Use rose_inline rather than really_inline

This commit is contained in:
Justin Viiret 2016-02-11 13:55:48 +11:00 committed by Matthew Barr
parent fb8747295e
commit bba8b62635

View File

@ -283,7 +283,7 @@ done_queue_empty:
return roseHaltIfExhausted(t, scratch);
}
static really_inline
static rose_inline
hwlmcb_rv_t ensureQueueFlushed(const struct RoseEngine *t,
struct hs_scratch *scratch, u32 qi, s64a loc,
char in_anchored) {
@ -355,7 +355,7 @@ hwlmcb_rv_t roseTriggerSuffix(const struct RoseEngine *t,
return HWLM_CONTINUE_MATCHING;
}
static really_inline
static rose_inline
char roseTestLeftfix(const struct RoseEngine *t, struct hs_scratch *scratch,
u32 qi, u32 leftfixLag, ReportID leftfixReport, u64a end) {
struct core_info *ci = &scratch->core_info;
@ -593,7 +593,7 @@ hwlmcb_rv_t roseCatchUpAndHandleChainMatch(const struct RoseEngine *t,
return roseHandleChainMatch(t, scratch, r, end, in_anchored, 0);
}
static really_inline
static rose_inline
void roseHandleSom(const struct RoseEngine *t, struct hs_scratch *scratch,
ReportID id, u64a end) {
DEBUG_PRINTF("id=%u, end=%llu, minMatchOffset=%llu\n", id, end,