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rose: remove final_id
This commit is contained in:
committed by
Matthew Barr
parent
b68694b729
commit
bf93c993cb
@@ -264,7 +264,6 @@ struct rose_literal_info {
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ue2::flat_set<RoseVertex> vertices;
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rose_group group_mask = 0;
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u32 undelayed_id = MO_INVALID_IDX;
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u32 final_id = MO_INVALID_IDX; // TODO: remove
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u32 fragment_id = MO_INVALID_IDX; //!< ID corresponding to literal prog.
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bool squash_group = false;
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bool requires_benefits = false;
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@@ -530,8 +529,6 @@ public:
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bool isDirectReport(u32 id) const;
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bool isDelayed(u32 id) const;
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bool hasFinalId(u32 id) const;
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bool isAnchored(RoseVertex v) const; /* true iff has literal in anchored
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* table */
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bool isFloating(RoseVertex v) const; /* true iff has literal in floating
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