use STL make_unique, remove wrapper header, breaks C++17 compilation

This commit is contained in:
Konstantinos Margaritis
2021-07-23 11:54:53 +03:00
committed by Konstantinos Margaritis
parent 18693bd14c
commit be5a675da8
62 changed files with 210 additions and 316 deletions

View File

@@ -31,7 +31,6 @@
#include "cross_compile.h"
#include "src/ue2common.h"
#include "src/hs_compile.h"
#include "src/util/make_unique.h"
#include <sstream>
#include <string>
@@ -74,7 +73,7 @@ unique_ptr<hs_platform_info> xcompileReadMode(const char *s) {
return nullptr;
} else {
DEBUG_PRINTF("cpu_features %llx\n", rv.cpu_features);
return ue2::make_unique<hs_platform_info>(rv);
return std::make_unique<hs_platform_info>(rv);
}
}