rose: remove final_id

This commit is contained in:
Justin Viiret
2017-02-22 16:01:40 +11:00
committed by Matthew Barr
parent b68694b729
commit bf93c993cb
5 changed files with 55 additions and 229 deletions

View File

@@ -264,7 +264,6 @@ struct rose_literal_info {
ue2::flat_set<RoseVertex> vertices;
rose_group group_mask = 0;
u32 undelayed_id = MO_INVALID_IDX;
u32 final_id = MO_INVALID_IDX; // TODO: remove
u32 fragment_id = MO_INVALID_IDX; //!< ID corresponding to literal prog.
bool squash_group = false;
bool requires_benefits = false;
@@ -530,8 +529,6 @@ public:
bool isDirectReport(u32 id) const;
bool isDelayed(u32 id) const;
bool hasFinalId(u32 id) const;
bool isAnchored(RoseVertex v) const; /* true iff has literal in anchored
* table */
bool isFloating(RoseVertex v) const; /* true iff has literal in floating