nfa: switch to using bytecode_ptr<NFA>

This commit is contained in:
Justin Viiret
2017-04-03 17:21:37 +10:00
committed by Matthew Barr
parent 905ac78061
commit a197074c5d
27 changed files with 251 additions and 241 deletions

View File

@@ -1,5 +1,5 @@
/*
* Copyright (c) 2016, Intel Corporation
* Copyright (c) 2016-2017, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
@@ -26,12 +26,12 @@
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SHENGCOMPILE_H_
#define SHENGCOMPILE_H_
#ifndef SHENGCOMPILE_H
#define SHENGCOMPILE_H
#include "accel_dfa_build_strat.h"
#include "rdfa.h"
#include "util/alloc.h"
#include "util/bytecode_ptr.h"
#include "util/charreach.h"
#include "util/ue2_containers.h"
@@ -62,9 +62,9 @@ private:
raw_dfa &rdfa;
};
aligned_unique_ptr<NFA>
shengCompile(raw_dfa &raw, const CompileContext &cc, const ReportManager &rm,
std::set<dstate_id_t> *accel_states = nullptr);
bytecode_ptr<NFA> shengCompile(raw_dfa &raw, const CompileContext &cc,
const ReportManager &rm,
std::set<dstate_id_t> *accel_states = nullptr);
struct sheng_escape_info {
CharReach outs;
@@ -77,4 +77,4 @@ bool has_accel_sheng(const NFA *nfa);
} // namespace ue2
#endif /* SHENGCOMPILE_H_ */
#endif /* SHENGCOMPILE_H */