initial_groups = build.getInitialGroups();
|
||||
|
||||
for (const auto &v : boost::adaptors::reverse(v_order)) {
|
||||
DEBUG_PRINTF("vertex %zu\n", g[v].idx);
|
||||
|
||||
if (build.isAnyStart(v)) {
|
||||
DEBUG_PRINTF("start vertex, groups=0x%llx\n", initial_groups);
|
||||
vertex_group_map.emplace(v, initial_groups);
|
||||
continue;
|
||||
}
|
||||
|
||||
// To get to this vertex, we must have come through a predecessor, and
|
||||
// everyone who isn't a start vertex has one.
|
||||
assert(in_degree(v, g) > 0);
|
||||
rose_group pred_groups = ~rose_group{0};
|
||||
for (auto u : inv_adjacent_vertices_range(v, g)) {
|
||||
DEBUG_PRINTF("pred %zu\n", g[u].idx);
|
||||
assert(contains(vertex_group_map, u));
|
||||
pred_groups &= vertex_group_map.at(u);
|
||||
}
|
||||
|
||||
DEBUG_PRINTF("pred_groups=0x%llx\n", pred_groups);
|
||||
DEBUG_PRINTF("g[v].groups=0x%llx\n", g[v].groups);
|
||||
|
||||
rose_group v_groups = pred_groups | g[v].groups;
|
||||
DEBUG_PRINTF("v_groups=0x%llx\n", v_groups);
|
||||
|
||||
vertex_group_map.emplace(v, v_groups);
|
||||
}
|
||||
|
||||
return vertex_group_map;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Find the set of groups that can be squashed anywhere in the graph,
|
||||
* either by a literal or by a leftfix.
|
||||
*/
|
||||
rose_group getSquashableGroups(const RoseBuildImpl &build) {
|
||||
rose_group squashable_groups = 0;
|
||||
for (const auto &info : build.literal_info) {
|
||||
if (info.squash_group) {
|
||||
DEBUG_PRINTF("lit squash mask 0x%llx\n", info.group_mask);
|
||||
squashable_groups |= info.group_mask;
|
||||
}
|
||||
}
|
||||
for (const auto &m : build.rose_squash_masks) {
|
||||
DEBUG_PRINTF("left squash mask 0x%llx\n", ~m.second);
|
||||
squashable_groups |= ~m.second;
|
||||
}
|
||||
|
||||
DEBUG_PRINTF("squashable groups=0x%llx\n", squashable_groups);
|
||||
return squashable_groups;
|
||||
}
|
||||
|
||||
} // namespace ue2
|
50
src/rose/rose_build_groups.h
Normal file
50
src/rose/rose_build_groups.h
Normal file
@ -0,0 +1,50 @@
|
||||
/*
|
||||
* Copyright (c) 2016, Intel Corporation
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of Intel Corporation nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||||
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
* POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file
|
||||
* \brief Rose build: code for analysing literal groups.
|
||||
*/
|
||||
|
||||
#ifndef ROSE_BUILD_GROUPS_H
|
||||
#define ROSE_BUILD_GROUPS_H
|
||||
|
||||
#include "rose_build_impl.h"
|
||||
#include "util/ue2_containers.h"
|
||||
|
||||
namespace ue2 {
|
||||
|
||||
unordered_map<RoseVertex, rose_group>
|
||||
getVertexGroupMap(const RoseBuildImpl &build);
|
||||
|
||||
rose_group getSquashableGroups(const RoseBuildImpl &build);
|
||||
|
||||
} // namespace ue2
|
||||
|
||||
#endif // ROSE_BUILD_GROUPS_H
|
||||
|
Loading…
x
Reference in New Issue
Block a user